Component: Lookup tables (Utility)

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Author Matrix Ltd
Version 1.7
Category Utility


Lookup tables component

A lookup-table component allowing an easy way to place arrays of static data into ROM memory. The LUT data is accessed directly allowing very low overhead when collecting the data.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_LUT.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_LUT.fcfx

Detailed description

No detailed description exists yet for this component

Examples

A look up table component is useful when including data into a program which may not be linear and therefore hard to calculate.


One example of this is a sine wave or working out a temperature based on the resistance of a thermistor.


For a simple example lets say we want to store a sine wave on board the microcontroller.


First of all we use Excel to generate the data for a sine wave to do this we work out the angles in degrees we want to reproduce, then convert the degrees to radians and then generate the Sine wave for the angle. the angle returned will be between -1 and 1 so we need to convert this to fit into the microcontroller's memory. The most efficient way is to store the value as a byte which means scaling up the output to 0 - 255 and removing the real portion of the number to give integer values.

File:SineWaveLUT.xlsx


Then using the file -> Save as menu in Excel we can export the data as a raw .CSV file.

File:SineWaveLUT.csv


The line in the CSV file we are interested in is the Integer Offset Data. We can then copy and paste this data into the integer property of the look up table component.

LUT.jpg


In this example Flowcode file we display the LUT data onto a graphical LCD display FC6 Icon.png LUT Here is what you should expect to see on the glcd after running the simulation.

LUTdata.jpg






Macro reference

GetFloat

Fc9-comp-macro.png GetFloat
Gets a float from the LUT 
Fc9-u32-icon.png - ULONG Index
 
Fc9-f32-icon.png - FLOAT Return


GetInt

Fc9-comp-macro.png GetInt
Gets an integer from the LUT 
Fc9-u32-icon.png - ULONG Index
 
Fc9-u32-icon.png - ULONG Return


GetLUTCount

Fc9-comp-macro.png GetLUTCount
Gets the number of individual data entries stored in the LUT. 
Fc9-u16-icon.png - UINT Return


Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Storage Type
Controls the data type stored by the component. 
Fc9-type-16-icon.png Storage Sign
Controls if the integer numbers are allowed to be negative. Unsigned = Numbers are positive only. Signed = Numbers can be positive and negative. 
Fc9-type-11-icon.png Integers
Comma seperated integer data which is used to create the C code which is inserted into the ROM. 
Fc9-type-21-icon.png Num Values
 
Fc9-type-7-icon.png Embed Into C
Flag to decide if code should be generated to C or not If this is false then the LUT is simulation only