Difference between revisions of "Component: Tone Generator (Runtime Tools)"

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==Tone Generator component==
 
==Tone Generator component==
 
A component to generate simple mono tone audio tones for use in alarms or other audible feedback.
 
A component to generate simple mono tone audio tones for use in alarms or other audible feedback.
 +
 +
==Component Pack==
 +
 +
FREE
  
 
==Detailed description==
 
==Detailed description==
  
''No detailed description exists yet for this component''
 
  
==Examples==
 
  
  
''<span style="color:red;">No additional examples</span>''
 
  
  
==Downloadable macro reference==
 
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTone'''
 
|-
 
| colspan="2" | Blocking call that plays a tone for a specific period of time.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Tone
 
|-
 
| colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Delay
 
|-
 
| colspan="2" | delay in milliseconds&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTone'''
 
|-
 
| colspan="2" | Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Tone
 
|-
 
| colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
''No detailed description exists yet for this component''
|-
+
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
==Examples==
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearBuffer'''
+
 
|-
 
| colspan="2" | Erases the contents of the buffer&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadDigitalInputs'''
 
|-
 
| colspan="2" | Reads the state of up to eight digital inputs. Can pack a max of 8-bits together in a single operation&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | StartAddress
 
|-
 
| colspan="2" | Coil Address Range 0 to (NumCoils - 1)&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | AddressCount
 
|-
 
| colspan="2" | Range 1-8&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetLastIncoming'''
 
|-
 
| colspan="2" | Gets a value from the last incoming command. Index 0 = 0 Read / 1 Write Index 1 = 0 Coils / 1 DigInput / 2 AnInput / 3 Register Index 2 = Address  Index 3 = Number&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAnalogInput'''
 
|-
 
| colspan="2" | Sets the state of a single analogue input.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Address
 
|-
 
| colspan="2" | Coil Address&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | Value
 
|-
 
| colspan="2" | Analogue Value range 0 - 65535&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Starts up the UART to allow communications and initialises the states of the various  Modbus Coils, Inputs and Registers to 0.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AppendStringToFile'''
 
|-
 
| colspan="2" | Adds the contents of the data string parameter to the end of the currently open file. Returns 0 for success.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Data_String
 
|-
 
| colspan="2" | Data to append to the end of the file&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
''<span style="color:red;">No additional examples</span>''
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFileSize'''
 
|-
 
| colspan="2" | Reads the entire size of the current file in bytes.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
==Downloadable macro reference==
  
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTimeAndDate'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTone'''
 
|-
 
|-
| colspan="2" | Sets the current time and date. Time = (Hour << 11) + (Min << 5) + (Sec >> 1) Date = (YearFrom1980 << 9) + (Month << 5) + (Day) Additional details can be found here: http://www.maverick-os.dk/FileSystemFormats/FAT16_FileSystem.html#TimeFormat&nbsp;
+
| colspan="2" | Blocking call that plays a tone for a specific period of time.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Time
+
| width="90%" | Tone
 
|-
 
|-
| colspan="2" | Sets the current Time in FAT Time format hhhhhmmmmmmsssss - S=Secs/2&nbsp;
+
| colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Date
+
| width="90%" | Delay
 
|-
 
|-
| colspan="2" | Sets the current Date in FAT Date format yyyyyyymmmmddddd - Y=Years since 1980&nbsp;
+
| colspan="2" | delay in milliseconds&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 210: Line 77:
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTone'''
 
|-
 
|-
| colspan="2" | Attempts to communicate with the SD card and if successful sets up the file system. Returns 0 for success. &nbsp;
+
| colspan="2" | Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0.&nbsp;
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | Tone
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Initialise the comms to the Arduino board ready for commands to be sent.&nbsp;
 
 
|-
 
|-
 +
| colspan="2" | 0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 241: Line 100:
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
 
|-
 
|-
 
|}
 
|}

Latest revision as of 17:22, 9 November 2022

Author Matrix TSL
Version 1.0
Category Runtime Tools


Tone Generator component

A component to generate simple mono tone audio tones for use in alarms or other audible feedback.

Component Pack

FREE

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Downloadable macro reference

Fc9-comp-macro.png PlayTone
Blocking call that plays a tone for a specific period of time. 
Fc9-u8-icon.png - BYTE Tone
0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C 
Fc9-u16-icon.png - UINT Delay
delay in milliseconds 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png SetTone
Sets the output tone without blocking for the tone to end To end the note the macro must be called again with the tone paramete set to 0. 
Fc9-u8-icon.png - BYTE Tone
0=Off, 1=C, 2=C#, 3=D, 4=D#, 5=E, 5=F, 6=F#, 7=G, 8=G#, 9=A, 10=A#, 11=B, 12=C 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties