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| A generic stepper motor model. Includes a visual simulation showing the activaton pattern of the coils. Make another object move along with the stepper shaft using the 'Target' property. The target object can rotate with the stepper shaft with a given gearing ratio, or be moved linearly according to a given lead screw pitch. | | A generic stepper motor model. Includes a visual simulation showing the activaton pattern of the coils. Make another object move along with the stepper shaft using the 'Target' property. The target object can rotate with the stepper shaft with a given gearing ratio, or be moved linearly according to a given lead screw pitch. |
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− | ==Detailed description== | + | ==Component Pack== |
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| + | MECHATRONICS |
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| + | ==Detailed description== |
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− | ''No detailed description exists yet for this component''
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− | ==Examples==
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− | ===Attaching a primitive to a stepper motor===
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− | This example links a panel primitive to the output of the motor.
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− | {{Fcfile|Stepper.fcfx|Stepper Example 1}}
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− | The linked object can be rotated or moved in a fixed direction by the motor.
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− | [[File:StepperProps.jpg]]
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− | ===Linear movement using a stepper motor===
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− | This example links two stepper motors together using linear type movements rather then rotational similar to a stepper attached to a lead screw.
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− | {{Fcfile|Stepper Linear Demo.fcfx|Stepper Example 2}}
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− | The stepper is linked to the objects on the panel using properties and grouping.
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− | [[File:LinStepper.jpg]]
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| + | ''No detailed description exists yet for this component'' |
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− | ===Creating a multi-axis actuator using stepper motors=== | + | ==Examples== |
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− | This example links three stepper motors together using panel primitive objects and groups.
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− | {{Fcfile|Stepper Demo.fcfx|Stepper Example 3}}
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− | Here we can see the actuator arm in motion.
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− | [[File:LinkedStepper.jpg]]
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− | ==Downloadable macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IncrementStep'''
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− | |-
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− | | colspan="2" | Move the motor forward by one step.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTarget'''
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− | |-
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− | | colspan="2" | Assign a panel object to be moved by the motor. Once linked, the object will respond to the 'Motor Simulation' properties, and it will be moved whenever the motor is stepped.
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− | | width="10%" align="center" | [[File:]] -
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− | | width="90%" | target
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− | | colspan="2" | An object to be moved by the motor.
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DecrementStep'''
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− | |-
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− | | colspan="2" | Move the motor backwards by one step.
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''EnableMotor'''
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− | |-
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− | | colspan="2" | Turn on the motor. This must be done before it will respond to any other macros.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DisableMotor'''
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− | |-
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− | | colspan="2" | Turn off the motor. It will no longer respond to any other macros.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===Attaching a primitive to a stepper motor=== |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTrim'''
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− | |-
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− | | colspan="2" | Allows the level of trim for each servo channel to be adjusted progmatically.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Channel
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− | |-
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− | | colspan="2" | The channel to set the position for. First channel is zero.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Trim
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− | |-
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− | | colspan="2" | Legacy: 0=0us, 1=+25us, 2=+50us, 3=+75us, 4=+100us, 5=-25us, 6=-50us, 7=-75us, 8=-100us or Smooth: 0-200
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| + | This example links a panel primitive to the output of the motor. |
| + | {{Fcfile|Stepper.fcfx|Stepper Example 1}} |
| + | The linked object can be rotated or moved in a fixed direction by the motor. |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | [[File:StepperProps.jpg]] |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsAutoMoving'''
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− | |-
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− | | colspan="2" | Is the AutoMoveToPosition movement complete. Returns 1 if the servos are still moving. Returns 0 if all servo movement is complete.
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===Linear movement using a stepper motor=== |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAutoMoveSpeedInt'''
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− | |-
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− | | colspan="2" | Sets the speed of the auto move to position macro. Default speed is shown in the Servo_Period_Multiplier property.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | Speed
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− | |-
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− | | colspan="2" | 1=Slowest (Default), 2= Double, 3=Triple, 4=Quadruple
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
| |
| | | |
| + | This example links two stepper motors together using linear type movements rather then rotational similar to a stepper attached to a lead screw. |
| + | {{Fcfile|Stepper Linear Demo.fcfx|Stepper Example 2}} |
| + | The stepper is linked to the objects on the panel using properties and grouping. |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | [[File:LinStepper.jpg]] |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsServoAutoMoving'''
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− | |-
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− | | colspan="2" | Is the AutoMoveToPosition movement complete for a specific servo output. Returns 1 if the servo is still moving. Returns 0 if the servo movement is complete.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Channel
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− | |-
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− | | colspan="2" | Servo Motor Output Range: 0-7
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
| |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===Creating a multi-axis actuator using stepper motors=== |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AutoMoveToPosition'''
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− | |-
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− | | colspan="2" | Automatically moves towards the new position at a fixed rate determined by the AutoMoveSpeed.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Channel
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− | |-
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− | | colspan="2" | The channel to assign the new position. Range: 0-7
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Position
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− | |-
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− | | colspan="2" | Position to automatically move to. Range: 0-255
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
| | | |
| + | This example links three stepper motors together using panel primitive objects and groups. |
| + | {{Fcfile|Stepper Demo.fcfx|Stepper Example 3}} |
| + | Here we can see the actuator arm in motion. |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | [[File:LinkedStepper.jpg]] |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''EnableServo'''
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− | |-
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− | | colspan="2" | Enables a servo channel effectivly setting the position of the motor to the value in the local position variable.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Channel
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− | |-
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− | | colspan="2" | The channel to set the position for. First channel is zero.
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
| |
| | | |
| + | ==Downloadable macro reference== |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAutoMoveSpeed'''
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− | |-
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− | | colspan="2" | Sets the speed of the auto move to position macro. Default speed is shown in the Servo_Period_Multiplier property.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Speed
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− | |-
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− | | colspan="2" | 1=Slowest (Default), 2= Double, 3=Triple, 4=Quadruple
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ==Property reference== |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AutoMoveToPositionInt'''
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− | |-
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− | | colspan="2" | Automatically moves towards the new 16-bit position at a fixed rate determined by the AutoMoveSpeed.
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Channel
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− | |-
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− | | colspan="2" | The channel to assign the new position. Range: 0-7
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | Position
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− | |-
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− | | colspan="2" | Position to automatically move to. Range: 0-65535
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | | |
| | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' |
| |- | | |- |
− | | colspan="2" | Sets up the servo motor interrupts
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| |- | | |- |
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− |
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteLEDs''' | + | | width="90%" | Driver |
| |- | | |- |
− | | colspan="2" | Allows control of all 8-LEDs on the front of the Formula Flowcode. | + | | colspan="2" | |
| |- | | |- |
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] |
| + | | width="90%" | Coil 1 |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | colspan="2" | Chip pin to which the first motor coil is connected. |
− | | width="90%" | LED_Byte
| |
| |- | | |- |
− | | colspan="2" | | + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] |
| + | | width="90%" | Coil 2 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | colspan="2" | Chip pin to which the second motor coil is connected. |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | + | | width="90%" | Coil 3 |
| |- | | |- |
− | | colspan="2" | Starts up the formula flowcode PWM for motor control and performs the wait for button press | + | | colspan="2" | Chip pin to which the third motor coil is connected. |
| |- | | |- |
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] |
| + | | width="90%" | Coil 4 |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | colspan="2" | Chip pin to which the fourth motor coil is connected. |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |- | | |- |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Motor Setup |
| |- | | |- |
| |- | | |- |
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| |- | | |- |
| | colspan="2" | The number of steps it takes for the motor shaft to turn a full circle (360 degrees). Refer to the data-sheet for your chosen hardware to determine this value. | | | colspan="2" | The number of steps it takes for the motor shaft to turn a full circle (360 degrees). Refer to the data-sheet for your chosen hardware to determine this value. |
| + | |- |
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation |
| + | |- |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] |
| + | | width="90%" | Waveforms |
| + | |- |
| + | | colspan="2" | Allows waveforms to be auto generated on the data recorder window. |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] |
| + | | width="90%" | Coil Simulation |
| + | |- |
| + | | colspan="2" | Turn coil simulation on and off. |
| + | |- |
| + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] |
| + | | width="90%" | Show Arrow |
| + | |- |
| + | | colspan="2" | Show an arrow connected to the motor shaft to make it easier to see the position. |
| + | |- |
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Link to... |
| + | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] | | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] |
Line 371: |
Line 183: |
| |- | | |- |
| | colspan="2" | Set this to a non-zero value to move the target object linearly along its Z-Axis whenever the motor spins. The value is the distance to move (world units) per complete rotation of the motor shaft - i.e. it simulates a typical linear drive that uses a lead-screw, with the property value equal to the screw pitch. | | | colspan="2" | Set this to a non-zero value to move the target object linearly along its Z-Axis whenever the motor spins. The value is the distance to move (world units) per complete rotation of the motor shaft - i.e. it simulates a typical linear drive that uses a lead-screw, with the property value equal to the screw pitch. |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
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− | |-
| |
− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | Driver
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− | |-
| |
− | | colspan="2" |
| |
− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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− | | width="90%" | Coil 1
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− | |-
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− | | colspan="2" | Chip pin to which the first motor coil is connected.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
− | | width="90%" | Coil 2
| |
− | |-
| |
− | | colspan="2" | Chip pin to which the second motor coil is connected.
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− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| |
− | | width="90%" | Coil 3
| |
− | |-
| |
− | | colspan="2" | Chip pin to which the third motor coil is connected.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
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− | | width="90%" | Coil 4
| |
− | |-
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− | | colspan="2" | Chip pin to which the fourth motor coil is connected.
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Waveforms
| |
− | |-
| |
− | | colspan="2" | Allows waveforms to be auto generated on the data recorder window.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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− | | width="90%" | Coil Simulation
| |
− | |-
| |
− | | colspan="2" | Turn coil simulation on and off.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Show Arrow
| |
− | |-
| |
− | | colspan="2" | Show an arrow connected to the motor shaft to make it easier to see the position.
| |
| |} | | |} |