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| ==Output CSV component== | | ==Output CSV component== |
| Allows the values from a buffer to be output directly into a .CSV format file. Either a value at a time or as an array. | | Allows the values from a buffer to be output directly into a .CSV format file. Either a value at a time or as an array. |
| + | |
| + | ==Component Pack== |
| + | |
| + | DSP |
| | | |
| ==Detailed description== | | ==Detailed description== |
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− | ''No detailed description exists yet for this component''
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− | ==Examples==
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− | ''<span style="color:red;">No additional examples</span>''
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− | ==Downloadable macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteArray'''
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− | |-
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− | | colspan="2" | Writes a buffer of values from the selected DSP buffer to the CSV file. FAT component must be initialised before calling this macro.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteValue'''
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− | |-
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− | | colspan="2" | Writes a single value from the selected DSP buffer to the CSV file. FAT component must be initialised before calling this macro.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ''No detailed description exists yet for this component'' |
− | |-
| + | |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| + | ==Examples== |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''QueueData'''
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− | |-
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− | | colspan="2" | Takes a single value from the buffer input and stores it, once there are enough values queued up it returns a 1.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:]] -
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− | | width="90%" | ProcessWhenFull
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− | |-
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− | | colspan="2" | 0 = Do Nothing when Buffer is full, 1 = Auto call FFT macro when Buffer is full
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsPlaying'''
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− | |-
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− | | colspan="2" | Checks to see if the last played track is still playing
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetReplyByte'''
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− | |-
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− | | colspan="2" | Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Index
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− | |-
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− | | colspan="2" | Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SkipTrack'''
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− | |-
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− | | colspan="2" | Jump to the next or previous track
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:]] -
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− | | width="90%" | Direction
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− | |-
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− | | colspan="2" | 0=Next, 1=Previous
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTrack'''
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− | |-
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− | | colspan="2" | Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. 0001 any name.mp3, Other folder track numbers should be 3 characters long e.g. 001 Any name.mp3, Root the Track played in placement order.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Directory
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− | |-
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− | | colspan="2" | 0=Root, 1=Folder "01" - 99=Folder "99", 100=MP3, 101=Advert
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | Track
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− | |-
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− | | colspan="2" | Track number 1="001*.MP3" / "0001*.MP3", 100="100*.MP3" / "0100*.MP3"
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
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− | |-
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− | | colspan="2" | Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| + | ''<span style="color:red;">No additional examples</span>'' |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAnalogAsInt'''
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− | |-
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− | | colspan="2" | Reads one of the analogue components as an Integer value
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Channel
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− | |-
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− | | colspan="2" | 0 = LDR, 1 = POT
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| | | |
| + | ==Downloadable macro reference== |
| | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CloseFile''' |
− | |-
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− | | colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | RemapIdx
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− | |-
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− | | colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1)
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | SearchCharacter
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− | |-
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− | | colspan="2" | Character to look for a replace
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| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Closes a file |
− | | width="90%" | ReplacementCharacter
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| |- | | |- |
− | | colspan="2" | New character value to use in place of the search character.
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| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteArray''' |
| |- | | |- |
− | | colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. | + | | colspan="2" | Writes a buffer of values from the selected DSP buffer to the CSV file. FAT component must be initialised before calling this macro. |
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''OpenFile''' |
| |- | | |- |
− | | colspan="2" | Sets the state of a single LED | + | | colspan="2" | Opens a file ready for writing. Returns 1 if file opened OK. Automatically called by the WriteValue/WriteArray macros with the default values set by the component properties if not already called by the program. |
| |- | | |- |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | Port | + | | width="90%" | Filename |
− | |-
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− | | colspan="2" | 0 = PortA, 1 = PortB
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | LED
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| |- | | |- |
− | | colspan="2" | 0 = LED0, 7 = LED7 | + | | colspan="2" | Filename, must be an 8.3 formatted filename in embedded. |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
− | | width="90%" | State | + | | width="90%" | ExistingData |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | 0=KeepAndAppend, 1=Clear |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
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| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteValue''' |
| |- | | |- |
− | | colspan="2" | Must be called before any other CAN component macros to enable and initialise the CAN peripheral. | + | | colspan="2" | Writes a single value from the selected DSP buffer to the CSV file. FAT component must be initialised before calling this macro. |
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− | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
| | width="90%" | Connect To | | | width="90%" | Connect To |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | DSP component with output buffer to collect our data from. |
| + | |- |
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | CSV File |
| + | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] | | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] |
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| | width="90%" | Filename | | | width="90%" | Filename |
| |- | | |- |
− | | colspan="2" | Name of the file to write DSP data to. | + | | colspan="2" | Name of the file to write DSP data to. Requires an 8.3 file name for use with embedded file component. |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
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| |- | | |- |
| | colspan="2" | Decides what to do when opening a file that already exists. | | | colspan="2" | Decides what to do when opening a file that already exists. |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
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− | |-
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
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− | |-
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| |} | | |} |