Difference between revisions of "Component: GLCD (SSD1306) I2C (SSD1306) (Graphical Monochrome)"
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==GLCD (SSD1306) I2C component== | ==GLCD (SSD1306) I2C component== | ||
Graphical display component based on the I2C version of the SSD1306 monochrome graphical controller IC. Functions without the use of a read pin by hosting the 1K of graphical memory using the microcontroller's RAM memory. | Graphical display component based on the I2C version of the SSD1306 monochrome graphical controller IC. Functions without the use of a read pin by hosting the 1K of graphical memory using the microcontroller's RAM memory. | ||
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+ | ==Component Pack== | ||
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+ | DISPLAYS | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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− | | width="10%" align="center" | [[File:]] - | + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT |
| width="90%" | Number | | width="90%" | Number | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | ||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | ||
+ | |- | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions | ||
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| colspan="2" | | | colspan="2" | | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour | ||
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| width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
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| colspan="2" | Specifies the initial background color. | | colspan="2" | Specifies the initial background color. | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth | ||
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| width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | ||
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| colspan="2" | Specifies the blue bit depth for the display. | | colspan="2" | Specifies the blue bit depth for the display. | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections | ||
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
− | | width="90%" | | + | | width="90%" | I2C Address |
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− | | colspan="2" | | + | | colspan="2" | |
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
− | | width="90%" | | + | | width="90%" | Channel |
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− | | colspan="2" | | + | | colspan="2" | Channel selection |
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
− | | width="90%" | | + | | width="90%" | Baud Select |
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− | | colspan="2" | | + | | colspan="2" | Baud rate option selector |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]] |
− | | width="90%" | | + | | width="90%" | Baud Rate |
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− | | colspan="2" | | + | | colspan="2" | Baud rate to be used |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] |
− | | width="90%" | | + | | width="90%" | Stop Delay |
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− | | colspan="2" | | + | | colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications. |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] |
− | | width="90%" | | + | | width="90%" | SDA |
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− | | colspan="2" | | + | | colspan="2" | Pin used for SDA (data signal) |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] |
− | | width="90%" | | + | | width="90%" | SCL |
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− | | colspan="2" | | + | | colspan="2" | Pin used for SCL (clock signal) |
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts |
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
− | | width="90%" | | + | | width="90%" | Font Count |
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− | | colspan="2" | | + | | colspan="2" | Specifies the number of fonts available to use on the display. |
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0 |
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
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| colspan="2" | Sets the number of horizontal pixels used to represent a space character. | | colspan="2" | Sets the number of horizontal pixels used to represent a space character. | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode | ||
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
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| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component. | | colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component. | ||
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Latest revision as of 17:26, 9 November 2022
Author | Matrix Ltd |
Version | 1.9 |
Category | Graphical Monochrome |
Contents
GLCD (SSD1306) I2C component
Graphical display component based on the I2C version of the SSD1306 monochrome graphical controller IC. Functions without the use of a read pin by hosting the 1K of graphical memory using the microcontroller's RAM memory.
Component Pack
DISPLAYS
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
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SendCommand |
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Command |
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Return |
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DrawLine |
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. | |
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X1 |
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Y1 |
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X2 |
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Y2 |
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Return |
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Plot |
Sets a pixel with the current foreground colour at pixel location X, Y. | |
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X1 |
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Y1 |
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Return |
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ControlDisplay |
Allows the display to be switched on and off | |
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Control |
0=Off, 1=On | |
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Return |
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BPlot |
Sets a pixel with the current background colour at pixel location X, Y. | |
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X1 |
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Y1 |
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Return |
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ReadFontStat |
Gets a stat from the selected embedded ASCII font data. | |
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Font |
Font selection range: 0 to (NumFonts - 1) | |
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Index |
0=SpaceWidth, 1=PixelHeight | |
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Return |
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ControlContrast |
Sets the display contrast from 0 to 255. | |
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Contrast |
Range 0 - 255, Default 207 | |
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Return |
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ClearDisplay |
This macro clears the display of any previous output by overwriting the entire display with the background colour. | |
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Return |
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SetBackgroundColour |
Specifies the colour of the background by creating a mixture of red, green and blue. | |
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PixelColour |
0=White, 1=Black | |
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Return |
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SetForegroundColour |
Specifies the colour of the foreground by creating a mixture of red, green and blue. | |
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PixelColour |
0=White, 1=Black | |
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Return |
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Initialise |
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. | |
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Return |
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InvertDisplay |
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Return |