Difference between revisions of "Component: Map Function (Storage)"

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(Created page with "{| style="width:50%" |- | width="20%" style="color:gray;" | Author | medelec35 |- | width="20%" style="color:gray;" | Version | 2.0 |- | width="20%" style="color:gray;...")
 
 
(4 intermediate revisions by the same user not shown)
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== Map Function component==
 
== Map Function component==
 
The map function is intended to change one range of values into another range of values.  For example. Output from a temperature sensor is in centigrade. you can map it to give the result in Fahrenheit. To do that set: InMin to 0, InMax 100, OutMin to 32 & OutMax to 212
 
The map function is intended to change one range of values into another range of values.  For example. Output from a temperature sensor is in centigrade. you can map it to give the result in Fahrenheit. To do that set: InMin to 0, InMax 100, OutMin to 32 & OutMax to 212
 +
 +
==Component Pack==
 +
 +
FREE
  
 
==Detailed description==
 
==Detailed description==
 +
 +
 +
 +
  
 
''No detailed description exists yet for this component''
 
''No detailed description exists yet for this component''
  
 
==Examples==
 
==Examples==
 +
 +
 +
 +
  
 
''<span style="color:red;">No additional examples</span>''
 
''<span style="color:red;">No additional examples</span>''
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| colspan="2" | highest value after conversion&nbsp;
 
| colspan="2" | highest value after conversion&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" | ClampMinMax
 
| width="90%" | ClampMinMax
 
|-
 
|-
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|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | Value
 
| width="90%" | Value
 
|-
 
|-
 
| colspan="2" | Main variable used for map function&nbsp;
 
| colspan="2" | Main variable used for map function&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | InMin
 
| width="90%" | InMin
 
|-
 
|-
 
| colspan="2" | Lowest input value&nbsp;
 
| colspan="2" | Lowest input value&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | InMax
 
| width="90%" | InMax
 
|-
 
|-
 
| colspan="2" | Highest value input&nbsp;
 
| colspan="2" | Highest value input&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | OutMin
 
| width="90%" | OutMin
 
|-
 
|-
 
| colspan="2" | Lowest value after conversion&nbsp;
 
| colspan="2" | Lowest value after conversion&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" | OutMax
 
| width="90%" | OutMax
 
|-
 
|-
 
| colspan="2" | highest value after conversion&nbsp;
 
| colspan="2" | highest value after conversion&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" | ClampMinMax
 
| width="90%" | ClampMinMax
 
|-
 
|-
 
| colspan="2" | Clamp min & max so result does not go above or below set values. 0=No, 1=Yes&nbsp;
 
| colspan="2" | Clamp min & max so result does not go above or below set values. 0=No, 1=Yes&nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
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|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | Value
 
| width="90%" | Value
 
|-
 
|-
 
| colspan="2" | Main variable used for map function&nbsp;
 
| colspan="2" | Main variable used for map function&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | InMin
 
| width="90%" | InMin
 
|-
 
|-
 
| colspan="2" | Lowest input value&nbsp;
 
| colspan="2" | Lowest input value&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | InMax
 
| width="90%" | InMax
 
|-
 
|-
 
| colspan="2" | Highest value input&nbsp;
 
| colspan="2" | Highest value input&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | OutMin
 
| width="90%" | OutMin
 
|-
 
|-
 
| colspan="2" | Lowest value after conversion&nbsp;
 
| colspan="2" | Lowest value after conversion&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | OutMax
 
| width="90%" | OutMax
 
|-
 
|-
 
| colspan="2" | highest value after conversion&nbsp;
 
| colspan="2" | highest value after conversion&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" | ClampMinMax
 
| width="90%" | ClampMinMax
 
|-
 
|-
 
| colspan="2" | Clamp min & max so result does not go above or below set values. 0=No, 1=Yes&nbsp;
 
| colspan="2" | Clamp min & max so result does not go above or below set values. 0=No, 1=Yes&nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
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|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG
 
| width="90%" | Value
 
| width="90%" | Value
 
|-
 
|-
 
| colspan="2" | Main variable used for map function&nbsp;
 
| colspan="2" | Main variable used for map function&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG
 
| width="90%" | InMin
 
| width="90%" | InMin
 
|-
 
|-
 
| colspan="2" | Lowest input value&nbsp;
 
| colspan="2" | Lowest input value&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG
 
| width="90%" | InMax
 
| width="90%" | InMax
 
|-
 
|-
 
| colspan="2" | Highest value input&nbsp;
 
| colspan="2" | Highest value input&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG
 
| width="90%" | OutMin
 
| width="90%" | OutMin
 
|-
 
|-
 
| colspan="2" | Lowest value after conversion&nbsp;
 
| colspan="2" | Lowest value after conversion&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-s32-icon.png]] - LONG
 
| width="90%" | OutMax
 
| width="90%" | OutMax
 
|-
 
|-
 
| colspan="2" | highest value after conversion&nbsp;
 
| colspan="2" | highest value after conversion&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" | ClampMinMax
 
| width="90%" | ClampMinMax
 
|-
 
|-
 
| colspan="2" | Clamp min & max so result does not go above or below set values. 0=No, 1=Yes&nbsp;
 
| colspan="2" | Clamp min & max so result does not go above or below set values. 0=No, 1=Yes&nbsp;
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s32-icon.png]] - LONG
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
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| colspan="2" | highest value after conversion&nbsp;
 
| colspan="2" | highest value after conversion&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" | ClampMinMax
 
| width="90%" | ClampMinMax
 
|-
 
|-
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| colspan="2" | highest value after conversion&nbsp;
 
| colspan="2" | highest value after conversion&nbsp;
 
|-
 
|-
| width="10%" align="center" | [[File:]] -  
+
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" | ClampMinMax
 
| width="90%" | ClampMinMax
 
|-
 
|-
Line 279: Line 291:
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendPolyPressure'''
 
|-
 
| colspan="2" | Sends a note press with an associated polyphonic pressure value.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Channel
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Note
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Pressure
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadData'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Idx
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendPatch'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Channel
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Instrument
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendChannelPressure'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Channel
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Pressure
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Initialises the MIDI component and sets up the UART.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CommsBaud'''
 
|-
 
| colspan="2" | Sets the Baud rate of the alt communications channel&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Baud
 
|-
 
| colspan="2" | Range: 0-7 : 0=1200 / 7=115200&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDOptions'''
 
|-
 
| colspan="2" | Controls some of the LCD options&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Foreground
 
|-
 
| colspan="2" | Range: 0-1&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Background
 
|-
 
| colspan="2" | Range: 0-1&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Transparent
 
|-
 
| colspan="2" | Range: 0-1&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDVerbose'''
 
|-
 
| colspan="2" | Controls the Verbose mode.  When enabled the LCD automatically displays an account of the incoming API commands and parameters. When switched off the LCD is free for the user to control as required.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Mode
 
|-
 
| colspan="2" | Range: 0-1 : 0=Off or User Mode / 1=API Verbose Mode&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadDigitalInput'''
 
|-
 
| colspan="2" | Reads a single digital input.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Channel
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PWMConfig'''
 
|-
 
| colspan="2" | Sets the PWM configuration. Channel = 0 - 1 : 0 = EN_AB, A, B / 1 = EN_CD, C, D Period = 0 - 65535 Scaler = 0 - 3 :  0=1:1 1=1:8 2=1:64 3=1:256&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Channel
 
|-
 
| colspan="2" | Range 0-1&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Period
 
|-
 
| colspan="2" | Range: 0-65535&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Scaler
 
|-
 
| colspan="2" | Range: 0-3&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PWMEnable'''
 
|-
 
| colspan="2" | Allows pulse width modulated transistor outputs to be switched on or off. Bit 0 = Enable AB Bit 1 = A / Bit 2 = B Bit 3 = C / Bit 4 = D Bit 5 = Enable CD&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | EnableMask
 
|-
 
| colspan="2" | Range 0-63 or 0b00000 to 0b111111&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PWMDuty'''
 
|-
 
| colspan="2" | Sets a single PWM channel duty. Channel = 0 - 5 : 0=EN_AB, 1=A, 2=B, 3=C, 4=D, 5=EN_CD Duty = 0 - 65535&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Channel
 
|-
 
| colspan="2" | Range 0-5&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Duty
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDCursor'''
 
|-
 
| colspan="2" | Sets the cursor position for the MIAC display&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | X
 
|-
 
| colspan="2" | Range: 0-21&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Y
 
|-
 
| colspan="2" | Range: 0-4&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteTran'''
 
|-
 
| colspan="2" | Allows a single transistor output to be switched on or off.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Channel
 
|-
 
| colspan="2" | Range 1-4&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Value
 
|-
 
| colspan="2" | 0 = Off, 1 = On&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDClear'''
 
|-
 
| colspan="2" | Clears the MIAC display&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
Line 619: Line 303:
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
 
|-
 
|-
 
|}
 
|}

Latest revision as of 17:21, 9 November 2022

Author medelec35
Version 2.0
Category Storage


Map Function component

The map function is intended to change one range of values into another range of values. For example. Output from a temperature sensor is in centigrade. you can map it to give the result in Fahrenheit. To do that set: InMin to 0, InMax 100, OutMin to 32 & OutMax to 212

Component Pack

FREE

Detailed description

No detailed description exists yet for this component

Examples

No additional examples

Downloadable macro reference

Fc9-comp-macro.png MapUlong
Map function for unsigned long type variables 
Fc9-u32-icon.png - ULONG Value
Main variable used for map function 
Fc9-u32-icon.png - ULONG InMin
Lowest input value 
Fc9-u32-icon.png - ULONG InMax
Highest value input 
Fc9-u32-icon.png - ULONG OutMin
Lowest value after conversion 
Fc9-u32-icon.png - ULONG OutMax
highest value after conversion 
Fc9-bool-icon.png - BOOL ClampMinMax
Clamp min & max so result does not go above or below set values. 0=No, 1=Yes 
Fc9-u32-icon.png - ULONG Return


Fc9-comp-macro.png MapInt
Map function for signed int type variables 
Fc9-s16-icon.png - INT Value
Main variable used for map function 
Fc9-s16-icon.png - INT InMin
Lowest input value 
Fc9-s16-icon.png - INT InMax
Highest value input 
Fc9-s16-icon.png - INT OutMin
Lowest value after conversion 
Fc9-s16-icon.png - INT OutMax
highest value after conversion 
Fc9-bool-icon.png - BOOL ClampMinMax
Clamp min & max so result does not go above or below set values. 0=No, 1=Yes 
Fc9-s16-icon.png - INT Return


Fc9-comp-macro.png MapFloat
Map function for floating point type variables 
Fc9-f32-icon.png - FLOAT Value
Main variable used for map function 
Fc9-f32-icon.png - FLOAT InMin
Lowest input value 
Fc9-f32-icon.png - FLOAT InMax
Highest value input 
Fc9-f32-icon.png - FLOAT OutMin
Lowest value after conversion 
Fc9-f32-icon.png - FLOAT OutMax
highest value after conversion 
Fc9-bool-icon.png - BOOL ClampMinMax
Clamp min & max so result does not go above or below set values. 0=No, 1=Yes 
Fc9-f32-icon.png - FLOAT Return


Fc9-comp-macro.png MapLong
Map function for signed long type variables 
Fc9-s32-icon.png - LONG Value
Main variable used for map function 
Fc9-s32-icon.png - LONG InMin
Lowest input value 
Fc9-s32-icon.png - LONG InMax
Highest value input 
Fc9-s32-icon.png - LONG OutMin
Lowest value after conversion 
Fc9-s32-icon.png - LONG OutMax
highest value after conversion 
Fc9-bool-icon.png - BOOL ClampMinMax
Clamp min & max so result does not go above or below set values. 0=No, 1=Yes 
Fc9-s32-icon.png - LONG Return


Fc9-comp-macro.png MapUInt
Map function for unsigned int type variables 
Fc9-u16-icon.png - UINT Value
Main variable used for map function 
Fc9-u16-icon.png - UINT InMin
Lowest input value 
Fc9-u16-icon.png - UINT InMax
Highest value input 
Fc9-u16-icon.png - UINT OutMin
Lowest value after conversion 
Fc9-u16-icon.png - UINT OutMax
highest value after conversion 
Fc9-bool-icon.png - BOOL ClampMinMax
Clamp min & max so result does not go above or below set values. 0=No, 1=Yes 
Fc9-u16-icon.png - UINT Return


Fc9-comp-macro.png MapByte
Map function for byte type variables 
Fc9-u8-icon.png - BYTE Value
Main variable used for map function 
Fc9-u8-icon.png - BYTE InMin
Lowest input value 
Fc9-u8-icon.png - BYTE InMax
Highest value input 
Fc9-u8-icon.png - BYTE OutMin
Lowest value after conversion 
Fc9-u8-icon.png - BYTE OutMax
highest value after conversion 
Fc9-bool-icon.png - BOOL ClampMinMax
Clamp min & max so result does not go above or below set values. 0=No, 1=Yes 
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties