Difference between revisions of "Component: Output DAC (DSP)"

From Flowcode Help
Jump to navigationJump to search
(XML import)
 
Line 1: Line 1:
 
+
{| style="width:50%"
 
 
{| width="50%"
 
 
|-
 
|-
| width="20%" style="color: gray;" | Author
+
| width="20%" style="color:gray;" | Author
 
| Matrix Ltd
 
| Matrix Ltd
 
|-
 
|-
| width="20%" style="color: gray;" | Version
+
| width="20%" style="color:gray;" | Version
| 1.2 (Release)
+
| 1.2
 
|-
 
|-
| width="20%" style="color: gray;" | Category
+
| width="20%" style="color:gray;" | Category
 
| DSP
 
| DSP
 
|}
 
|}
  
  
 
+
==Output DAC component==
==[[File:Component Icon 4483da18_fa5a_4436_9edb_0cfb55a4bce1.png|Image]] Output DAC component==
 
 
Allows the values from a buffer to be passed directly to an internal DAC output.
 
Allows the values from a buffer to be passed directly to an internal DAC output.
  
==Examples==
+
==Detailed description==
''<span style="color:red;">No additional examples</span>''
 
  
 +
''No detailed description exists yet for this component''
  
==Downloadable macro reference==
+
==Examples==
  
===<span style="font-weight: normal;"><u><tt>OutputDACArray</tt></u></span>===
 
Outputs an array of values from the input buffer appropriatley scaled to suit the DAC.
 
  
'''Parameters'''
+
''<span style="color:red;">No additional examples</span>''
  
:[[Variable Types|UINT]] ''Delay''
 
::Delay in microseconds between outputting each sample.
 
  
 +
==Downloadable macro reference==
  
'''Return value'''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''OutputDACArray'''
 +
|-
 +
| colspan="2" | Outputs an array of values from the input buffer appropriatley scaled to suit the DAC.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" | Delay in microseconds between outputting each sample.&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:''This call does not return a value''
 
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlDAC'''
 +
|-
 +
| colspan="2" | Enable or disable the DAC output,  Disabled by default.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:]] -
 +
| width="90%" | State
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
===<span style="font-weight: normal;"><u><tt>ControlDAC</tt></u></span>===
 
Enable or disable the DAC output,
 
  
Disabled by default.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''OutputDAC'''
 +
|-
 +
| colspan="2" | Outputs a single value from the input buffer appropriatley scaled to suit the DAC.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Parameters'''
 
  
:[[Variable Types|BOOL]] ''State''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Prv_GetConsole'''
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Idx
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
'''Return value'''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetHandle'''
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:]] -
 +
| width="90%" | Handle
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:''This call does not return a value''
 
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsPlaying'''
 +
|-
 +
| colspan="2" | Checks to see if the last played track is still playing&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
===<span style="font-weight: normal;"><u><tt>OutputDAC</tt></u></span>===
 
Outputs a single value from the input buffer appropriatley scaled to suit the DAC.
 
  
'''Parameters'''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetReplyByte'''
 +
|-
 +
| colspan="2" | Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Index
 +
|-
 +
| colspan="2" | Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:''This macro has no parameters''
 
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SkipTrack'''
 +
|-
 +
| colspan="2" | Jump to the next or previous track&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:]] -
 +
| width="90%" | Direction
 +
|-
 +
| colspan="2" | 0=Next, 1=Previous&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Return value'''
 
  
:''This call does not return a value''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTrack'''
 +
|-
 +
| colspan="2" | Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. 0001 any name.mp3, Other folder track numbers should be 3 characters long e.g. 001 Any name.mp3, Root the Track played in placement order.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Directory
 +
|-
 +
| colspan="2" | 0=Root, 1=Folder "01" - 99=Folder "99", 100=MP3, 101=Advert&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Track
 +
|-
 +
| colspan="2" | Track number 1="001*.MP3" / "0001*.MP3", 100="100*.MP3" / "0100*.MP3"&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 +
|-
 +
| colspan="2" | Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
==Simulation macro reference==
 
  
''This component does not contain any simulation macros''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAnalogAsInt'''
 +
|-
 +
| colspan="2" | Reads one of the analogue components as an Integer value&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Channel
 +
|-
 +
| colspan="2" | 0 = LDR, 1 = POT&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
==Property reference==
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
<span style="font-weight: normal;"><u>Connect To</u></span>
+
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter'''
 +
|-
 +
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | RemapIdx
 +
|-
 +
| colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1)&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | SearchCharacter
 +
|-
 +
| colspan="2" | Character to look for a replace&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | ReplacementCharacter
 +
|-
 +
| colspan="2" | New character value to use in place of the search character.&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
This property is of type ''Panel object'' and can be referenced with the variable name ''ConnectTo''.
 
  
''<span style="color:red;">No additional information</span>''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
 +
|-
 +
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''
 +
|-
 +
| colspan="2" | Sets the state of a single LED&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Port
 +
|-
 +
| colspan="2" | 0 = PortA, 1 = PortB&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | LED
 +
|-
 +
| colspan="2" | 0 = LED0, 7 = LED7&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | State
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
<span style="font-weight: normal;"><u>Channel</u></span>
 
  
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''DAC_Output1::CHANNEL''.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 +
|-
 +
| colspan="2" | Must be called before any other CAN component macros to enable and initialise the CAN peripheral. &nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
DAC Channel number
 
  
<span style="font-weight: normal;"><u>DAC Output Pin</u></span>
 
  
This property is of type ''Single digital pin'' and can be referenced with the variable name ''DAC_Output1::PORT''.
 
  
DAC Output Pin
+
==Property reference==
  
<span style="font-weight: normal;"><u>Vref Option</u></span>
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
+
|-
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''DAC_Output1::VREFOP''.
+
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
Selects the maximum reference value for the DAC
+
|-
 
+
|-
<span style="font-weight: normal;"><u>Vref Voltage</u></span>
+
| width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
 
+
| width="90%" | Connect To
This property is of type ''Floating point'' and can be referenced with the variable name ''DAC_Output1::VrefVol''.
+
|-
 
+
| colspan="2" | &nbsp;
Reference Voltage, Used to calculate the Voltage resolution.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
<span style="font-weight: normal;"><u>Control Bits</u></span>
+
| width="90%" | Channel
 
+
|-
This property is of type ''Signed integer'' and can be referenced with the variable name ''DAC_Output1::BITS''.
+
| colspan="2" | DAC Channel number&nbsp;
 
+
|-
Number of digital control bits
+
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
+
| width="90%" | DAC Output Pin
<span style="font-weight: normal;"><u>Resolution</u></span>
+
|-
 
+
| colspan="2" | DAC Output Pin&nbsp;
This property is of type ''Line of text'' and can be referenced with the variable name ''DAC_Output1::Res''.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
Maximum output resolution based on number of control bits.
+
| width="90%" | Vref Option
 
+
|-
<span style="font-weight: normal;"><u>Voltage Resolution</u></span>
+
| colspan="2" | Selects the maximum reference value for the DAC&nbsp;
 
+
|-
This property is of type ''Floating point'' and can be referenced with the variable name ''DAC_Output1::VoltRes''.
+
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 
+
| width="90%" | Vref Voltage
Specifies the Resolution per digital bit in terms of Voltage.
+
|-
 +
| colspan="2" | Reference Voltage, Used to calculate the Voltage resolution.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 +
| width="90%" | Control Bits
 +
|-
 +
| colspan="2" | Number of digital control bits&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
 +
| width="90%" | Resolution
 +
|-
 +
| colspan="2" | Maximum output resolution based on number of control bits.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 +
| width="90%" | Voltage Resolution
 +
|-
 +
| colspan="2" | Specifies the Resolution per digital bit in terms of Voltage.&nbsp;
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''  
 +
|-
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''  
 +
|-
 +
|}

Revision as of 16:53, 16 November 2021

Author Matrix Ltd
Version 1.2
Category DSP


Output DAC component

Allows the values from a buffer to be passed directly to an internal DAC output.

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Downloadable macro reference

Fc9-comp-macro.png OutputDACArray
Outputs an array of values from the input buffer appropriatley scaled to suit the DAC. 
Fc9-u16-icon.png - UINT Delay
Delay in microseconds between outputting each sample. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png ControlDAC
Enable or disable the DAC output, Disabled by default. 
[[File:]] - State
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png OutputDAC
Outputs a single value from the input buffer appropriatley scaled to suit the DAC. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Prv_GetConsole
 
Fc9-u16-icon.png - UINT Idx
 
Fc9-u32-icon.png - ULONG Return


Fc9-comp-macro.png SetHandle
 
[[File:]] - Handle
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png IsPlaying
Checks to see if the last played track is still playing 
[[File:]] - Return


Fc9-comp-macro.png GetReplyByte
Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code. 
Fc9-u8-icon.png - BYTE Index
Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png SkipTrack
Jump to the next or previous track 
[[File:]] - Direction
0=Next, 1=Previous 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png PlayTrack
Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. 0001 any name.mp3, Other folder track numbers should be 3 characters long e.g. 001 Any name.mp3, Root the Track played in placement order. 
Fc9-u8-icon.png - BYTE Directory
0=Root, 1=Folder "01" - 99=Folder "99", 100=MP3, 101=Advert 
Fc9-u16-icon.png - UINT Track
Track number 1="001*.MP3" / "0001*.MP3", 100="100*.MP3" / "0100*.MP3" 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Initialise
Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png ReadAnalogAsInt
Reads one of the analogue components as an Integer value 
Fc9-u8-icon.png - BYTE Channel
0 = LDR, 1 = POT 
[[File:]] - Return


Fc9-comp-macro.png RemapCharacter
Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
Fc9-u8-icon.png - BYTE RemapIdx
Remap Index, Range: 0 to (Remap Characters - 1) 
Fc9-u8-icon.png - BYTE SearchCharacter
Character to look for a replace 
Fc9-u8-icon.png - BYTE ReplacementCharacter
New character value to use in place of the search character. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start
Startup routine required by the hardware device. Automatically clears the display after initialising. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SetLEDState
Sets the state of a single LED 
Fc9-u8-icon.png - BYTE Port
0 = PortA, 1 = PortB 
Fc9-u8-icon.png - BYTE LED
0 = LED0, 7 = LED7 
Fc9-u8-icon.png - BYTE State
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Initialise
Must be called before any other CAN component macros to enable and initialise the CAN peripheral.  
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-17-icon.png Connect To
 
Fc9-type-16-icon.png Channel
DAC Channel number 
Fc9-type-5-icon.png DAC Output Pin
DAC Output Pin 
Fc9-type-16-icon.png Vref Option
Selects the maximum reference value for the DAC 
Fc9-type-15-icon.png Vref Voltage
Reference Voltage, Used to calculate the Voltage resolution. 
Fc9-type-14-icon.png Control Bits
Number of digital control bits 
Fc9-type-10-icon.png Resolution
Maximum output resolution based on number of control bits. 
Fc9-type-15-icon.png Voltage Resolution
Specifies the Resolution per digital bit in terms of Voltage. 
Fc9-conn-icon.png Connections
Fc9-conn-icon.png Simulations