Difference between revisions of "Component: Interlace (DSP)"
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− | + | {| style="width:50%" | |
− | |||
− | {| | ||
|- | |- | ||
− | | width="20%" style="color: gray;" | Author | + | | width="20%" style="color:gray;" | Author |
| Matrix Ltd | | Matrix Ltd | ||
|- | |- | ||
− | | width="20%" style="color: gray;" | Version | + | | width="20%" style="color:gray;" | Version |
− | | 1.2 | + | | 1.2 |
|- | |- | ||
− | | width="20%" style="color: gray;" | Category | + | | width="20%" style="color:gray;" | Category |
| DSP | | DSP | ||
|} | |} | ||
+ | ==Interlace component== | ||
+ | Allows multiple input buffers to be interlaced together into a single output buffer. Useful for combining several streams together for sending out via communications or storing. | ||
− | == | + | ==Detailed description== |
− | + | ||
− | + | ''No detailed description exists yet for this component'' | |
==Examples== | ==Examples== | ||
+ | |||
+ | |||
''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' | ||
Line 25: | Line 27: | ||
==Downloadable macro reference== | ==Downloadable macro reference== | ||
− | === | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | Collects a single value from each of the connected input buffers and places in order into the output buffer. | + | |- |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Interlace''' | ||
+ | |- | ||
+ | | colspan="2" | Collects a single value from each of the connected input buffers and places in order into the output buffer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :'' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InterlaceArray''' | ||
+ | |- | ||
+ | | colspan="2" | Repeats the interlace function as many times as set in the data count property. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | '''Return | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddIntArray''' | ||
+ | |- | ||
+ | | colspan="2" | Adds an array of integer values to the specified buffer and scales it appropriatley to suit the buffer. Auto increments current location. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Data | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Count | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsPlaying''' | ||
+ | |- | ||
+ | | colspan="2" | Checks to see if the last played track is still playing | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] - | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
− | ''' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetReplyByte''' | ||
+ | |- | ||
+ | | colspan="2" | Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Index | ||
+ | |- | ||
+ | | colspan="2" | Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SkipTrack''' | ||
+ | |- | ||
+ | | colspan="2" | Jump to the next or previous track | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:]] - | ||
+ | | width="90%" | Direction | ||
+ | |- | ||
+ | | colspan="2" | 0=Next, 1=Previous | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :'' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTrack''' | ||
+ | |- | ||
+ | | colspan="2" | Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. 0001 any name.mp3, Other folder track numbers should be 3 characters long e.g. 001 Any name.mp3, Root the Track played in placement order. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Directory | ||
+ | |- | ||
+ | | colspan="2" | 0=Root, 1=Folder "01" - 99=Folder "99", 100=MP3, 101=Advert | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Track | ||
+ | |- | ||
+ | | colspan="2" | Track number 1="001*.MP3" / "0001*.MP3", 100="100*.MP3" / "0100*.MP3" | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | ||
+ | |- | ||
+ | | colspan="2" | Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | '' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAnalogAsInt''' | ||
+ | |- | ||
+ | | colspan="2" | Reads one of the analogue components as an Integer value | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Channel | ||
+ | |- | ||
+ | | colspan="2" | 0 = LDR, 1 = POT | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] - | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | == | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | + | |- | |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter''' | ||
+ | |- | ||
+ | | colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | RemapIdx | ||
+ | |- | ||
+ | | colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1) | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | SearchCharacter | ||
+ | |- | ||
+ | | colspan="2" | Character to look for a replace | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | ReplacementCharacter | ||
+ | |- | ||
+ | | colspan="2" | New character value to use in place of the search character. | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start''' | ||
+ | |- | ||
+ | | colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState''' | ||
+ | |- | ||
+ | | colspan="2" | Sets the state of a single LED | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Port | ||
+ | |- | ||
+ | | colspan="2" | 0 = PortA, 1 = PortB | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | LED | ||
+ | |- | ||
+ | | colspan="2" | 0 = LED0, 7 = LED7 | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | State | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | ||
+ | |- | ||
+ | | colspan="2" | Must be called before any other CAN component macros to enable and initialise the CAN peripheral. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
− | |||
− | + | ==Property reference== | |
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |
− | + | |- | |
− | + | |- | |
− | The number of inputs the multiplexer can switch between. | + | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] |
− | + | | width="90%" | Connect To 0 | |
− | + | |- | |
− | + | | colspan="2" | DSP component with output buffer to collect our data from. | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] | |
− | Number of complete output packets the buffer can store. | + | | width="90%" | Connect To 1 |
− | + | |- | |
− | Default 1. | + | | colspan="2" | DSP component with output buffer to collect our data from. |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | |
− | + | | width="90%" | Buffer Size | |
− | + | |- | |
− | + | | colspan="2" | Number of individual elements the buffer can store, default 1. | |
− | + | |- | |
+ | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
+ | | width="90%" | Buffer Type | ||
+ | |- | ||
+ | | colspan="2" | Sets the buffer data type. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
+ | | width="90%" | Number of Inputs | ||
+ | |- | ||
+ | | colspan="2" | The number of inputs the multiplexer can switch between. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | ||
+ | | width="90%" | Data Count | ||
+ | |- | ||
+ | | colspan="2" | Number of complete output packets the buffer can store. Default 1. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
+ | | width="90%" | Output Mode | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections''' | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations''' | ||
+ | |- | ||
+ | |} |
Revision as of 16:53, 16 November 2021
Author | Matrix Ltd |
Version | 1.2 |
Category | DSP |
Contents
Interlace component
Allows multiple input buffers to be interlaced together into a single output buffer. Useful for combining several streams together for sending out via communications or storing.
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
![]() |
Interlace |
Collects a single value from each of the connected input buffers and places in order into the output buffer. | |
![]() |
Return |
![]() |
InterlaceArray |
Repeats the interlace function as many times as set in the data count property. | |
![]() |
Return |
![]() |
AddIntArray |
Adds an array of integer values to the specified buffer and scales it appropriatley to suit the buffer. Auto increments current location. | |
![]() |
Data |
![]() |
Count |
![]() |
Return |
![]() |
IsPlaying |
Checks to see if the last played track is still playing | |
[[File:]] - | Return |
![]() |
GetReplyByte |
Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code. | |
![]() |
Index |
Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB | |
![]() |
Return |
![]() |
SkipTrack |
Jump to the next or previous track | |
[[File:]] - | Direction |
0=Next, 1=Previous | |
![]() |
Return |
![]() |
Initialise |
Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros. | |
![]() |
Return |
![]() |
ReadAnalogAsInt |
Reads one of the analogue components as an Integer value | |
![]() |
Channel |
0 = LDR, 1 = POT | |
[[File:]] - | Return |
![]() |
Start |
Startup routine required by the hardware device. Automatically clears the display after initialising. | |
![]() |
Return |
![]() |
SetLEDState |
Sets the state of a single LED | |
![]() |
Port |
0 = PortA, 1 = PortB | |
![]() |
LED |
0 = LED0, 7 = LED7 | |
![]() |
State |
![]() |
Return |
![]() |
Initialise |
Must be called before any other CAN component macros to enable and initialise the CAN peripheral. | |
![]() |
Return |