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| ==PWM 16CH 12Bit (PCA9685) component== | | ==PWM 16CH 12Bit (PCA9685) component== |
| The PCA9685 is an I²C-bus controlled 16-channel LED controller optimized for Red/Green/Blue/Amber (RGBA) color backlighting or Servo motor applications. Each output has its own 12-bit resolution (4096 steps) fixed frequency individual PWM controller that operates at a programmable frequency from a typical of 24 Hz to 1526 Hz. All outputs are set to the same PWM frequency. Up to 64 devices can be chained together on a single I²C-bus to provide up to 1024 individual PWM outputs. | | The PCA9685 is an I²C-bus controlled 16-channel LED controller optimized for Red/Green/Blue/Amber (RGBA) color backlighting or Servo motor applications. Each output has its own 12-bit resolution (4096 steps) fixed frequency individual PWM controller that operates at a programmable frequency from a typical of 24 Hz to 1526 Hz. All outputs are set to the same PWM frequency. Up to 64 devices can be chained together on a single I²C-bus to provide up to 1024 individual PWM outputs. |
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| + | ==Component Pack== |
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| + | FREE |
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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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− | | width="10%" align="center" | [[File:]] - | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT |
| | width="90%" | Frequency | | | width="90%" | Frequency |
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− | | width="10%" align="center" | [[File:]] - | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
| | width="90%" | Mode | | | width="90%" | Mode |
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| | colspan="2" | The number of ticks out of 4096 to be active | | | colspan="2" | The number of ticks out of 4096 to be active |
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− | | width="10%" align="center" | [[File:]] - | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
| | width="90%" | Invert | | | width="90%" | Invert |
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| | colspan="2" | 0=Normal, 1=Inverted | | | colspan="2" | 0=Normal, 1=Inverted |
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle2D'''
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− | | colspan="2" | Draws a basic 2D rectangle onto the LEDs
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | X1
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− | | colspan="2" |
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Y1
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− | | colspan="2" |
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | X2
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− | | colspan="2" |
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Y2
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− | | colspan="2" |
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | DrawStyle
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− | | colspan="2" | Sets the draw style - 0=Soild, 1=Edge, 2=Corners
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | R
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− | | colspan="2" |
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | G
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− | | colspan="2" |
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | B
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− | | colspan="2" |
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ShiftLEDs2D'''
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− | | colspan="2" | Shifts the contents of the display by the number of vertices specified ***Please Note that Wrap mode is currently unavailable***
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− | | width="10%" align="center" | [[File:]] -
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− | | width="90%" | X
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− | | colspan="2" | Number of pixels to shift the display -1 to 1 / 0 = No Shift
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− | | width="10%" align="center" | [[File:]] -
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− | | width="90%" | Y
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− | | colspan="2" | Number of pixels to shift the display -1 to 1 / 0 = No Shift
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | DataMode
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− | | colspan="2" | 0=ResetToZero, 1=WrapAroundDisplay, 2=Smear
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetLEDIndex3D'''
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− | | colspan="2" | Gets the index of a single LED in RAM as a 3D array.
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | X
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− | | colspan="2" | LED Column to change the colour / Range: 0 to (LED Column - 1)
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | Y
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− | | colspan="2" | LED Row to change the colour / Range: 0 to (LED Row - 1)
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− | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" | Z
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− | | colspan="2" | LED Layer to change the colour / Range: 0 to (LED Layer - 1)
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCuboid3D'''
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− | | colspan="2" | Draws a basic 3D cuboid onto the LEDs
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | X1
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− | | colspan="2" | Start X pixel coordinate
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Y1
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− | | colspan="2" | Start Y pixel coordinate
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Z1
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− | | colspan="2" | Start Z pixel coordinate
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | X2
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− | | colspan="2" | End X pixel coordinate
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Y2
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− | | colspan="2" | End Y pixel coordinate
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Z2
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− | | colspan="2" | End Z pixel coordinate
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | DrawStyle
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− | |-
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− | | colspan="2" | Sets the draw style - 0=Soild, 1=Edge, 2=Corners
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | R
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− | | colspan="2" | Red Colour Channel
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | G
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− | | colspan="2" | Green Colour Channel
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | B
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− | | colspan="2" | White Colour Channel
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
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− | | colspan="2" | Inisialises the RGB colour RAM to 0,0,0 = LED Off and clocks out the data to initialise all the LED ICs in the chain.
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ShiftLEDs3D'''
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− | | colspan="2" | Shifts the contents of the display by the number of vertices specified ***Please Note that Wrap mode is currently unavailable***
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− | | width="10%" align="center" | [[File:]] -
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− | | width="90%" | X
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− | | colspan="2" | Number of pixels to shift the display -1 to 1 / 0 = No Shift
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− | | width="10%" align="center" | [[File:]] -
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− | | width="90%" | Y
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− | |-
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− | | colspan="2" | Number of pixels to shift the display -1 to 1 / 0 = No Shift
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− | | width="10%" align="center" | [[File:]] -
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− | | width="90%" | Z
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− | |-
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− | | colspan="2" | Number of pixels to shift the display -1 to 1 / 0 = No Shift
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | DataMode
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− | |-
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− | | colspan="2" | 0=ResetToZero, 1=WrapAroundDisplay, 2=Smear
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
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− | | colspan="2" | Sets up the data memory and draws the simulated LED cube on the panel.
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
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| | colspan="2" | Number of microseconds the PWM output can resolve to | | | colspan="2" | Number of microseconds the PWM output can resolve to |
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| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | I2C Communications |
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| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] |
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| | colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications. | | | colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications. |
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− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | Scope Traces
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation |
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− | | colspan="2" | Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window.
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− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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− | | width="90%" | Console Data
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− | | colspan="2" | Selects if the console data is automatically generated or not
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | API
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− | | colspan="2" | Specifies the API component on the panel to interact with to provide comms simulation.
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]] | |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations''' | |
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