Difference between revisions of "Component: PIC32 Core Timer (Storage)"
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− | | width="20%" style="color: gray;" | Author | + | | width="20%" style="color:gray;" | Author |
| MatrixTSL | | MatrixTSL | ||
|- | |- | ||
− | | width="20%" style="color: gray;" | Version | + | | width="20%" style="color:gray;" | Version |
− | | 1.0 | + | | 1.0 |
|- | |- | ||
− | | width="20%" style="color: gray;" | Category | + | | width="20%" style="color:gray;" | Category |
| Storage | | Storage | ||
|} | |} | ||
− | + | ==PIC32 Core Timer component== | |
− | == | ||
Allows for easy and accurate timings using the built in Core timer on the PIC32 devices. | Allows for easy and accurate timings using the built in Core timer on the PIC32 devices. | ||
− | == | + | ==Component Pack== |
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+ | STORAGE | ||
− | == | + | ==Detailed description== |
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− | + | ''No detailed description exists yet for this component'' | |
+ | ==Examples== | ||
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+ | ''<span style="color:red;">No additional examples</span>'' | ||
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− | + | ==Downloadable macro reference== | |
− | :[[ | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_S''' | ||
+ | |- | ||
+ | | colspan="2" | A none blocking function that allows for accurate delays to be specified in seconds using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | '''Return | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_InstructionCount''' | ||
+ | |- | ||
+ | | colspan="2" | A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_S''' | ||
+ | |- | ||
+ | | colspan="2" | A blocking function that allows for accurate delays to be specified in seconds using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
− | ''' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ms''' | ||
+ | |- | ||
+ | | colspan="2" | A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Us''' | ||
+ | |- | ||
+ | | colspan="2" | A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :'' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ms''' | ||
+ | |- | ||
+ | | colspan="2" | A blocking function that allows for accurate delays to be specified in milliseconds using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | === | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | A blocking function that allows for accurate delays to be specified in | + | |- |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_InstructionCount''' | ||
+ | |- | ||
+ | | colspan="2" | A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :[[ | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ns''' | ||
+ | |- | ||
+ | | colspan="2" | A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | '''Return | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Us''' | ||
+ | |- | ||
+ | | colspan="2" | A blocking function that allows for accurate delays to be specified in micro seconds using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ns''' | ||
+ | |- | ||
+ | | colspan="2" | A blocking function that allows for accurate delays to be specified in nano seconds using the core timer. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Delay | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
− | ''' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Check_Counter''' | ||
+ | |- | ||
+ | | colspan="2" | Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
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− | |||
− | + | ==Property reference== | |
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | = | + | |- |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |
− | + | |- | |
− | + | |} | |
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Latest revision as of 17:24, 9 November 2022
Author | MatrixTSL |
Version | 1.0 |
Category | Storage |
Contents
PIC32 Core Timer component
Allows for easy and accurate timings using the built in Core timer on the PIC32 devices.
Component Pack
STORAGE
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
![]() |
Start_S |
A none blocking function that allows for accurate delays to be specified in seconds using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Start_InstructionCount |
A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Delay_S |
A blocking function that allows for accurate delays to be specified in seconds using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Start_Ms |
A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Start_Us |
A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Delay_Ms |
A blocking function that allows for accurate delays to be specified in milliseconds using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Delay_InstructionCount |
A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Start_Ns |
A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Delay_Us |
A blocking function that allows for accurate delays to be specified in micro seconds using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Delay_Ns |
A blocking function that allows for accurate delays to be specified in nano seconds using the core timer. | |
![]() |
Delay |
![]() |
Return |
![]() |
Check_Counter |
Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting. | |
![]() |
Return |
Property reference
![]() |
Properties |