Difference between revisions of "Component: Level (DSP)"

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==Detailed description==
 
==Detailed description==
 +
 +
  
 
''No detailed description exists yet for this component''
 
''No detailed description exists yet for this component''
  
 
==Examples==
 
==Examples==
 +
 +
  
  
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetReplyByte'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString'''
 
|-
 
|-
| colspan="2" | Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code. 
+
| colspan="2" | Gets a string from the receive buffer 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Index
+
| width="90%" | MaxChars
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Timeout
 
|-
 
|-
| colspan="2" | Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB 
+
| colspan="2" | Time in milliseconds to wait for data 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SkipTrack'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
|-
| colspan="2" | Jump to the next or previous track 
+
| colspan="2" | Initialises the UART component pins ready to send and receive data 
 
|-
 
|-
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | Direction
 
|-
 
| colspan="2" | 0=Next, 1=Previous 
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTrack'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString'''
 
|-
 
|-
| colspan="2" | Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. 0001 any name.mp3, Other folder track numbers should be 3 characters long e.g. 001 Any name.mp3, Root the Track played in placement order. 
+
| colspan="2" | Receives a string of bytes and returns the number of bytes received. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Directory
+
| width="90%" | StringData
 
|-
 
|-
| colspan="2" | 0=Root, 1=Folder "01" - 99=Folder "99", 100=MP3, 101=Advert 
+
| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Track
+
| width="90%" | NumBytes
 
|-
 
|-
| colspan="2" | Track number 1="001*.MP3" / "0001*.MP3", 100="100*.MP3" / "0100*.MP3" 
+
| colspan="2" | Maximum number of bytes to try and receive 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | Timeout
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" | Max amount of time in ms to wait between bytes 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
 
|-
 
|-
| colspan="2" | Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros. 
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAnalogAsInt'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
 
|-
 
|-
| colspan="2" | Reads one of the analogue components as an Integer value 
+
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Channel
 
|-
 
| colspan="2" | 0 = LDR, 1 = POT 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''
 
|-
 
|-
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
+
| colspan="2" | Sets the state of a single LED 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | RemapIdx
+
| width="90%" | Port
 
|-
 
|-
| colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1) 
+
| colspan="2" | 0 = PortA, 1 = PortB 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | SearchCharacter
+
| width="90%" | LED
 
|-
 
|-
| colspan="2" | Character to look for a replace 
+
| colspan="2" | 0 = LED0, 7 = LED7 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ReplacementCharacter
+
| width="90%" | State
|-
 
| colspan="2" | New character value to use in place of the search character. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
 
|-
 
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. 
 
 
|-
 
|-
 +
| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetRxIdent'''
|-
 
| colspan="2" | Sets the state of a single LED 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Port
 
 
|-
 
|-
| colspan="2" | 0 = PortA, 1 = PortB 
+
| colspan="2" | Gets the Rx ID as a Integer Standard and Extended IDs. 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | LED
 
|-
 
| colspan="2" | 0 = LED0, 7 = LED7 
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | State
+
| width="90%" | Buffer
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}

Revision as of 10:35, 17 November 2021

Author Matrix Ltd
Version 1.2
Category DSP


Level component

Allows for detection and collection of peaks, troughs and averages.

Detailed description

No detailed description exists yet for this component

Examples

Here is a basic example of the Level component. The example collects the max, min and average readings from the buffer and displays them on the LCD display.

FC6 Icon.png Level


The values in the buffer are defined using the InputADC component.

DSPLevel.jpg


Min: Minimum (smallest) value read from the buffer.

Max: Maximum (largest) value read from the buffer.

Average: Rolling average calculated from the values inside the buffer.

Downloadable macro reference

Fc9-comp-macro.png ReadTroughArray
Returns the lowest value from the last "Decay" number of buffers. 
Fc9-u16-icon.png - UINT Return


Fc9-comp-macro.png ReadTrough
Returns the lowest value from the last "Decay" number of index locations. 
[[File:]] - Return


Fc9-comp-macro.png ReadAverage
Returns the average from the last "Decay" number of index locations. 
[[File:]] - Return


Fc9-comp-macro.png ReadPeakArray
Returns the highest value from the last "Decay" number of buffers. 
Fc9-u16-icon.png - UINT Return


Fc9-comp-macro.png ReadAverageArray
Returns the average from the last "Decay" number of buffers. 
Fc9-u16-icon.png - UINT Return


Fc9-comp-macro.png ReadPeak
Returns the highest value from the last "Decay" number of index locations. 
[[File:]] - Return


Fc9-comp-macro.png ResetRecords
Allows the peak and trough to be reset back to default values. 
[[File:]] - ResetPeak
 
[[File:]] - ResetTrough
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png ReceiveString
Gets a string from the receive buffer 
Fc9-u16-icon.png - UINT MaxChars
 
Fc9-u16-icon.png - UINT Timeout
Time in milliseconds to wait for data 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png Initialise
Initialises the UART component pins ready to send and receive data 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png ReceiveString
Receives a string of bytes and returns the number of bytes received. 
Fc9-string-icon.png - STRING StringData
 
Fc9-u16-icon.png - UINT NumBytes
Maximum number of bytes to try and receive 
Fc9-u16-icon.png - UINT Timeout
Max amount of time in ms to wait between bytes 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png Start
Startup routine required by the hardware device. Automatically clears the display after initialising. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SetLEDState
Sets the state of a single LED 
Fc9-u8-icon.png - BYTE Port
0 = PortA, 1 = PortB 
Fc9-u8-icon.png - BYTE LED
0 = LED0, 7 = LED7 
Fc9-u8-icon.png - BYTE State
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png GetRxIdent
Gets the Rx ID as a Integer Standard and Extended IDs. 
Fc9-u8-icon.png - BYTE Buffer
 
Fc9-u32-icon.png - ULONG Return


Fc9-comp-macro.png Initialise
Must be called before any other CAN component macros to enable and initialise the CAN peripheral.  
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-17-icon.png Connect To
DSP component with output buffer to collect our data from. 
Fc9-type-7-icon.png Decay on Peak/Trough
Yes - The Peak and Trough value will only be maintained for the decay number of buffers. No - The record Peak and Trough values will be maintained until reset. 
Fc9-type-14-icon.png Decay
Configures how many buffers or values to allow a record to persist 
Fc9-conn-icon.png Connections
Fc9-conn-icon.png Simulations