Difference between revisions of "Component: Mouse (Controls )"

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==Mouse component==
 
==Mouse component==
 
A component to read the mouse buttons or position of the cursor on the screen.
 
A component to read the mouse buttons or position of the cursor on the screen.
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==Component Pack==
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FREE
  
 
==Detailed description==
 
==Detailed description==
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''No detailed description exists yet for this component''
 
''No detailed description exists yet for this component''
  
 
==Examples==
 
==Examples==
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''<span style="color:red;">No additional examples</span>''
 
''<span style="color:red;">No additional examples</span>''
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| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
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Revision as of 16:22, 7 January 2022

Author Matrix TSL
Version 1.0
Category Controls


Mouse component

A component to read the mouse buttons or position of the cursor on the screen.

Component Pack

FREE

Detailed description

No detailed description exists yet for this component

Examples

No additional examples

Downloadable macro reference

Fc9-comp-macro.png GetMouseButtons
Reads the button states for the mouse. 0 = No Buttons Down / 1 = Left Button Down / 2 = Right Button Down 3 = Both Left and Right Buttons Down 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetMouseOverComponentHandle
Gets the handle of the panel component under the mouse pointer 
Fc9-h32-icon.png - HANDLE Return


Fc9-comp-macro.png GetMouseCoords
Gets the coordinates of the mouse in screen coordinates. 
Fc9-bool-icon.png - BOOL Axis
0=X, 1=Y 
Fc9-u32-icon.png - ULONG Return



Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Connections
Fc9-conn-icon.png Simulations