Difference between revisions of "Component: GLCD (SSD1322) Parallel (Graphical Monochrome)"
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==GLCD (SSD1322) Parallel component== | ==GLCD (SSD1322) Parallel component== | ||
Graphical display component designed to work with the SSD1322 type monochrome displays. Compatible with 6800 and 8080 type 8-bit parallel displays. | Graphical display component designed to work with the SSD1322 type monochrome displays. Compatible with 6800 and 8080 type 8-bit parallel displays. | ||
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+ | ==Component Pack== | ||
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+ | DISPLAYS | ||
==Detailed description== | ==Detailed description== | ||
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''No detailed description exists yet for this component'' | ''No detailed description exists yet for this component'' | ||
==Examples== | ==Examples== | ||
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− | | width="10%" align="center" | [[File:]] - | + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT |
| width="90%" | Number | | width="90%" | Number | ||
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| width="90%" | Y1 | | width="90%" | Y1 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
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+ | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window''' | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | X1 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Y1 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | X2 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Y2 | ||
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| colspan="2" | | | colspan="2" | | ||
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| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. | | colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. | ||
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+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
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+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetShadeIntensity''' | ||
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+ | | colspan="2" | Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15 | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Shade | ||
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+ | | colspan="2" | Range: 1-15 / 1=Dim / 15 = Bright | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. | | colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | ||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions | ||
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| colspan="2" | Heigt of gLCD canvas measured in pixels. | | colspan="2" | Heigt of gLCD canvas measured in pixels. | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour | ||
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|- | |- | ||
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
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| colspan="2" | Specifies the initial background color. | | colspan="2" | Specifies the initial background color. | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth | ||
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| width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | ||
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| colspan="2" | Specifies the blue bit depth for the display. | | colspan="2" | Specifies the blue bit depth for the display. | ||
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− | | width="10%" align="center" | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Display Settings | |
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| width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | ||
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| colspan="2" | Sets the display interface type, this wil lhave to match the gLCD hardware setting. | | colspan="2" | Sets the display interface type, this wil lhave to match the gLCD hardware setting. | ||
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− | | width="10%" align="center" style="background-color:# | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" style="background-color:# | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections |
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| width="10%" align="center" | [[File:Fc9-type-5-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] | ||
− | | width="90%" | | + | | width="90%" | Reset |
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− | | colspan="2" | | + | | colspan="2" | Display reset pin |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] |
− | | width="90%" | | + | | width="90%" | Use Port |
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+ | | colspan="2" | | ||
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+ | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]] | ||
+ | | width="90%" | Data Port | ||
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− | | colspan="2" | | + | | colspan="2" | |
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
− | | width="90%" | | + | | width="90%" | Font Count |
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− | | colspan="2" | | + | | colspan="2" | Specifies the number of fonts available to use on the display. |
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0 |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
− | | width="90%" | | + | | width="90%" | Font |
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− | | colspan="2" | | + | | colspan="2" | Font picker to decide which font to use on your display. |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
− | | width="90%" | | + | | width="90%" | Character Spacing |
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− | | colspan="2" | | + | | colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1. |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
− | | width="90%" | | + | | width="90%" | Space Width |
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− | | colspan="2" | | + | | colspan="2" | Sets the number of horizontal pixels used to represent a space character. |
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode |
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− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
− | | width="90% | + | | width="90%" | Display Method |
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+ | | colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory. | ||
|} | |} |
Latest revision as of 17:26, 9 November 2022
Author | Matrix Ltd |
Version | 1.3 |
Category | Graphical Monochrome |
Contents
GLCD (SSD1322) Parallel component
Graphical display component designed to work with the SSD1322 type monochrome displays. Compatible with 6800 and 8080 type 8-bit parallel displays.
Component Pack
DISPLAYS
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
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DrawLine |
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. | |
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X1 |
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Y1 |
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X2 |
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Y2 |
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Return |
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Plot |
Sets a pixel with the current foreground colour at pixel location X, Y. | |
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X1 |
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Y1 |
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Return |
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BPlot |
Sets a pixel with the current background colour at pixel location X, Y. | |
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X1 |
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Y1 |
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Return |
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Window |
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X1 |
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Y1 |
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X2 |
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Y2 |
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Return |
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ReadFontStat |
Gets a stat from the selected embedded ASCII font data. | |
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Font |
Font selection range: 0 to (NumFonts - 1) | |
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Index |
0=SpaceWidth, 1=PixelHeight | |
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Return |
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SetShadeIntensity |
Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15 | |
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Shade |
Range: 1-15 / 1=Dim / 15 = Bright | |
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Return |
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ClearDisplay |
This macro clears the display of any previous output by overwriting the entire display with the background colour. | |
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Return |
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SetBackgroundColour |
Specifies the colour of the background. | |
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Pixel_Colour |
0=White, 1=Black | |
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Return |
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SetForegroundColour |
Specifies the colour of the foreground. | |
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Pixel_Colour |
0=White, 1=Black | |
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Return |
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Initialise |
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. | |
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Return |
Property reference
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Properties |
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Dimensions |
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Pixel Width |
Width of gLCD canvas measured in pixels. | |
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Pixel Height |
Heigt of gLCD canvas measured in pixels. | |
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Colour |
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Monochrome |
Specifies if the display is capable of colour or monochrome only. | |
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Foreground Color |
Specifies the initial foreground color. | |
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Background Colour |
Specifies the initial background color. | |
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Bit Depth |
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Color Bit Depth |
Total color bit depth for the display. | |
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Red Bit Depth |
Specifies the red bit depth for the display. | |
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Green Bit Depth |
Specifies the green bit depth for the display. | |
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Blue Bit Depth |
Specifies the blue bit depth for the display. | |
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Display Settings |
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Enable Delay |
Time in micro seconds to wait before and after toggling the enable pin. | |
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Interface Type |
Sets the display interface type, this wil lhave to match the gLCD hardware setting. | |
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Connections |
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CS |
Chip select to address the first controller IC | |
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R/W / Write |
6800 - Read / Write Selection Pin 8080 - Write Enable Pin | |
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Enable / Read |
6800 - Enable Pin 8080 - Read Enable Pin | |
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Data/Command |
Data / Command selection pin | |
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Reset |
Display reset pin | |
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Use Port |
File:Fc9-type-19-icon.png | Data Port |
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Fonts |
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Font Count |
Specifies the number of fonts available to use on the display. | |
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Font 0 |
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Font |
Font picker to decide which font to use on your display. | |
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Character Spacing |
Sets the number of blank pixels between each character when printing text. Default 1. | |
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Space Width |
Sets the number of horizontal pixels used to represent a space character. | |
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Simulation Mode |
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Display Method |
Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory. |