Component: RGB LED APA102C (LEDs)

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Author Matrix TSL
Version 2.0
Category LEDs


RGB LED APA102C component

A simple chained RGB LED controller IC allowing multiple LEDs to be controlled using a serial data stream. Allows RGB LEDs to be driven with full 24-bit colour depth. Allows single chains, 2D arrays and 3D cube formations to be simulated. Supports Bit Banged or SPI peripheral based data modes.

Detailed description

No detailed description exists yet for this component

Examples

Here is an example that lights the LEDs up Red, Green and then Blue for a second. The program then goes into a loop where a colour is assigned to LED0 and then shifted through the other chained LEDs. the colour assigned to LED0 will slowly fade and be slightly randmised to allow some colour variation during operation.

FC6 Icon.png APA102C Demo

Macro reference

DrawCuboid3D

Fc9-comp-macro.png DrawCuboid3D
Draws a basic 3D cuboid onto the LEDs 
Fc9-u8-icon.png - BYTE X1
 
Fc9-u8-icon.png - BYTE Y1
 
Fc9-u8-icon.png - BYTE Z1
 
Fc9-u8-icon.png - BYTE X2
 
Fc9-u8-icon.png - BYTE Y2
 
Fc9-u8-icon.png - BYTE Z2
 
Fc9-u8-icon.png - BYTE DrawStyle
Sets the draw style - 0=Soild, 1=Edge, 2=Corners 
Fc9-u8-icon.png - BYTE R
 
Fc9-u8-icon.png - BYTE G
 
Fc9-u8-icon.png - BYTE B
 
Fc9-void-icon.png - VOID Return


DrawLine2D

Fc9-comp-macro.png DrawLine2D
Draws a line on a 2D array of LEDs 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-u8-icon.png - BYTE R
 
Fc9-u8-icon.png - BYTE G
 
Fc9-u8-icon.png - BYTE B
 
Fc9-void-icon.png - VOID Return


DrawLine3D

Fc9-comp-macro.png DrawLine3D
Draws a line on a 3D array of LEDs 
Fc9-u16-icon.png - UINT X1
 
Fc9-u16-icon.png - UINT Y1
 
Fc9-u16-icon.png - UINT Z1
 
Fc9-u16-icon.png - UINT X2
 
Fc9-u16-icon.png - UINT Y2
 
Fc9-u16-icon.png - UINT Z2
 
Fc9-u8-icon.png - BYTE R
 
Fc9-u8-icon.png - BYTE G
 
Fc9-u8-icon.png - BYTE B
 
Fc9-void-icon.png - VOID Return


DrawRectangle2D

Fc9-comp-macro.png DrawRectangle2D
Draws a basic 2D rectangle onto the LEDs 
Fc9-u8-icon.png - BYTE X1
 
Fc9-u8-icon.png - BYTE Y1
 
Fc9-u8-icon.png - BYTE X2
 
Fc9-u8-icon.png - BYTE Y2
 
Fc9-u8-icon.png - BYTE DrawStyle
Sets the draw style - 0=Soild, 1=Edge, 2=Corners 
Fc9-u8-icon.png - BYTE R
 
Fc9-u8-icon.png - BYTE G
 
Fc9-u8-icon.png - BYTE B
 
Fc9-void-icon.png - VOID Return


GetLEDColour

Fc9-comp-macro.png GetLEDColour
Sets the colour of a single LED in RAM as a 1D array. 
Fc9-u16-icon.png - UINT LED
LED to change the colour / Range: 0 to (LED Count - 1) 
Fc9-u8-icon.png - BYTE ColIdx
0 = R, 1 = G, 2 = B 
Fc9-u8-icon.png - BYTE Return


GetLEDIndex2D

Fc9-comp-macro.png GetLEDIndex2D
Sets the index of a single LED in RAM as a 2D array. 
Fc9-u16-icon.png - UINT X
LED Column to change the colour / Range: 0 to (LED Column - 1) 
Fc9-u16-icon.png - UINT Y
LED Row to change the colour / Range: 0 to (LED Row - 1) 
Fc9-u16-icon.png - UINT Return


GetLEDIndex3D

Fc9-comp-macro.png GetLEDIndex3D
Gets the index of a single LED in RAM as a 3D array. 
Fc9-u16-icon.png - UINT X
LED Column to change the colour / Range: 0 to (LED Column - 1) 
Fc9-u16-icon.png - UINT Y
LED Row to change the colour / Range: 0 to (LED Row - 1) 
Fc9-u16-icon.png - UINT Z
LED Layer to change the colour / Range: 0 to (LED Layer - 1) 
Fc9-u16-icon.png - UINT Return


Initialise

Fc9-comp-macro.png Initialise
Inisialises the RGB colour RAM to 0,0,0 = LED Off and clocks out the data to initialise all the WS2801 ICs in the chain. 
Fc9-void-icon.png - VOID Return


Refresh

Fc9-comp-macro.png Refresh
Clocks out the current colour data to the LEDs from the values stored in RAM 
Fc9-void-icon.png - VOID Return


SetAllLEDColour

Fc9-comp-macro.png SetAllLEDColour
Sets the colour of all the LEDs in RAM 
Fc9-u8-icon.png - BYTE R
 
Fc9-u8-icon.png - BYTE G
 
Fc9-u8-icon.png - BYTE B
 
Fc9-void-icon.png - VOID Return


SetBrightness

Fc9-comp-macro.png SetBrightness
Allows the output colour brightness of the LEDs to be scaled down. For example to save current usage or to reduce brightness in dark environments.  
Fc9-f32-icon.png - FLOAT Scaler
Range: 0.0 to 1.0 Default: 1.0, 0 = Off, 0.5 = Half Brightness, 1.0 = Full Brightness 
Fc9-void-icon.png - VOID Return


SetBrightnessByte

Fc9-comp-macro.png SetBrightnessByte
Allows the output colour brightness of the LEDs to be scaled down. For example to save current usage or to reduce brightness in dark environments.  
Fc9-u8-icon.png - BYTE Scaler
Range: 0 to 255 Default: 255, 0 = Off, 128 = Half Brightness, 255 = Full Brightness 
Fc9-void-icon.png - VOID Return


SetLEDColour

Fc9-comp-macro.png SetLEDColour
Sets the colour of a single LED in RAM as a 1D array. 
Fc9-u16-icon.png - UINT LED
LED to change the colour / Range: 0 to (LED Count - 1) 
Fc9-u8-icon.png - BYTE R
 
Fc9-u8-icon.png - BYTE G
 
Fc9-u8-icon.png - BYTE B
 
Fc9-void-icon.png - VOID Return


ShiftLEDs1D

Fc9-comp-macro.png ShiftLEDs1D
Shifts the LED colours in 1D and wraps  
Fc9-u8-icon.png - BYTE Direction
0 = Forwards, 1 = Backwards 
Fc9-u8-icon.png - BYTE DataMode
0=ResetToZero, 1=WrapAroundDisplay, 2=Smear 
Fc9-void-icon.png - VOID Return


ShiftLEDs2D

Fc9-comp-macro.png ShiftLEDs2D
Shifts the contents of the display by the number of vertices specified ***Please Note that Wrap mode is currently unavailable*** 
Fc9-s16-icon.png - INT X
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
Fc9-s16-icon.png - INT Y
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
Fc9-u8-icon.png - BYTE DataMode
0=ResetToZero, 1=WrapAroundDisplay, 2=Smear 
Fc9-void-icon.png - VOID Return


ShiftLEDs3D

Fc9-comp-macro.png ShiftLEDs3D
Shifts the contents of the display by the number of vertices specified ***Please Note that Wrap mode is currently unavailable*** 
Fc9-s16-icon.png - INT X
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
Fc9-s16-icon.png - INT Y
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
Fc9-s16-icon.png - INT Z
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
Fc9-u8-icon.png - BYTE DataMode
0=ResetToZero, 1=WrapAroundDisplay, 2=Smear 
Fc9-void-icon.png - VOID Return


Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png LED Properties
Fc9-type-16-icon.png LED Arrangement
Controls the arrangement of the LEDs on the panel. 1D - Creates a straight line of LEDs 2D - Creates an X by Y Array of LEDs 3D - Creates an X by Y by Z Array of LEDs 
Fc9-type-21-icon.png LED Count
Total number of LEDs in the design 
Fc9-type-15-icon.png Column Spacing
X Spacing Between LEDs on the Panel 
Fc9-type-16-icon.png LED Current Usage
 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Output Mode
Sets the output mode used to drive the data to the LEDs Bit Banged Mode = Allows Any I/O Pin but may be slower SPI Mode = Fixed SPI Peripheral Pins but may be faster - Note that the SPI MISO pin will not be available for general I/O  
Fc9-conn-icon.png Connection Properties
Fc9-type-16-icon.png Channel
SPI Channel selector 
Fc9-type-16-icon.png Prescale
Prescale option selector 
Fc9-type-5-icon.png MOSI
SPI Data Out Pin SDO - Also Known as Master Out Slave In (MOSI) when used in Master mode. 
Fc9-type-5-icon.png MISO
SPI Data In Pin SDI - Also Known as Master In Slave Out (MISO) when used in Master mode. 
Fc9-type-5-icon.png CLK
SPI Clock Pin CLK - The Clock signal is driven by the SPI master. 
Fc9-conn-icon.png Simulation
Fc9-type-7-icon.png Scope Traces
Selects if the scope traces are automatically generated or not 
Fc9-type-7-icon.png Console Data
Selects if the console data is automatically generated or not 
Fc9-type-16-icon.png API
 

Component Source Code

Please click here to download the component source project: FC_Comp_Source_LED_APA102C.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_LED_APA102C.fcfx