Difference between revisions of "Component: Joystick (Controls)"
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==Joystick component== | ==Joystick component== | ||
A simple joystick component allowing for easy mouse or touchscreen based analogue control. | A simple joystick component allowing for easy mouse or touchscreen based analogue control. | ||
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+ | ==Component Pack== | ||
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+ | SCADA | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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| colspan="2" | Range 0-1 Where 0=X, 1=Y | | colspan="2" | Range 0-1 Where 0=X, 1=Y | ||
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] - | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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| colspan="2" | Range 0-1 Where 0=X, 1=Y | | colspan="2" | Range 0-1 Where 0=X, 1=Y | ||
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] - | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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| colspan="2" | Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released. | | colspan="2" | Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released. | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Limits | ||
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| width="10%" align="center" | [[File:Fc9-type-15-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-15-icon.png]] | ||
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| colspan="2" | | | colspan="2" | | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Theme | ||
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|- | |- | ||
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | ||
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| colspan="2" | | | colspan="2" | | ||
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Latest revision as of 17:22, 9 November 2022
Author | Matrix TSL |
Version | 1.0 |
Category | Controls |
Contents
Joystick component
A simple joystick component allowing for easy mouse or touchscreen based analogue control.
Component Pack
SCADA
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
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ReadAxisAsFloat |
Reads a single axis of the joystick and returns as a floating point value. | |
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Axis |
Range 0-1 Where 0=X, 1=Y | |
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Return |
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ReadAxisAsInt |
Reads a single axis of the joystick and returns as a signed integer value. | |
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Axis |
Range 0-1 Where 0=X, 1=Y | |
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Return |