Difference between revisions of "Component: GLCD (EB076) (EB076) (E blocks 1)"
From Flowcode Help
Jump to navigationJump to search(2 intermediate revisions by the same user not shown) | |||
Line 14: | Line 14: | ||
==GLCD (EB076) component== | ==GLCD (EB076) component== | ||
Graphical display component designed to work with the Picaso range of displays from 4D Systems. Also available in the form of the EB076 GLCD Touchscreen E-block. Component based around the uLCD-32PT display. | Graphical display component designed to work with the Picaso range of displays from 4D Systems. Also available in the form of the EB076 GLCD Touchscreen E-block. Component based around the uLCD-32PT display. | ||
+ | |||
+ | ==Component Pack== | ||
+ | |||
+ | DISPLAYS | ||
==Detailed description== | ==Detailed description== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
Line 24: | Line 34: | ||
==Examples== | ==Examples== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
Line 125: | Line 141: | ||
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:]] - | + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT |
| width="90%" | Number | | width="90%" | Number | ||
|- | |- | ||
Line 898: | Line 914: | ||
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | ||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions | ||
|- | |- | ||
|- | |- | ||
Line 909: | Line 929: | ||
|- | |- | ||
| colspan="2" | Width of gLCD canvas measured in pixels. | | colspan="2" | Width of gLCD canvas measured in pixels. | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour | ||
+ | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
Line 924: | Line 948: | ||
|- | |- | ||
| colspan="2" | Specifies the initial background color. | | colspan="2" | Specifies the initial background color. | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth | ||
+ | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | ||
Line 945: | Line 973: | ||
| colspan="2" | Specifies the blue bit depth for the display. | | colspan="2" | Specifies the blue bit depth for the display. | ||
|- | |- | ||
− | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |
− | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | width="10%" align="center" style="background-color:# | ||
− | | width="90%" style="background-color:# | ||
|- | |- | ||
|- | |- | ||
Line 1,009: | Line 1,012: | ||
| colspan="2" | Determines if the baud rate is automaticaly switched from 9600 baud on initialise to 57600 baud. Only available in hardware mode. | | colspan="2" | Determines if the baud rate is automaticaly switched from 9600 baud on initialise to 57600 baud. Only available in hardware mode. | ||
|- | |- | ||
− | | width="10%" align="center" style="background-color:# | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" style="background-color:# | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode |
|- | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
+ | | width="90%" | Display Method | ||
+ | |- | ||
+ | | colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
+ | | width="90%" | Scope Traces | ||
+ | |- | ||
+ | | colspan="2" | Selects if the scope traces are automatically added to the data recorder window or not. Simulation - draws an approximation of the UART data onto the scope trace. ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
+ | | width="90%" | Console Data | ||
+ | |- | ||
+ | | colspan="2" | Selects if the console data is automatically generated or not | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | ||
+ | | width="90%" | Console Columns | ||
+ | |- | ||
+ | | colspan="2" | Number of characters that can be displayed on a single line of the console. | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
+ | | width="90%" | Data Source | ||
+ | |- | ||
+ | | colspan="2" | Simulation data source used to allow the component to connect to various remote devices Nothing - Simulation data is ignored COM port - Routes the communication data to and from a physical or virtual COM port Injector - Routes the communication data via a data injector component on the Panel. | ||
|} | |} |
Latest revision as of 17:25, 9 November 2022
Author | Matrix Ltd |
Version | 2.0 |
Category | E-blocks 1 |
Contents
GLCD (EB076) component
Graphical display component designed to work with the Picaso range of displays from 4D Systems. Also available in the form of the EB076 GLCD Touchscreen E-block. Component based around the uLCD-32PT display.
Component Pack
DISPLAYS
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
![]() |
G4D_InitialiseCard |
Initialises the micro SD card inserted into the module is available. Returns 0 for succesful initialisation or 255 for a detected failure. | |
![]() |
Return |
![]() |
DrawLine |
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. | |
![]() |
X1 |
![]() |
Y1 |
![]() |
X2 |
![]() |
Y2 |
![]() |
Return |
![]() |
G4D_DisableTouchscreenPicaso |
Disables the touchscreen interface if available. | |
![]() |
Return |
![]() |
Plot |
Sets a pixel with the current foreground colour at pixel location X, Y. | |
![]() |
X1 |
![]() |
Y1 |
![]() |
Return |
![]() |
FastPlot |
Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. | |
![]() |
Return |
![]() |
G4D_EnableTouchscreenPicaso |
Enables the touchscreen interface if available. | |
![]() |
Return |
![]() |
BPlot |
Sets a pixel with the current background colour at pixel location X, Y. | |
![]() |
X1 |
![]() |
Y1 |
![]() |
Return |
![]() |
Window |
![]() |
X1 |
![]() |
Y1 |
![]() |
X2 |
![]() |
Y2 |
![]() |
Return |
![]() |
ClearDisplay |
This macro clears the display of any previous output by overwriting the entire display with the background colour. | |
![]() |
Return |
![]() |
G4D_SetTouchRegionPicaso |
Specifies the area of the screen which will respond to touchscreen inputs. | |
![]() |
X1 |
![]() |
Y1 |
![]() |
X2 |
![]() |
Y2 |
![]() |
Return |
![]() |
Initialise |
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. | |
![]() |
Return |