Difference between revisions of "Component: CNC Machine (Scenarios)"

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==Detailed description==
 
==Detailed description==
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==Examples==
 
==Examples==
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
 
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
 
 
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Latest revision as of 17:26, 9 November 2022

Author Matrix
Version 1.0
Category Scenarios


CNC Machine component

A CNC Machine that allows for simulation movement in the X, Y, Z directions and also providing access to the Drill.

Component Pack

MODELS

Detailed description

No detailed description exists yet for this component

Examples

There is a detailed walk through of the scenario detailed at the link below to go with this component.

CNC Machine Scenario

Downloadable macro reference

Fc9-comp-macro.png ZAxisMovement
Moves the components Z axis by 0.01mm. Direction determines direction 1= Down 0 = Up If collision is detected then movement will stop and the return value will be 1. Otherwise the return value will be 0.  
Fc9-u8-icon.png - BYTE Direction
Assign a value of 1 or 0. 1 will move the component down. 0 will move it up. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png Drill_Speed
Will cause the drill to rotate according to the speed. If no speed is set it will stay static. 
Fc9-f32-icon.png - FLOAT DrillSpeed
Speed of the Drill. 0=Stopped 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png MoveToXYZ
Moves the tool on the machine to the absolute X Y Z position specified at the speed specified by performing 3D linear interolation. 
Fc9-f32-icon.png - FLOAT X
 
Fc9-f32-icon.png - FLOAT Y
 
Fc9-f32-icon.png - FLOAT Z
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png YAxisMovement
Moves the components Y axis by 0.01mm. Direction determines direction 1= Forward, 0 = Backward If collision is detected then movement will stop and the return value will be 1. Otherwise the return value will be 0. 
Fc9-u8-icon.png - BYTE Direction
Assign a value of 1 or 0. 1 will move the component right. 0 will move it left. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png HomeMachine
Moves the machine an axis at a time until the end stop is hit. Finishes by resetting the coordinates to 0,0,0. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png XAxisMovement
Moves the components X axis by 0.01mm. Direction determines direction 1= Forward, 0 = Backward If collision is detected then movement will stop and the return value will be 1. Otherwise the return value will be 0.  
Fc9-u8-icon.png - BYTE Direction
Assign a value of 1 or 0. 1 will move the component forward. 0 will move it up. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ResetCoordinates
Resets the coordinates to the home position 0,0,0. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Initialise
Enables the three motors within the component allowing for movement when any of the Axis macros are called. 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties