Difference between revisions of "Component: GLCD (EB043 v2) (E blocks 1)"
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==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | ||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions | ||
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| colspan="2" | Heigt of gLCD canvas measured in pixels. | | colspan="2" | Heigt of gLCD canvas measured in pixels. | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour | ||
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| width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
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| colspan="2" | Specifies the initial background color. | | colspan="2" | Specifies the initial background color. | ||
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+ | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
+ | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth | ||
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| width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | ||
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| colspan="2" | Specifies the blue bit depth for the display. | | colspan="2" | Specifies the blue bit depth for the display. | ||
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections |
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+ | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] | ||
+ | | width="90%" | Data | ||
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− | | colspan="2" | | + | | colspan="2" | Data pin connection |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] |
− | | width="90%" | | + | | width="90%" | Clock |
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− | | colspan="2" | | + | | colspan="2" | Clock pin connection |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] |
− | | width="90%" | | + | | width="90%" | Chip Select |
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− | | colspan="2" | | + | | colspan="2" | Chip select pin connection |
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− | | width="10%" align="center" | [[File:Fc9-type- | + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] |
− | | width="90%" | | + | | width="90%" | A0 |
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− | | colspan="2" | | + | | colspan="2" | Data / Instruction pin connection |
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts |
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
− | | width="90%" | | + | | width="90%" | Font Count |
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− | | colspan="2" | | + | | colspan="2" | Specifies the number of fonts available to use on the display. |
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0 |
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
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| colspan="2" | Sets the number of horizontal pixels used to represent a space character. | | colspan="2" | Sets the number of horizontal pixels used to represent a space character. | ||
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− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
− | | width="90%" | | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode |
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
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| colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory. | | colspan="2" | Chooses which method to use when drawing to the gLCD component The bitmap is the more common mode but may run slowly on some machines. The point cloud should run faster but may use more memory. | ||
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|} | |} |
Latest revision as of 17:25, 9 November 2022
Author | Matrix Ltd |
Version | 1.4 |
Category | E-blocks 1 |
Contents
GLCD (EB043 v2) component
Graphical display component designed to work with the legacy version 2 EB043 E-blocks.
Component Pack
DISPLAYS
Detailed description
No detailed description exists yet for this component
Examples
EB043 v2 gLCD Example File
EB043 Example
Example should show the following on the display on the panel and on the hardware.
Downloadable macro reference
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DrawLine |
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. | |
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X1 |
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Y1 |
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X2 |
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Y2 |
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Return |
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Plot |
Sets a pixel with the current foreground colour at pixel location X, Y. | |
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X1 |
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Y1 |
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Return |
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FastPlot |
Sets a pixel with the current foreground colour at current pixel location. Not compatible with orientations other than 0. | |
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Return |
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BPlot |
Sets a pixel with the current background colour at pixel location X, Y. | |
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X1 |
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Y1 |
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Return |
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Window |
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X1 |
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Y1 |
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X2 |
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Y2 |
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Return |
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ReadFontStat |
Gets a stat from the selected embedded ASCII font data. | |
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Font |
Font selection range: 0 to (NumFonts - 1) | |
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Index |
0=SpaceWidth, 1=PixelHeight | |
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Return |
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ClearDisplay |
This macro clears the display of any previous output by overwriting the entire display with the background colour. | |
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Return |
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Initialise |
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. | |
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Return |