Difference between revisions of "Component: Input Digital (DSP)"
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==Input Digital component== | ==Input Digital component== | ||
Allows the values from a buffer to be assigned. Either a value at a time or from an array. The input signal would usually take the form of an ADC reading or raw data values. | Allows the values from a buffer to be assigned. Either a value at a time or from an array. The input signal would usually take the form of an ADC reading or raw data values. | ||
+ | |||
+ | ==Component Pack== | ||
+ | |||
+ | DSP | ||
==Detailed description== | ==Detailed description== | ||
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+ | |||
+ | |||
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+ | |||
+ | |||
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==Examples== | ==Examples== | ||
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+ | |||
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddByte''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddByte''' | ||
|- | |- | ||
− | | colspan="2" | Adds a single byte value to the current location in the specified | + | | colspan="2" | Adds a single byte value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| width="90%" | Data | | width="90%" | Data | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddFloatArray''' | ||
+ | |- | ||
+ | | colspan="2" | Adds an array of float values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
+ | | width="90%" | Data | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Count | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddByteArray''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddByteArray''' | ||
|- | |- | ||
− | | colspan="2" | Adds an array of byte values to the specified | + | | colspan="2" | Adds an array of byte values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. |
|- | |- | ||
|- | |- | ||
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddLong''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddLong''' | ||
|- | |- | ||
− | | colspan="2" | Adds a single | + | | colspan="2" | Adds a single long value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. |
|- | |- | ||
|- | |- | ||
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddInt''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddInt''' | ||
|- | |- | ||
− | | colspan="2" | Adds a single | + | | colspan="2" | Adds a single integer value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. |
|- | |- | ||
|- | |- | ||
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddLongArray''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddLongArray''' | ||
|- | |- | ||
− | | colspan="2" | Adds an array of long values to the specified | + | | colspan="2" | Adds an array of long values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. |
|- | |- | ||
|- | |- | ||
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddIntArray''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddIntArray''' | ||
|- | |- | ||
− | | colspan="2" | Adds an array of integer values to the specified | + | | colspan="2" | Adds an array of integer values to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. |
|- | |- | ||
|- | |- | ||
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| width="90%" | Count | | width="90%" | Count | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddFloat''' | ||
+ | |- | ||
+ | | colspan="2" | Adds a single float value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
+ | | width="90%" | Data | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
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|- | |- | ||
| colspan="2" | Sets the buffer data type, data is automatically scaled to fit and make full use of the data type. | | colspan="2" | Sets the buffer data type, data is automatically scaled to fit and make full use of the data type. | ||
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|} | |} |
Latest revision as of 17:19, 9 November 2022
Author | Matrix Ltd |
Version | 1.2 |
Category | DSP |
Contents
Input Digital component
Allows the values from a buffer to be assigned. Either a value at a time or from an array. The input signal would usually take the form of an ADC reading or raw data values.
Component Pack
DSP
Detailed description
No detailed description exists yet for this component
Examples
Here is a basic example demonstrating how to pass a value into the DSP chain.
Delay
The input value in the example uses an ADC reading but this can be taken from anything such as a reading from a CSV file on a SD card or a value passed by a sensor on a I2C bus etc.
Downloadable macro reference
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AddByte |
Adds a single byte value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. | |
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Data |
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Return |
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AddLong |
Adds a single long value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. | |
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Data |
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Return |
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AddInt |
Adds a single integer value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. | |
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Data |
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Return |
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AddFloat |
Adds a single float value to the current location in the specified buffer. Auto increments current location if output buffer size is greater than 1. | |
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Data |
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Return |
Property reference
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Properties |
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Buffer Size |
Number of individual elements the buffer can store, default 1. | |
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Buffer Type |
Sets the buffer data type, data is automatically scaled to fit and make full use of the data type. |