Difference between revisions of "Component: Joystick (Controls)"
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− | + | {| style="width:50%" | |
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− | | width="20%" style="color: gray;" | Author | + | | width="20%" style="color:gray;" | Author |
| Matrix TSL | | Matrix TSL | ||
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− | | width="20%" style="color: gray;" | Version | + | | width="20%" style="color:gray;" | Version |
− | | 1.0 | + | | 1.0 |
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− | | width="20%" style="color: gray;" | Category | + | | width="20%" style="color:gray;" | Category |
| Controls | | Controls | ||
|} | |} | ||
− | + | ==Joystick component== | |
− | == | ||
A simple joystick component allowing for easy mouse or touchscreen based analogue control. | A simple joystick component allowing for easy mouse or touchscreen based analogue control. | ||
− | == | + | ==Component Pack== |
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+ | SCADA | ||
− | == | + | ==Detailed description== |
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− | '' | + | ''No detailed description exists yet for this component'' |
− | + | ==Examples== | |
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− | + | ''<span style="color:red;">No additional examples</span>'' | |
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− | + | ==Downloadable macro reference== | |
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsFloat''' | ||
+ | |- | ||
+ | | colspan="2" | Reads a single axis of the joystick and returns as a floating point value. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Axis | ||
+ | |- | ||
+ | | colspan="2" | Range 0-1 Where 0=X, 1=Y | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
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− | '' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsInt''' | ||
+ | |- | ||
+ | | colspan="2" | Reads a single axis of the joystick and returns as a signed integer value. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Axis | ||
+ | |- | ||
+ | | colspan="2" | Range 0-1 Where 0=X, 1=Y | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
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− | + | ==Property reference== | |
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |
− | + | |- | |
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− | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | |
− | + | | width="90%" | Joystick Type | |
− | + | |- | |
− | + | | colspan="2" | Defines the directions the joystick can travel. | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | |
− | + | | width="90%" | Return To Center | |
− | + | |- | |
− | + | | colspan="2" | Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released. | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |
− | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Limits | |
− | + | |- | |
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− | + | | width="10%" align="center" | [[File:Fc9-type-15-icon.png]] | |
− | + | | width="90%" | Y Min | |
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− | + | | colspan="2" | | |
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+ | | width="10%" align="center" | [[File:Fc9-type-15-icon.png]] | ||
+ | | width="90%" | Y Max | ||
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+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Theme | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | ||
+ | | width="90%" | Box Colour | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | ||
+ | | width="90%" | Shaft Colour | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | ||
+ | | width="90%" | Knob Colour | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |} |
Latest revision as of 17:22, 9 November 2022
Author | Matrix TSL |
Version | 1.0 |
Category | Controls |
Contents
Joystick component
A simple joystick component allowing for easy mouse or touchscreen based analogue control.
Component Pack
SCADA
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
![]() |
ReadAxisAsFloat |
Reads a single axis of the joystick and returns as a floating point value. | |
![]() |
Axis |
Range 0-1 Where 0=X, 1=Y | |
![]() |
Return |
![]() |
ReadAxisAsInt |
Reads a single axis of the joystick and returns as a signed integer value. | |
![]() |
Axis |
Range 0-1 Where 0=X, 1=Y | |
![]() |
Return |