Difference between revisions of "Bot test"

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{| style="width:50%"
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{| width="50%"
 
|-
 
|-
| width="20%" style="color:gray;" | Author
+
| width="20%" style="color: gray;" | Author
 
| Matrix Ltd.
 
| Matrix Ltd.
 
|-
 
|-
| width="20%" style="color:gray;" | Version
+
| width="20%" style="color: gray;" | Version
| 2.0
+
| 2.0 (Release)
 
|-
 
|-
| width="20%" style="color:gray;" | Category
+
| width="20%" style="color: gray;" | Category
 
| Wireless
 
| Wireless
 
|}
 
|}
  
  
==Bluetooth (EB024, Generic AT) component==
+
 
Low level routines for controlling a standard AT Bluetooth interface. Also available in the form of the EB024 Bluetooth E-block.
+
==[[File:Component Icon 0d02ccfd_4cda_42b8_91d8_5392f491f9af.png|Image]] GSM (EB066, Generic AT) component==
 +
Low level routines for controlling a standard AT GSM / GPRS interface
 +
Also available in the form of the EB066 GSM E-block.
  
 
==Examples==
 
==Examples==
 +
{{Fcfile|GSM_Test.fcfx|GSM Example}}
 +
Example should show the following on the display on the panel and on the hardware.
 +
 +
[[File:GSMPan.jpg]]
 +
 +
 +
The AT injector component allows us to simulate the response of the GSM module.
 +
 +
[[File:GSMInject.jpg]]
 +
 +
==Downloadable macro reference==
 +
 +
===<span style="font-weight: normal;"><u><tt>DialNumber</tt></u></span>===
 +
Performs a standard voice call by dialling the number specified.
 +
 +
Returns 0 for call in progress and 255 for no response.
 +
 +
'''Parameters'''
 +
 +
:[[Variable Types|<- STRING]] ''Number''
 +
::''This parameter may be returned back to the caller''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|BYTE]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>GetTextString</tt></u></span>===
 +
Collects the text message data from an incoming text message.
 +
 +
'''Parameters'''
 +
 +
:[[Variable Types|BYTE]] ''NumBytes''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|STRING]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>SendString</tt></u></span>===
 +
Sends a string to the GSM module.
 +
 +
'''Parameters'''
 +
 +
:[[Variable Types|<- STRING]] ''Text''
 +
::''This parameter may be returned back to the caller''
 +
 +
 +
'''Return value'''
 +
 +
:''This call does not return a value''
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>SendScript</tt></u></span>===
 +
Send an AT command script.
 +
 +
Returns 0 for fail, 1 for success and 255 for unrecognised script idx.
 +
 +
'''Parameters'''
  
 +
:[[Variable Types|BYTE]] ''idx''
  
  
 +
'''Return value'''
  
 +
:[[Variable Types|BYTE]]
  
  
 +
===<span style="font-weight: normal;"><u><tt>AnswerIncomingCall</tt></u></span>===
 +
Answers the phone for an incoming type call.
 +
 +
Returns 0 for success and 255 for failure.
 +
 +
'''Parameters'''
 +
 +
:''This macro has no parameters''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|BYTE]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>SendCommand</tt></u></span>===
 +
Sends a command string to the GSM module.
 +
 +
0 = Command sent ok, 255 = No Reply
 +
 +
'''Parameters'''
 +
 +
:[[Variable Types|<- STRING]] ''Command''
 +
::''This parameter may be returned back to the caller''
 +
 +
:[[Variable Types|BYTE]] ''SendCR''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|BYTE]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>GetTextNumber</tt></u></span>===
 +
Collects the sender's phone number from an incoming text message.
 +
 +
'''Parameters'''
 +
 +
:[[Variable Types|BYTE]] ''NumBytes''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|STRING]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>HangUpCall</tt></u></span>===
 +
Ends a voice based call.
 +
 +
Returns 0 for success and 255 for failure.
 +
 +
'''Parameters'''
 +
 +
:''This macro has no parameters''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|BYTE]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>ReadString</tt></u></span>===
 +
Copies the data from the data string array to a local string variable
 +
 +
'''Parameters'''
 +
 +
:[[Variable Types|BYTE]] ''NumBytes''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|STRING]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>SendTextMessage</tt></u></span>===
 +
Sends the text message data specified to the number specified using the SMS protocol.
 +
 +
Returns 0 for success and 255 for failure.
 +
 +
'''Parameters'''
 +
 +
:[[Variable Types|<- STRING]] ''Number''
 +
::''This parameter may be returned back to the caller''
 +
 +
:[[Variable Types|<- STRING]] ''Message''
 +
::''This parameter may be returned back to the caller''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|BYTE]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>StringReceive</tt></u></span>===
 +
Attempts to receive a string from the GSM modem.
 +
 +
'''Parameters'''
 +
 +
:''This macro has no parameters''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|BYTE]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>DeleteAllMessages</tt></u></span>===
 +
Removes all pending text messages from the GSM module.
 +
 +
Returns 0 for success and 255 for fail.
 +
 +
'''Parameters'''
 +
 +
:''This macro has no parameters''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|BYTE]]
 +
 +
 +
===<span style="font-weight: normal;"><u><tt>CheckNetworkStatus</tt></u></span>===
 +
Returns the state of the GSM network.
 +
 +
0 = Not connected, 1 = connected, 255 = no reply from GSM.
 +
 +
'''Parameters'''
 +
 +
:''This macro has no parameters''
 +
 +
 +
'''Return value'''
 +
 +
:[[Variable Types|BYTE]]
  
==Downloadable macro reference==
 
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===<span style="font-weight: normal;"><u><tt>CheckForIncoming</tt></u></span>===
|-
+
Checks to see if any incoming phone call or SMS message.
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''StringRead'''
 
|-
 
| colspan="2" | Returns the ASCII value of character idx of the Response string.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | idx
 
|-
 
| colspan="2" | Needs to be a equal to or less than the string length of the response in order to retrieve a valid character.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
0 = Nothing, 1 = Text Received, 2 = Phone Ringing
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
'''Parameters'''
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendScript'''
 
|-
 
| colspan="2" | Sends Script idx  Note that the general property Number of Scripts needs to be set so that it allows the scripts to be accessed and sent.  Returns 0 for success and 1 for error &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | idx
 
|-
 
| colspan="2" | Refers to the Script page to send (1-4).&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
:''This macro has no parameters''
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
 
|-
 
| colspan="2" | Sends the command buffer. Returns 1 for success in sending the command. Returns 0 for errors.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ExpectEcho
 
|-
 
| colspan="2" | Remote module automatically echos back data: 1 = On (Expect echo), 0 = off&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | SendCR
 
|-
 
| colspan="2" | Automatically adds \n to the end of the command data: 1 = append CR, 0 = no CR.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
'''Return value'''
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
:[[Variable Types|BYTE]]
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateCommandString'''
 
|-
 
| colspan="2" | Assigns a string of characters to the Command buffer. Returns 1 for success in adding the characters to the buffer. Returns 0 for errors, including Buffer overflow.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Data
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
===<span style="font-weight: normal;"><u><tt>Initialise</tt></u></span>===
|-
+
Sets up the GSM module.
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''StringReceive'''
 
|-
 
| colspan="2" | Checks for a response string. Returns the length of the response string if one is present otherwise returns 0. &nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
Returns 0 for OK, 255 for no reply and 254 for command fail.
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
'''Parameters'''
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateCommand'''
 
|-
 
| colspan="2" | Adds a single characters to the end of the Command buffer. Returns 1 for success in adding the characters to the buffer. Returns 0 for errors, including Buffer overflow.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Character
 
|-
 
| colspan="2" | ASCII value or single character,&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
:''This macro has no parameters''
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Send_byte'''
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | ByteVal
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
'''Return value'''
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
:[[Variable Types|BYTE]]
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitForResponse'''
 
|-
 
| colspan="2" | Waits for a response message of type response_code for timeout ms. Returns: 0 for a Response of type response_code 255 (0xFF) for a timeout or invalid response Response string length for any Response not of type response_code&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | response_code
 
|-
 
| colspan="2" | 1:OK / 2:ERROR / 3:CONNECT / 4:NO CARRIER / 5:AUDIO / 6:PAIR / 7:RING&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | timeout
 
|-
 
| colspan="2" | The timeout value will need to set to allow sufficient time for the response to arrive.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
| colspan="2" | Required to be used whenever the Bluetooth component is used in a program. Initialises the Bluetooth component ready for use.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
==Simulation macro reference==
  
 +
''This component does not contain any simulation macros''
  
  
 
==Property reference==
 
==Property reference==
 +
<span style="font-weight: normal;"><u>Expect Echo</u></span>
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
This property is of type ''True or false'' and can be referenced with the variable name ''expect_echo''.
|-
+
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
+
Sets if we expect an echo of any data we send out to the GSM modem.
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
+
 
|-
+
Most AT type modems (e.g. GSM modules) will automatically echo back incoming data.
|-
+
 
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
+
<span style="font-weight: normal;"><u>String Array Size</u></span>
| width="90%" | Command Buffer Size
+
 
|-
+
This property is of type ''Signed integer'' and can be referenced with the variable name ''string_size''.
| colspan="2" | Maximum number of bytes that can be stored in the outgoing command buffer.&nbsp;
+
 
|-
+
Amount of RAM memory to dedicate to receiving responces from the GSM
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
+
 
| width="90%" | Response Buffer Size
+
<span style="font-weight: normal;"><u>Message Array Size</u></span>
|-
+
 
| colspan="2" | Maximum number of bytes that can be stored in the incoming response buffer.&nbsp;
+
This property is of type ''Signed integer'' and can be referenced with the variable name ''message_size''.
|-
+
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
Amount of RAM memory to dedicate to storing the last SMS message received by the GSM.
| width="90%" | Script Count
+
 
|-
+
<span style="font-weight: normal;"><u>Script Count</u></span>
| colspan="2" | Controls how many AT scripts are stored into non-volatile memory&nbsp;
+
 
|-
+
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''script_count''.
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
+
 
| width="90%" | Script 1
+
Maximum number of scripts to store in the device's ROM
|-
+
 
| colspan="2" | Data to send for script 0, each command should be terminated with a carriage return&nbsp;
+
<span style="font-weight: normal;"><u>Script1</u></span>
|-
+
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
+
This property is of type ''Multiple lines of text'' and can be referenced with the variable name ''script1''.
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections'''  
+
 
|-
+
ASCII based AT command data stored in ROM and used when sending script 1
|-
+
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
<span style="font-weight: normal;"><u>Channel</u></span>
| width="90%" | Channel
+
 
|-
+
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''cal_uart::CHANNEL''.
| colspan="2" | UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller.&nbsp;
+
 
|-
+
UART Channel selector
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
+
 
| width="90%" | TX
+
Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels.
|-
+
 
| colspan="2" | Pin to be used for Transmit data&nbsp;
+
Hardware channels use the selected peripheral on-board the target microcontroller.
|-
+
 
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
+
<span style="font-weight: normal;"><u>TX</u></span>
| width="90%" | RX
+
 
|-
+
This property is of type ''Single digital pin'' and can be referenced with the variable name ''cal_uart::TX''.
| colspan="2" | Pin to be used for Receive data&nbsp;
+
 
|-
+
Pin to be used for Transmit data
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
 
| width="90%" | Use Flow Control
+
<span style="font-weight: normal;"><u>RX</u></span>
|-
+
 
| colspan="2" | Flow Control (Handshake) enable or disable.    On: Two I/O pins are used to control the flow of data in and out of the device.    Off: Flow control is disabled.&nbsp;
+
This property is of type ''Single digital pin'' and can be referenced with the variable name ''cal_uart::RX''.
|-
+
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
Pin to be used for Receive data
| width="90%" | Baud Options
+
 
|-
+
<span style="font-weight: normal;"><u>Use Flow Control</u></span>
| colspan="2" | Baud rate option selector&nbsp;
+
 
|-
+
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''cal_uart::FLOWEN''.
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
+
 
| width="90%" | Baud Rate
+
Flow Control (Handshake) enable or disable.
|-
+
 
| colspan="2" | &nbsp;
+
     On: Two I/O pins are used to control the flow of data in and out of the device.
|-
+
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
+
     Off: Flow control is disabled.
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations'''  
+
 
|-
+
<span style="font-weight: normal;"><u>Baud Options</u></span>
|-
+
 
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
+
This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''cal_uart::BAUD_LIST''.
| width="90%" | Console Columns
+
 
|-
+
Baud rate option selector
| colspan="2" | Number of characters that can be displayed on a single line of the console.&nbsp;
+
 
|-
+
<span style="font-weight: normal;"><u>Baud Rate</u></span>
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
+
 
| width="90%" | Console Data
+
This property is of type ''Signed integer'' and can be referenced with the variable name ''cal_uart::BAUD''.
|-
+
 
| colspan="2" | Selects if the console data is automatically generated or not&nbsp;
+
''<span style="color:red;">No additional information</span>''
|-
+
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
+
 
| width="90%" | Scope Traces
+
 
|-
+
<span style="font-weight: normal;"><u>Label</u></span>
| colspan="2" | Selects if the scope traces are automatically added to the data recorder window or not.    Simulation - draws an approximation of the UART data onto the scope trace.    ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD.&nbsp;
+
 
|-
+
This property is of type ''Line of text'' and can be referenced with the variable name ''label''.
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
 
| width="90%" | Data Source
+
Textual label shown on the component I/O flasher
|-
+
 
| colspan="2" | Simulation data source used to allow the component to connect to various remote devices    Nothing - Simulation data is ignored    COM port - Routes the communication data to and from a physical or virtual COM port     API - Routes the communication data via a data API component on the Panel.&nbsp;
+
<span style="font-weight: normal;"><u>Scope Traces</u></span>
|-
+
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
+
This property is of type ''True or false'' and can be referenced with the variable name ''cal_uart::ScopeTraces''.
| width="90%" | API
+
 
|-
+
Selects if the scope traces are automatically added to the data recorder window or not.
| colspan="2" | Selects whichAPI component to route the communication data via. Add API components to the panel before they will be available in this list. API components are available from the Comms component category.&nbsp;
+
 
|}
+
     Simulation - draws an approximation of the UART data onto the scope trace.
 +
 
 +
     ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD.
 +
 
 +
<span style="font-weight: normal;"><u>Console Data</u></span>
 +
 
 +
This property is of type ''True or false'' and can be referenced with the variable name ''cal_uart::ConsoleData''.
 +
 
 +
Selects if the console data is automatically generated or not
 +
 
 +
<span style="font-weight: normal;"><u>Console Columns</u></span>
 +
 
 +
This property is of type ''Unsigned integer'' and can be referenced with the variable name ''cal_uart::ConsoleColumns''.
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Number of characters that can be displayed on a single line of the console.
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<span style="font-weight: normal;"><u>Data Source</u></span>
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This property is of type ''Fixed list of ints'' and can be referenced with the variable name ''cal_uart::DataSource''.
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Simulation data source used to allow the component to connect to various remote devices
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     Nothing - Simulation data is ignored
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     COM port - Routes the communication data to and from a physical or virtual COM port  
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    Injector - Routes the communication data via a data injector component on the Panel.

Revision as of 12:44, 26 August 2021


Author Matrix Ltd.
Version 2.0 (Release)
Category Wireless


Image GSM (EB066, Generic AT) component

Low level routines for controlling a standard AT GSM / GPRS interface Also available in the form of the EB066 GSM E-block.

Examples

FC6 Icon.png GSM Example Example should show the following on the display on the panel and on the hardware.

GSMPan.jpg


The AT injector component allows us to simulate the response of the GSM module.

GSMInject.jpg

Downloadable macro reference

DialNumber

Performs a standard voice call by dialling the number specified.

Returns 0 for call in progress and 255 for no response.

Parameters

<- STRING Number
This parameter may be returned back to the caller


Return value

BYTE


GetTextString

Collects the text message data from an incoming text message.

Parameters

BYTE NumBytes


Return value

STRING


SendString

Sends a string to the GSM module.

Parameters

<- STRING Text
This parameter may be returned back to the caller


Return value

This call does not return a value


SendScript

Send an AT command script.

Returns 0 for fail, 1 for success and 255 for unrecognised script idx.

Parameters

BYTE idx


Return value

BYTE


AnswerIncomingCall

Answers the phone for an incoming type call.

Returns 0 for success and 255 for failure.

Parameters

This macro has no parameters


Return value

BYTE


SendCommand

Sends a command string to the GSM module.

0 = Command sent ok, 255 = No Reply

Parameters

<- STRING Command
This parameter may be returned back to the caller
BYTE SendCR


Return value

BYTE


GetTextNumber

Collects the sender's phone number from an incoming text message.

Parameters

BYTE NumBytes


Return value

STRING


HangUpCall

Ends a voice based call.

Returns 0 for success and 255 for failure.

Parameters

This macro has no parameters


Return value

BYTE


ReadString

Copies the data from the data string array to a local string variable

Parameters

BYTE NumBytes


Return value

STRING


SendTextMessage

Sends the text message data specified to the number specified using the SMS protocol.

Returns 0 for success and 255 for failure.

Parameters

<- STRING Number
This parameter may be returned back to the caller
<- STRING Message
This parameter may be returned back to the caller


Return value

BYTE


StringReceive

Attempts to receive a string from the GSM modem.

Parameters

This macro has no parameters


Return value

BYTE


DeleteAllMessages

Removes all pending text messages from the GSM module.

Returns 0 for success and 255 for fail.

Parameters

This macro has no parameters


Return value

BYTE


CheckNetworkStatus

Returns the state of the GSM network.

0 = Not connected, 1 = connected, 255 = no reply from GSM.

Parameters

This macro has no parameters


Return value

BYTE


CheckForIncoming

Checks to see if any incoming phone call or SMS message.

0 = Nothing, 1 = Text Received, 2 = Phone Ringing

Parameters

This macro has no parameters


Return value

BYTE


Initialise

Sets up the GSM module.

Returns 0 for OK, 255 for no reply and 254 for command fail.

Parameters

This macro has no parameters


Return value

BYTE


Simulation macro reference

This component does not contain any simulation macros


Property reference

Expect Echo

This property is of type True or false and can be referenced with the variable name expect_echo.

Sets if we expect an echo of any data we send out to the GSM modem.

Most AT type modems (e.g. GSM modules) will automatically echo back incoming data.

String Array Size

This property is of type Signed integer and can be referenced with the variable name string_size.

Amount of RAM memory to dedicate to receiving responces from the GSM

Message Array Size

This property is of type Signed integer and can be referenced with the variable name message_size.

Amount of RAM memory to dedicate to storing the last SMS message received by the GSM.

Script Count

This property is of type Fixed list of ints and can be referenced with the variable name script_count.

Maximum number of scripts to store in the device's ROM

Script1

This property is of type Multiple lines of text and can be referenced with the variable name script1.

ASCII based AT command data stored in ROM and used when sending script 1

Channel

This property is of type Fixed list of ints and can be referenced with the variable name cal_uart::CHANNEL.

UART Channel selector

Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels.

Hardware channels use the selected peripheral on-board the target microcontroller.

TX

This property is of type Single digital pin and can be referenced with the variable name cal_uart::TX.

Pin to be used for Transmit data

RX

This property is of type Single digital pin and can be referenced with the variable name cal_uart::RX.

Pin to be used for Receive data

Use Flow Control

This property is of type Fixed list of ints and can be referenced with the variable name cal_uart::FLOWEN.

Flow Control (Handshake) enable or disable.

   On: Two I/O pins are used to control the flow of data in and out of the device.
   Off: Flow control is disabled.

Baud Options

This property is of type Fixed list of ints and can be referenced with the variable name cal_uart::BAUD_LIST.

Baud rate option selector

Baud Rate

This property is of type Signed integer and can be referenced with the variable name cal_uart::BAUD.

No additional information


Label

This property is of type Line of text and can be referenced with the variable name label.

Textual label shown on the component I/O flasher

Scope Traces

This property is of type True or false and can be referenced with the variable name cal_uart::ScopeTraces.

Selects if the scope traces are automatically added to the data recorder window or not.

   Simulation - draws an approximation of the UART data onto the scope trace.
   ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD.

Console Data

This property is of type True or false and can be referenced with the variable name cal_uart::ConsoleData.

Selects if the console data is automatically generated or not

Console Columns

This property is of type Unsigned integer and can be referenced with the variable name cal_uart::ConsoleColumns.

Number of characters that can be displayed on a single line of the console.

Data Source

This property is of type Fixed list of ints and can be referenced with the variable name cal_uart::DataSource.

Simulation data source used to allow the component to connect to various remote devices

   Nothing - Simulation data is ignored
   COM port - Routes the communication data to and from a physical or virtual COM port 
   Injector - Routes the communication data via a data injector component on the Panel.