Difference between revisions of "Component: Input Digital (DSP)"

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(Created page with "{| style="width:50%" |- | width="20%" style="color:gray;" | Author | Matrix Ltd |- | width="20%" style="color:gray;" | Version | 1.2 |- | width="20%" style="color:gray...")
 
 
(4 intermediate revisions by the same user not shown)
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==Input Digital component==
 
==Input Digital component==
 
Allows the values from a buffer to be assigned. Either a value at a time or from an array. The input signal would usually take the form of an ADC reading or raw data values.
 
Allows the values from a buffer to be assigned. Either a value at a time or from an array. The input signal would usually take the form of an ADC reading or raw data values.
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==Component Pack==
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 +
DSP
  
 
==Detailed description==
 
==Detailed description==
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''No detailed description exists yet for this component''
 
''No detailed description exists yet for this component''
  
 
==Examples==
 
==Examples==
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddByte'''
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddByte'''
 
|-
 
|-
| colspan="2" | Adds a single byte value to the current location in the specified buffer and scales it appropriatley to suit the buffer. Auto increments current location. 
+
| colspan="2" | Adds a single byte value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
 
|-
 
|-
 
|-
 
|-
Line 49: Line 73:
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddByteArray'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddFloatArray'''
 
|-
 
|-
| colspan="2" | Adds an array of byte values to the specified buffer and scales it appropriatley to suit the buffer. Auto increments current location. 
+
| colspan="2" | Adds an array of float values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | Data
 
| width="90%" | Data
 
|-
 
|-
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddLong'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddByteArray'''
 
|-
 
|-
| colspan="2" | Adds a single unsigned long value to the current location in the specified buffer and scales it appropriatley to suit the buffer. Auto increments current location. 
+
| colspan="2" | Adds an array of byte values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Data
 
| width="90%" | Data
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddInt'''
 
|-
 
| colspan="2" | Adds a single unsigned int value to the current location in the specified buffer and scales it appropriatley to suit the buffer.  Auto increments current location. 
 
|-
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Data
+
| width="90%" | Count
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddLongArray'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddLong'''
 
|-
 
|-
| colspan="2" | Adds an array of long values to the specified buffer and scales it appropriatley to suit the buffer. Auto increments current location. 
+
| colspan="2" | Adds a single long value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" | Data
 
| width="90%" | Data
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Count
 
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddIntArray'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddInt'''
 
|-
 
|-
| colspan="2" | Adds an array of integer values to the specified buffer and scales it appropriatley to suit the buffer. Auto increments current location. 
+
| colspan="2" | Adds a single integer value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Data
 
| width="90%" | Data
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Count
 
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
Line 154: Line 155:
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsPlaying'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddLongArray'''
 
|-
 
|-
| colspan="2" | Checks to see if the last played track is still playing 
+
| colspan="2" | Adds an array of long values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | Data
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" |  
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetReplyByte'''
 
 
|-
 
|-
| colspan="2" | Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code. 
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Count
 
|-
 
|-
|-
+
| colspan="2" |  
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SkipTrack'''
 
|-
 
| colspan="2" | Jump to the next or previous track 
 
|-
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | Direction
 
|-
 
| colspan="2" | 0=Next, 1=Previous 
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTrack'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddIntArray'''
 
|-
 
|-
| colspan="2" | Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. 0001 any name.mp3, Other folder track numbers should be 3 characters long e.g. 001 Any name.mp3, Root the Track played in placement order. 
+
| colspan="2" | Adds an array of integer values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Directory
+
| width="90%" | Data
 
|-
 
|-
| colspan="2" | 0=Root, 1=Folder "01" - 99=Folder "99", 100=MP3, 101=Advert 
+
| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Track
+
| width="90%" | Count
 
|-
 
|-
| colspan="2" | Track number 1="001*.MP3" / "0001*.MP3", 100="100*.MP3" / "0100*.MP3" 
+
| colspan="2" |  
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddFloat'''
 
|-
 
|-
| colspan="2" | Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros. 
+
| colspan="2" | Adds a single float value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
+
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | Data
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAnalogAsInt'''
 
|-
 
| colspan="2" | Reads one of the analogue components as an Integer value 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Channel
 
|-
 
| colspan="2" | 0 = LDR, 1 = POT 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter'''
 
|-
 
| colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | RemapIdx
 
|-
 
| colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1) 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | SearchCharacter
 
|-
 
| colspan="2" | Character to look for a replace 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ReplacementCharacter
 
|-
 
| colspan="2" | New character value to use in place of the search character. 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
 
|-
 
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''
 
|-
 
| colspan="2" | Sets the state of a single LED 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Port
 
|-
 
| colspan="2" | 0 = PortA, 1 = PortB 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | LED
 
|-
 
| colspan="2" | 0 = LED0, 7 = LED7 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | State
 
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Must be called before any other CAN component macros to enable and initialise the CAN peripheral.  
 
|-
 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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|-
 
|-
 
| colspan="2" | Sets the buffer data type, data is automatically scaled to fit and make full use of the data type. 
 
| colspan="2" | Sets the buffer data type, data is automatically scaled to fit and make full use of the data type. 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
|-
 
 
|}
 
|}

Latest revision as of 17:19, 9 November 2022

Author Matrix Ltd
Version 1.2
Category DSP


Input Digital component

Allows the values from a buffer to be assigned. Either a value at a time or from an array. The input signal would usually take the form of an ADC reading or raw data values.

Component Pack

DSP

Detailed description

No detailed description exists yet for this component

Examples

Here is a basic example demonstrating how to pass a value into the DSP chain. FC6 Icon.png Delay The input value in the example uses an ADC reading but this can be taken from anything such as a reading from a CSV file on a SD card or a value passed by a sensor on a I2C bus etc.

Downloadable macro reference

Fc9-comp-macro.png AddByte
Adds a single byte value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
Fc9-u8-icon.png - BYTE Data
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AddFloatArray
Adds an array of float values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
Fc9-f32-icon.png - FLOAT Data
 
Fc9-u16-icon.png - UINT Count
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AddByteArray
Adds an array of byte values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
Fc9-u8-icon.png - BYTE Data
 
Fc9-u16-icon.png - UINT Count
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AddLong
Adds a single long value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
Fc9-u32-icon.png - ULONG Data
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AddInt
Adds a single integer value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
Fc9-u16-icon.png - UINT Data
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AddLongArray
Adds an array of long values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
Fc9-u32-icon.png - ULONG Data
 
Fc9-u16-icon.png - UINT Count
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AddIntArray
Adds an array of integer values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
Fc9-u16-icon.png - UINT Data
 
Fc9-u16-icon.png - UINT Count
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AddFloat
Adds a single float value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. 
Fc9-f32-icon.png - FLOAT Data
 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-21-icon.png Buffer Size
Number of individual elements the buffer can store, default 1. 
Fc9-type-16-icon.png Buffer Type
Sets the buffer data type, data is automatically scaled to fit and make full use of the data type.