Hi Steve
Ok in the simulation it's working, if I set max speed and stepp in macros.
But in the exported APP, it's only working in the main and not in the macro.
The good thing is:
In the exported APP, the keys works in the main perfect!
Search found 1097 matches
- Fri Jun 05, 2026 5:20 pm
- Forum: Feature Requests
- Topic: Appdeveloper: use a short key?
- Replies: 5
- Views: 2052
- Fri Jun 05, 2026 2:18 pm
- Forum: Feature Requests
- Topic: Appdeveloper: use a short key?
- Replies: 5
- Views: 2052
Re: Appdeveloper: use a short key?
Hi Ben
One more question:
Does the keymap only work in the main part from the APP?
It doesn't work in a macro.
One more question:
Does the keymap only work in the main part from the APP?
It doesn't work in a macro.
- Wed Jun 03, 2026 12:43 pm
- Forum: Tips & Tricks
- Topic: Flowcode 11 Graphical Display Manager Demonstration
- Replies: 27
- Views: 6184
Re: Flowcode 11 Graphical Display Manager Demonstration
Hi Ben
When the queue is turned off it's working now and much slower.
The pixel size with 480 instead of 240 is not working.
it's like this:
When the queue is turned off it's working now and much slower.
The pixel size with 480 instead of 240 is not working.
it's like this:
- Tue Jun 02, 2026 9:42 am
- Forum: Feature Requests
- Topic: Upload same b
- Replies: 7
- Views: 4492
Re: Upload same b
Hi Steve
Perfect!
It's working nice.
Perfect!
It's working nice.
- Tue Jun 02, 2026 7:49 am
- Forum: Feature Requests
- Topic: Upload same b
- Replies: 7
- Views: 4492
Re: Upload same b
Hi Steve
Thanks. That's easy to do.
I think there's still something wrong with the path. C:\FC_ESP\mtx exists but is empty.
But in C:\FC_ESP\mtxesp32_s3_sdkconfig there is a file CMakeLists.txt
Thanks. That's easy to do.
I think there's still something wrong with the path. C:\FC_ESP\mtx exists but is empty.
But in C:\FC_ESP\mtxesp32_s3_sdkconfig there is a file CMakeLists.txt
- Mon Jun 01, 2026 2:10 pm
- Forum: Feature Requests
- Topic: Upload same b
- Replies: 7
- Views: 4492
Re: Upload same b
Hi Steve
It worked with the FC10, but not with the FC11.
I suspect the ESP32s are split up to s3 c3 c6.
Do you have any ideas?
It worked with the FC10, but not with the FC11.
I suspect the ESP32s are split up to s3 c3 c6.
Do you have any ideas?
- Mon Jun 01, 2026 9:31 am
- Forum: Tips & Tricks
- Topic: Flowcode 11 Graphical Display Manager Demonstration
- Replies: 27
- Views: 6184
Re: Flowcode 11 Graphical Display Manager Demonstration
Hi Ben The program works, but the display isn't right. At 240 pixels, everything is fine. But at 2400 pixels, it doesn't work properly. as if the buffer isn't being cleared. SNAG-0083.PNG There's also a small problem. When I set Queve to “no,” I get errors during compilation. 2026-06-01_10-10-52.PNG
- Fri May 08, 2026 3:19 pm
- Forum: Tips & Tricks
- Topic: Flowcode 11 Graphical Display Manager Demonstration
- Replies: 27
- Views: 6184
Re: Flowcode 11 Graphical Display Manager Demonstration
Hi Ben Yes it's an ESP32S3. With the display manager, this reduction of field is very easy. I get good results when I optimize it. I've noticed that the pixel queue can't be larger than 240 with the display manager, otherwise, it crashes in the hardware. Set to 241 is crashing... Without the display...
- Fri May 08, 2026 11:07 am
- Forum: Projects - Embedded
- Topic: ESP32 with TFT Display 16bit Parallel, I2C Grove Sensor, I2C Touch Control
- Replies: 6
- Views: 526
Re: ESP32 with TFT Display 16bit Parallel, I2C Grove Sensor, I2C Touch Control
Hi Charles, Hi Martin, Hi Ben
I got a board too.
I'll try using the display manager and the SD card.
That could be very useful.
I got a board too.
I'll try using the display manager and the SD card.
That could be very useful.
- Fri May 08, 2026 11:06 am
- Forum: Tips & Tricks
- Topic: Flowcode 11 Graphical Display Manager Demonstration
- Replies: 27
- Views: 6184
Re: Flowcode 11 Graphical Display Manager Demonstration
Hi Ben
OK, that was already set to “Yes.” I didn't notice that.
The only difference for me is the prescale.
Do I need to increase the pixel queue?
or what can I do?
OK, that was already set to “Yes.” I didn't notice that.
The only difference for me is the prescale.
Do I need to increase the pixel queue?
or what can I do?