Difference between revisions of "Component: Offset (DSP)"

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==Offset component==
 
==Offset component==
 
Allows the values in a single buffer to be offset uniformly. Functions include: Add, Subtract
 
Allows the values in a single buffer to be offset uniformly. Functions include: Add, Subtract
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==Component Pack==
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DSP
  
 
==Detailed description==
 
==Detailed description==
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==Examples==
 
==Examples==
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| width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Connect To
 
| width="90%" | Connect To
 
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Revision as of 16:18, 7 January 2022

Author Matrix Ltd
Version 1.1
Category DSP


Offset component

Allows the values in a single buffer to be offset uniformly. Functions include: Add, Subtract

Component Pack

DSP

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Downloadable macro reference

Fc9-comp-macro.png Calculate
Performs the selected offset on a value from the input buffer and passes to the output buffer. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png CalculateArray
Performs the selected offset on an entire buffer. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SetOffset
Sets the Offset to be used when calling the calculate function. 
Fc9-s16-icon.png - INT Offset
 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Connect To
DSP component with output buffer to collect our data from. 
Fc9-type-21-icon.png Buffer Size
Number of individual elements the buffer can store, default 1. 
Fc9-type-16-icon.png Buffer Type
Sets the buffer data type. 
Fc9-type-16-icon.png Offset Type
Defines the type of calculation performed on the input buffer to obtain the output value. A left shift is essentially an optimised multiply with the multiplier being the 2^scaler A right shift is essentially an optimised divide with the divider being the 2^scaler  
Fc9-type-7-icon.png Rollover
Allow the output buffer to rollover. For example 128 + 128 = 256 which would equate to 0 using an 8-bit buffer with rollover enabled. With rollover disabled the output would be set to 255 which is the max representable value. 
Fc9-type-14-icon.png Initial Offset
 
Fc9-conn-icon.png Connections
Fc9-conn-icon.png Simulations