Difference between revisions of "Component: Touch Screen (FT6X06) (Force)"

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==Touch Screen (FT6X06) component==
 
==Touch Screen (FT6X06) component==
 
Low level routines for controlling or interacting with the FT6X06 touch screen controller IC found on a lot of common low cost resistive touch screen products.
 
Low level routines for controlling or interacting with the FT6X06 touch screen controller IC found on a lot of common low cost resistive touch screen products.
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==Component Pack==
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SENSORS
  
 
==Detailed description==
 
==Detailed description==
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==Examples==
 
==Examples==
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==Downloadable macro reference==
 
==Downloadable macro reference==
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadXBytes'''
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|-
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| colspan="2" | Reads the specified number of bytes starting at the specified address 
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|-
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|-
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" | Address
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|-
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| colspan="2" |  
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|-
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" | Data
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|-
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| colspan="2" |  
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|-
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" | NumBytes
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|-
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| colspan="2" |  
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|-
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| width="90%" style="border-top: 2px solid #000;" | ''Return''
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|}
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteXBytes'''
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|-
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| colspan="2" | Writes the specified number of bytes starting at the specified address 
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|-
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|-
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" | Address
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|-
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| colspan="2" |  
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|-
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" | Data
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|-
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| colspan="2" |  
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|-
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" | NumBytes
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|-
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| colspan="2" |  
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|-
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| width="90%" style="border-top: 2px solid #000;" | ''Return''
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|}
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
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|-
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|-
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bus Settings
 
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|-
 
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|-
 
|-
 
| colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications.  
 
| colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications.  
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|-
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
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|-
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|-
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| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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| width="90%" | SDA
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|-
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| colspan="2" | Pin used for SDA (data signal) 
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|-
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| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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| width="90%" | SCL
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|-
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| colspan="2" | Pin used for SCL (clock signal) 
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|-
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Configuration
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|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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| colspan="2" |  
 
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
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| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
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| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | SDA
 
|-
 
| colspan="2" | Pin used for SDA (data signal) 
 
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| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 
| width="90%" | SCL
 
|-
 
| colspan="2" | Pin used for SCL (clock signal) 
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
 
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Latest revision as of 17:20, 9 November 2022

Author Matrix Ltd
Version 2.0
Category Force


Touch Screen (FT6X06) component

Low level routines for controlling or interacting with the FT6X06 touch screen controller IC found on a lot of common low cost resistive touch screen products.

Component Pack

SENSORS

Detailed description

No detailed description exists yet for this component

Examples

Downloadable macro reference

Fc9-comp-macro.png ReadXBytes
Reads the specified number of bytes starting at the specified address 
Fc9-u8-icon.png - BYTE Address
 
Fc9-u8-icon.png - BYTE Data
 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png WriteXBytes
Writes the specified number of bytes starting at the specified address 
Fc9-u8-icon.png - BYTE Address
 
Fc9-u8-icon.png - BYTE Data
 
Fc9-u8-icon.png - BYTE NumBytes
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SampleSensor
Reads the touch controller and returns true if there is currently a touch in progress. The touch coordinates can be read using the ReadCoord macro. Return 0 = No Touch, 1 = Single touch detected, 2 = Two touch points detected 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ReadCoord
Reads a coordinate returned from the Sample Sensor macro. Coordinate is scaled to the X/Y Pixel bounds specified. 
Fc9-u8-icon.png - BYTE Coordinate
0 = X, 1 = Y, 2 = Pressure 
Fc9-u8-icon.png - BYTE Index
Touch Index Range: 0 - 1 
Fc9-u16-icon.png - UINT Return


Fc9-comp-macro.png Initialise
Activates the SPI peripheral and claims control over the I/O pins. 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Bus Settings
Fc9-type-16-icon.png Channel
Channel selection 
Fc9-type-16-icon.png Baud Select
Baud rate option selector 
Fc9-type-14-icon.png Baud Rate
Baud rate to be used 
Fc9-type-7-icon.png Stop Delay
On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications.  
Fc9-conn-icon.png Connections
Fc9-type-5-icon.png SDA
Pin used for SDA (data signal) 
Fc9-type-5-icon.png SCL
Pin used for SCL (clock signal) 
Fc9-conn-icon.png Configuration
Fc9-type-16-icon.png Analogue Mode
 
Fc9-type-21-icon.png X Pixel
 
Fc9-type-21-icon.png Y Pixel
 
Fc9-type-7-icon.png Flip X
 
Fc9-type-7-icon.png Flip Y
 
Fc9-conn-icon.png Simulation
Fc9-type-10-icon.png Label
Label used to identify the component on the panel. 
Fc9-type-7-icon.png Scope Traces
Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window. 
Fc9-type-7-icon.png Console Data
Selects if the console data is automatically generated or not 
Fc9-type-16-icon.png API
Specifies the API component on the panel to interact with to provide comms simulation.