Difference between revisions of "Component: Joystick (Controls)"

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| width="20%" style="color: gray;" | Author
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| width="20%" style="color:gray;" | Author
 
| Matrix TSL
 
| Matrix TSL
 
|-
 
|-
| width="20%" style="color: gray;" | Version
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| width="20%" style="color:gray;" | Version
| 1.0 (Release)
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| 1.0
 
|-
 
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| width="20%" style="color: gray;" | Category
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| width="20%" style="color:gray;" | Category
 
| Controls
 
| Controls
 
|}
 
|}
  
  
 
+
==Joystick component==
==[[File:Component Icon 29e63c23_636f_4f9a_b691_ba1a717e3503.png|Image]] Joystick component==
 
 
A simple joystick component allowing for easy mouse or touchscreen based analogue control.
 
A simple joystick component allowing for easy mouse or touchscreen based analogue control.
  
==Examples==
+
==Detailed description==
''<span style="color:red;">No additional examples</span>''
 
  
 +
''No detailed description exists yet for this component''
  
==Downloadable macro reference==
+
==Examples==
  
''This component does not contain any downloadable macros''
 
  
==Simulation macro reference==
+
''<span style="color:red;">No additional examples</span>''
  
===<span style="font-weight: normal;"><u><tt>ReadAxisAsFloat</tt></u></span>===
 
Reads a single axis of the joystick and returns as a floating point value.
 
  
'''Parameters'''
+
==Downloadable macro reference==
  
:[[Variable Types|BYTE]] ''Axis''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
::Range 0-1 Where 0=X, 1=Y
+
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsFloat'''
 +
|-
 +
| colspan="2" | Reads a single axis of the joystick and returns as a floating point value.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Axis
 +
|-
 +
| colspan="2" | Range 0-1 Where 0=X, 1=Y&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
'''Return value'''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsInt'''
 +
|-
 +
| colspan="2" | Reads a single axis of the joystick and returns as a signed integer value.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Axis
 +
|-
 +
| colspan="2" | Range 0-1 Where 0=X, 1=Y&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:[[Variable Types|FLOAT]]
 
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadByteFromIndex'''
 +
|-
 +
| colspan="2" | Reads an arbitrary byte of data from the current open file.  Return = Data byte read from the local sector buffer.  Experimental and potentially slow if navigating backwards through the file.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Address
 +
|-
 +
| colspan="2" | Contains the position of the byte to be read from the file&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
===<span style="font-weight: normal;"><u><tt>ReadAxisAsInt</tt></u></span>===
 
Reads a single axis of the joystick and returns as a signed integer value.
 
  
'''Parameters'''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateFile'''
 +
|-
 +
| colspan="2" | Creates a file in the current folder location on the card. Default = Root Returns 0 for success File must be opened using "Open_File" after creation before writing any data.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Filename
 +
|-
 +
| colspan="2" | 8.3 format filename e.g."file.txt"&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
:[[Variable Types|BYTE]] ''Axis''
 
::Range 0-1 Where 0=X, 1=Y
 
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScanCurrentFolder'''
 +
|-
 +
| colspan="2" | Method for retreiving file or folder names for the card to allow for dynamic file opening or playback. Does not currently simulate. 0 - Filetype found and stored into string array, 1 - End of folder reached, 2 - Filetype mismatch 3 - Empty&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Current_Idx
 +
|-
 +
| colspan="2" | Contains the current pointer in the directory table. Values from 0 to 511 to completley search the current folder for a files or folders&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Scan_Type
 +
|-
 +
| colspan="2" | Sets the scan to search for Files or Folders. 0 = Scan for files, 1 = Scan for folders&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
'''Return value'''
 
  
:[[Variable Types|INT]]
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadByteFromScan'''
 +
|-
 +
| colspan="2" | Returns a byte of the name of the file or folder retreived from the Scan_Current_folder function. Return = ASCII byte at position Idx from the folder name or file name at position Current_Idx in the directory&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | idx
 +
|-
 +
| colspan="2" | 0 - 11 for a file, 0 - 7 for a folder&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''OpenFolder'''
 +
|-
 +
| colspan="2" | ".." - Jumps up a directory, if at root then remains in root "root" - Jumps directly back to the root directory "foldername" - Opens folder named foldername&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Folder_Name
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
==Property reference==
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
<span style="font-weight: normal;"><u>Joystick Type</u></span>
+
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadByteFromBuffer'''
 +
|-
 +
| colspan="2" | Reads a byte of data from the local sector buffer. Return = Data byte read from the local sector buffer. &nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Address
 +
|-
 +
| colspan="2" | 0 - 511 - Contains the position of the byte to be read&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''JoyType''.
 
  
Defines the directions the joystick can travel.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFileLength'''
 +
|-
 +
| colspan="2" | Returns the number of bytes in the current sector that are used by the current open file. Return = 512 - Sector is filled with file data Return < 512 - Last sector of the file, Retval specifies how many bytes of data are remaining in the sector&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
<span style="font-weight: normal;"><u>Return To Center</u></span>
 
  
This property is of type ''True or false'' and can be referenced with the variable name ''ReturnToCenter''.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''OpenFile'''
 +
|-
 +
| colspan="2" | Searches for and opens a file for reading or writing from within the current directory on the disk. Returns 0 for success.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Filename
 +
|-
 +
| colspan="2" | 8.3 filename of the file we are trying to open e.g. "file.txt"&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
Decides if the joystick automatically returns to the center position when released.
 
  
Yes: The joystick will return to the center when released.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WriteFileSector'''
 +
|-
 +
| colspan="2" | Overwrites the current sector on the memory card with the contents of the local sector buffer. See write_byte_to_buffer function. Return = 0 - File sector written successfully. Return > 0 - File sector write error&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
No: The joystick will remain in the current position when released.
 
  
<span style="font-weight: normal;"><u>Y Min</u></span>
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFileIndex'''
 +
|-
 +
| colspan="2" | Sets the current file index and used to switch between several open file streams.  Default = 0. &nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | File_Index
 +
|-
 +
| colspan="2" | File index ranges from 0 to (Max Concurrent Files - 1)&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
This property is of type ''Floating point'' and can be referenced with the variable name ''YMin''.
 
  
''<span style="color:red;">No additional information</span>''
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AppendStringToFile'''
 +
|-
 +
| colspan="2" | Adds the contents of the data string parameter to the end of the currently open file. Returns 0 for success.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 +
| width="90%" | Data_String
 +
|-
 +
| colspan="2" | Data to append to the end of the file&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFileSize'''
 +
|-
 +
| colspan="2" | Reads the entire size of the current file in bytes.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
<span style="font-weight: normal;"><u>Y Max</u></span>
 
  
This property is of type ''Floating point'' and can be referenced with the variable name ''YMax''.
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetTimeAndDate'''
 +
|-
 +
| colspan="2" | Sets the current time and date.  Time = (Hour << 11) + (Min << 5) + (Sec >> 1) Date = (YearFrom1980 << 9) + (Month << 5) + (Day) Additional details can be found here: http://www.maverick-os.dk/FileSystemFormats/FAT16_FileSystem.html#TimeFormat&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Time
 +
|-
 +
| colspan="2" | Sets the current Time in FAT Time format hhhhhmmmmmmsssss - S=Secs/2&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 +
| width="90%" | Date
 +
|-
 +
| colspan="2" | Sets the current Date in FAT Date format yyyyyyymmmmddddd - Y=Years since 1980&nbsp;
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
''<span style="color:red;">No additional information</span>''
 
  
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 +
|-
 +
| colspan="2" | Attempts to communicate with the SD card and if successful sets up the file system. Returns 0 for success. &nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
  
<span style="font-weight: normal;"><u>Box Colour</u></span>
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 +
|-
 +
| colspan="2" | Initialise the comms to the Arduino board ready for commands to be sent.&nbsp;
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
  
This property is of type ''Color picker'' and can be referenced with the variable name ''BoxCol''.
 
  
''<span style="color:red;">No additional information</span>''
 
  
  
 +
==Property reference==
  
<span style="font-weight: normal;"><u>Shaft Colour</u></span>
+
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
+
|-
This property is of type ''Color picker'' and can be referenced with the variable name ''ShaftCol''.
+
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
''<span style="color:red;">No additional information</span>''
+
|-
 
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
+
| width="90%" | Joystick Type
<span style="font-weight: normal;"><u>Knob Colour</u></span>
+
|-
 
+
| colspan="2" | Defines the directions the joystick can travel.&nbsp;
This property is of type ''Color picker'' and can be referenced with the variable name ''KnobCol''.
+
|-
 
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
''<span style="color:red;">No additional information</span>''
+
| width="90%" | Return To Center
 +
|-
 +
| colspan="2" | Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released.&nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 +
| width="90%" | Y Min
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 +
| width="90%" | Y Max
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 +
| width="90%" | Box Colour
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 +
| width="90%" | Shaft Colour
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 +
| width="90%" | Knob Colour
 +
|-
 +
| colspan="2" | &nbsp;
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''  
 +
|-
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''  
 +
|-
 +
|}

Revision as of 20:42, 16 November 2021

Author Matrix TSL
Version 1.0
Category Controls


Joystick component

A simple joystick component allowing for easy mouse or touchscreen based analogue control.

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Downloadable macro reference

Fc9-comp-macro.png ReadAxisAsFloat
Reads a single axis of the joystick and returns as a floating point value. 
Fc9-u8-icon.png - BYTE Axis
Range 0-1 Where 0=X, 1=Y 
[[File:]] - Return


Fc9-comp-macro.png ReadAxisAsInt
Reads a single axis of the joystick and returns as a signed integer value. 
Fc9-u8-icon.png - BYTE Axis
Range 0-1 Where 0=X, 1=Y 
[[File:]] - Return


Fc9-comp-macro.png ReadByteFromIndex
Reads an arbitrary byte of data from the current open file. Return = Data byte read from the local sector buffer. Experimental and potentially slow if navigating backwards through the file. 
Fc9-u32-icon.png - ULONG Address
Contains the position of the byte to be read from the file 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CreateFile
Creates a file in the current folder location on the card. Default = Root Returns 0 for success File must be opened using "Open_File" after creation before writing any data. 
Fc9-string-icon.png - STRING Filename
8.3 format filename e.g."file.txt" 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ScanCurrentFolder
Method for retreiving file or folder names for the card to allow for dynamic file opening or playback. Does not currently simulate. 0 - Filetype found and stored into string array, 1 - End of folder reached, 2 - Filetype mismatch 3 - Empty 
Fc9-u16-icon.png - UINT Current_Idx
Contains the current pointer in the directory table. Values from 0 to 511 to completley search the current folder for a files or folders 
Fc9-u8-icon.png - BYTE Scan_Type
Sets the scan to search for Files or Folders. 0 = Scan for files, 1 = Scan for folders 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ReadByteFromScan
Returns a byte of the name of the file or folder retreived from the Scan_Current_folder function. Return = ASCII byte at position Idx from the folder name or file name at position Current_Idx in the directory 
Fc9-u8-icon.png - BYTE idx
0 - 11 for a file, 0 - 7 for a folder 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png OpenFolder
".." - Jumps up a directory, if at root then remains in root "root" - Jumps directly back to the root directory "foldername" - Opens folder named foldername 
Fc9-string-icon.png - STRING Folder_Name
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ReadByteFromBuffer
Reads a byte of data from the local sector buffer. Return = Data byte read from the local sector buffer.  
Fc9-u16-icon.png - UINT Address
0 - 511 - Contains the position of the byte to be read 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ReadFileLength
Returns the number of bytes in the current sector that are used by the current open file. Return = 512 - Sector is filled with file data Return < 512 - Last sector of the file, Retval specifies how many bytes of data are remaining in the sector 
[[File:]] - Return


Fc9-comp-macro.png OpenFile
Searches for and opens a file for reading or writing from within the current directory on the disk. Returns 0 for success. 
Fc9-string-icon.png - STRING Filename
8.3 filename of the file we are trying to open e.g. "file.txt" 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png WriteFileSector
Overwrites the current sector on the memory card with the contents of the local sector buffer. See write_byte_to_buffer function. Return = 0 - File sector written successfully. Return > 0 - File sector write error 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png SetFileIndex
Sets the current file index and used to switch between several open file streams. Default = 0.  
Fc9-u8-icon.png - BYTE File_Index
File index ranges from 0 to (Max Concurrent Files - 1) 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png AppendStringToFile
Adds the contents of the data string parameter to the end of the currently open file. Returns 0 for success. 
Fc9-string-icon.png - STRING Data_String
Data to append to the end of the file 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png ReadFileSize
Reads the entire size of the current file in bytes. 
Fc9-u32-icon.png - ULONG Return


Fc9-comp-macro.png SetTimeAndDate
Sets the current time and date. Time = (Hour << 11) + (Min << 5) + (Sec >> 1) Date = (YearFrom1980 << 9) + (Month << 5) + (Day) Additional details can be found here: http://www.maverick-os.dk/FileSystemFormats/FAT16_FileSystem.html#TimeFormat 
Fc9-u16-icon.png - UINT Time
Sets the current Time in FAT Time format hhhhhmmmmmmsssss - S=Secs/2 
Fc9-u16-icon.png - UINT Date
Sets the current Date in FAT Date format yyyyyyymmmmddddd - Y=Years since 1980 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Initialise
Attempts to communicate with the SD card and if successful sets up the file system. Returns 0 for success.  
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png Initialise
Initialise the comms to the Arduino board ready for commands to be sent. 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Joystick Type
Defines the directions the joystick can travel. 
Fc9-type-7-icon.png Return To Center
Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released. 
Fc9-type-15-icon.png Y Min
 
Fc9-type-15-icon.png Y Max
 
Fc9-type-1-icon.png Box Colour
 
Fc9-type-1-icon.png Shaft Colour
 
Fc9-type-1-icon.png Knob Colour
 
Fc9-conn-icon.png Connections
Fc9-conn-icon.png Simulations