Difference between revisions of "Component: Scale (DSP)"

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==Scale component==
 
==Scale component==
 
Allows the values in a single buffer to be scaled uniformly. Functions include: Multiply, Divide, LeftShift, RightShift, Float Multiply, Float Divide
 
Allows the values in a single buffer to be scaled uniformly. Functions include: Multiply, Divide, LeftShift, RightShift, Float Multiply, Float Divide
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==Component Pack==
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DSP
  
 
==Detailed description==
 
==Detailed description==
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==Examples==
 
==Examples==
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|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
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| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | Scaler
 
| width="90%" | Scaler
 
|-
 
|-
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|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
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| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | Scaler
 
| width="90%" | Scaler
 
|-
 
|-
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|-
 
|-
 
| colspan="2" | Performs the selected scaling on an entire buffer. 
 
| colspan="2" | Performs the selected scaling on an entire buffer. 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ResetRecords'''
 
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| colspan="2" | Allows the peak and trough to be reset back to default values. 
 
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|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | ResetPeak
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:]] -
 
| width="90%" | ResetTrough
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString'''
 
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| colspan="2" | Gets a string from the receive buffer 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | MaxChars
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Timeout
 
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| colspan="2" | Time in milliseconds to wait for data 
 
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Initialises the UART component pins ready to send and receive data 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReceiveString'''
 
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| colspan="2" | Receives a string of bytes and returns the number of bytes received. 
 
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| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | StringData
 
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| colspan="2" |  
 
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | NumBytes
 
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| colspan="2" | Maximum number of bytes to try and receive 
 
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Timeout
 
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| colspan="2" | Max amount of time in ms to wait between bytes 
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
 
|-
 
| colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLEDState'''
 
|-
 
| colspan="2" | Sets the state of a single LED 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Port
 
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| colspan="2" | 0 = PortA, 1 = PortB 
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | LED
 
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| colspan="2" | 0 = LED0, 7 = LED7 
 
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | State
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetRxIdent'''
 
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| colspan="2" | Gets the Rx ID as a Integer Standard and Extended IDs. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Buffer
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
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| colspan="2" | Must be called before any other CAN component macros to enable and initialise the CAN peripheral.  
 
 
|-
 
|-
 
|-
 
|-
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|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Connect To
 
| width="90%" | Connect To
 
|-
 
|-
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|-
 
|-
 
| colspan="2" | Sets the buffer data type. 
 
| colspan="2" | Sets the buffer data type. 
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|-
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Scaling
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|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
|-
 
 
|}
 
|}

Latest revision as of 17:19, 9 November 2022

Author Matrix Ltd
Version 1.1
Category DSP


Scale component

Allows the values in a single buffer to be scaled uniformly. Functions include: Multiply, Divide, LeftShift, RightShift, Float Multiply, Float Divide

Component Pack

DSP

Detailed description

No detailed description exists yet for this component

Examples

Here is an example which demonstrates variable scaling based on an analogue input.

FC6 Icon.png Scale

Here are the traces as seen on the data recorder window.

DSPScale.jpg


The RightShift macro is a very efficient means of performing a division but only for values which are a power of 2.

The LeftShift macro is a very efficient means of performing a multiplication but only for values which are a power of 2.


LeftShift(1) = Multiply by 2 / RightShift(1) = Divide by 2

LeftShift(2) = Multiply by 4 / RightShift(2) = Divide by 4

LeftShift(3) = Multiply by 8 / RightShift(3) = Divide by 8

LeftShift(4) = Multiply by 16 / RightShift(4) = Divide by 16

Downloadable macro reference

Fc9-comp-macro.png SetScalerFloat
Sets the Float scaler to be used when calling the calculate function. 
Fc9-f32-icon.png - FLOAT Scaler
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SetScalerInteger
Sets the Integer scaler to be used when calling the calculate function. 
Fc9-s16-icon.png - INT Scaler
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Calculate
Performs the selected scaling on a value from the input buffer and passes to the output buffer. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png CalculateArray
Performs the selected scaling on an entire buffer. 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Connect To
DSP component with output buffer to collect our data from. 
Fc9-type-21-icon.png Buffer Size
Number of individual elements the buffer can store, default 1. 
Fc9-type-16-icon.png Buffer Type
Sets the buffer data type. 
Fc9-conn-icon.png Scaling
Fc9-type-16-icon.png Scale Type
Defines the type of calculation performed on the input buffer to obtain the output value. A left shift is essentially an optimised multiply with the multiplier being the 2^scaler A right shift is essentially an optimised divide with the divider being the 2^scaler  
Fc9-type-7-icon.png Rollover
Allow the output buffer to rollover. For example 128 * 2 = 256 which would equate to 0 using an 8-bit buffer with rollover enabled. With rollover disabled the output would be set to 255 which is the max representable value. 
Fc9-type-14-icon.png Initial Integer Scaler