|
|
(4 intermediate revisions by the same user not shown) |
Line 14: |
Line 14: |
| ==Input ADC component== | | ==Input ADC component== |
| Allows the values from a buffer to be assigned driectly from an analog enabled pin. Either a single sample at a time or a number of samples. Auto scales the digital value to fill the entire range of the specified buffer type. | | Allows the values from a buffer to be assigned driectly from an analog enabled pin. Either a single sample at a time or a number of samples. Auto scales the digital value to fill the entire range of the specified buffer type. |
| + | |
| + | ==Component Pack== |
| + | |
| + | DSP |
| | | |
| ==Detailed description== | | ==Detailed description== |
| + | |
| + | |
| + | |
| + | |
| | | |
| ''No detailed description exists yet for this component'' | | ''No detailed description exists yet for this component'' |
Line 23: |
Line 31: |
| | | |
| | | |
− | Some examples containing the Input ADC component.
| |
| | | |
− | {{fcfile|On_Off_Control_Sim.fcfx|On Off Control}}
| |
| | | |
− | {{fcfile|PID_Control_Sim.fcfx|PID Control}}
| + | ''<span style="color:red;">No additional examples</span>'' |
| | | |
| ==Downloadable macro reference== | | ==Downloadable macro reference== |
Line 61: |
Line 67: |
| |} | | |} |
| | | |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Configures the UART serial interface.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Configures the UART serial interface.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
| | | |
| + | ==Property reference== |
| | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetError''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' |
| |- | | |- |
− | | colspan="2" | Checks for any errors and returns the error code. 1=ModuleBusy, 2=SleepMode, 3=SerialError, 4=ChecksumError, 5=TrackOutOfScope, 6=TrackNotFound, 7=InsertionError, 8=SDFail, 10=Sleep
| |
| |- | | |- |
| + | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] |
| + | | width="90%" | Buffer Size |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Number of individual elements the buffer can store, default 1. |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WhilePlaying''' | + | | width="90%" | Buffer Type |
− | |- | |
− | | colspan="2" | Blocking function that waits for module to stop being busy. Returns true if the module is still busy and the timeout period has passed.
| |
| |- | | |- |
| + | | colspan="2" | Sets the buffer data type, data is automatically scaled to fit and make full use of the data type. |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | Timeout | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections |
| |- | | |- |
− | | colspan="2" | Number of milliseconds to wait, 0=WaitForever
| |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] - | + | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]] |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsPlaying'''
| |
− | |-
| |
− | | colspan="2" | Checks to see if the last played track is still playing
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetReplyByte'''
| |
− | |-
| |
− | | colspan="2" | Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Index
| |
− | |-
| |
− | | colspan="2" | Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SkipTrack'''
| |
− | |-
| |
− | | colspan="2" | Jump to the next or previous track
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:]] -
| |
− | | width="90%" | Direction
| |
− | |-
| |
− | | colspan="2" | 0=Next, 1=Previous
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTrack'''
| |
− | |-
| |
− | | colspan="2" | Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. 0001 any name.mp3, Other folder track numbers should be 3 characters long e.g. 001 Any name.mp3, Root the Track played in placement order.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Directory
| |
− | |-
| |
− | | colspan="2" | 0=Root, 1=Folder "01" - 99=Folder "99", 100=MP3, 101=Advert
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| |
− | | width="90%" | Track
| |
− | |-
| |
− | | colspan="2" | Track number 1="001*.MP3" / "0001*.MP3", 100="100*.MP3" / "0100*.MP3"
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAnalogAsInt'''
| |
− | |-
| |
− | | colspan="2" | Reads one of the analogue components as an Integer value
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" | Channel | | | width="90%" | Channel |
| |- | | |- |
− | | colspan="2" | 0 = LDR, 1 = POT | + | | colspan="2" | Analogue Input Channel - Which pin is the analogue input connected to? |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] - | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Settings |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter''' | |
− | |-
| |
− | | colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.
| |
| |- | | |- |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] |
− | | width="90%" | RemapIdx | + | | width="90%" | Auto Adjust Scale |
| |- | | |- |
− | | colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1) | + | | colspan="2" | Yes: Automatically convert ADC samples to match the full bit depth of the DSP buffer. No: Leave the ADC samples at the native bit depth. |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | SearchCharacter
| |
− | |-
| |
− | | colspan="2" | Character to look for a replace
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | ReplacementCharacter
| |
− | |-
| |
− | | colspan="2" | New character value to use in place of the search character.
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
| |
− | |-
| |
− | | colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''
| |
− | |-
| |
− | | colspan="2" | Sets the state of a single LED
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Port
| |
− | |-
| |
− | | colspan="2" | 0 = PortA, 1 = PortB
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | LED
| |
− | |-
| |
− | | colspan="2" | 0 = LED0, 7 = LED7
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | State
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
| |
− | |-
| |
− | | colspan="2" | Must be called before any other CAN component macros to enable and initialise the CAN peripheral.
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| |
− | | width="90%" | Buffer Size
| |
− | |-
| |
− | | colspan="2" | Number of individual elements the buffer can store, default 1.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | Buffer Type
| |
− | |-
| |
− | | colspan="2" | Sets the buffer data type, data is automatically scaled to fit and make full use of the data type.
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
Line 343: |
Line 125: |
| |- | | |- |
| | colspan="2" | Maximum number of digital bits the ADC can sample. 8 bit = ADC range 0 - 255 10 bit = ADC range 0 - 1023 12 bit = ADC range 0 - 4095 | | | colspan="2" | Maximum number of digital bits the ADC can sample. 8 bit = ADC range 0 - 255 10 bit = ADC range 0 - 1023 12 bit = ADC range 0 - 4095 |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]]
| |
− | | width="90%" | Channel
| |
− | |-
| |
− | | colspan="2" | Analogue Input Channel - Which pin is the analogue input connected to?
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
| |
− | |-
| |
| |} | | |} |