Difference between revisions of "Component: Output Digital Pin (DSP)"
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− | + | {| style="width:50%" | |
− | |||
− | {| | ||
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− | | width="20%" style="color: gray;" | Author | + | | width="20%" style="color:gray;" | Author |
| Matrix Ltd | | Matrix Ltd | ||
|- | |- | ||
− | | width="20%" style="color: gray;" | Version | + | | width="20%" style="color:gray;" | Version |
− | | 1.2 | + | | 1.2 |
|- | |- | ||
− | | width="20%" style="color: gray;" | Category | + | | width="20%" style="color:gray;" | Category |
| DSP | | DSP | ||
|} | |} | ||
+ | ==Output Digital Pin component== | ||
+ | Allows the values from a buffer to be passed directly to a digital output pin based on a defined threshold. | ||
− | == | + | ==Detailed description== |
− | + | ||
+ | ''No detailed description exists yet for this component'' | ||
==Examples== | ==Examples== | ||
+ | |||
+ | |||
''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' | ||
Line 24: | Line 27: | ||
==Downloadable macro reference== | ==Downloadable macro reference== | ||
− | === | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | Takes the value from the connected DSP buffer and outputs to the selected pin based on the selected threshold values. | + | |- |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetPin''' | ||
+ | |- | ||
+ | | colspan="2" | Takes the value from the connected DSP buffer and outputs to the selected pin based on the selected threshold values. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :'' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetInt''' | ||
+ | |- | ||
+ | | colspan="2" | Returns a value from the specified buffer and scales it appropriatley if required. Auto increments the read location. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | ''' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | + | |- | |
− | :'' | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetByteArray''' | ||
+ | |- | ||
+ | | colspan="2" | Returns an array of values from the specified buffer and scales it appropriatley if required. Auto increments the read location. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Data | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Count | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetByte''' | ||
+ | |- | ||
+ | | colspan="2" | Returns a value from the specified buffer and scales it appropriatley if required. Auto increments the read location. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
==Property reference== | ==Property reference== | ||
− | |||
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |
− | + | |- | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]] | |
− | + | | width="90%" | Connect To | |
− | + | |- | |
− | + | | colspan="2" | | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] | |
− | + | | width="90%" | Output Pin | |
− | + | |- | |
− | + | | colspan="2" | | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | |
− | + | | width="90%" | Threshold Value | |
− | Sets the level at which the pin goes into the active state. | + | |- |
− | + | | colspan="2" | Sets the level at which the pin goes into the active state. >= the threshold the pin will be in the active state. < the threshold the pin will be in the none active state. | |
− | >= the threshold the pin will be in the active state. | + | |- |
− | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | |
− | < the threshold the pin will be in the none active state. | + | | width="90%" | Pin State |
− | + | |- | |
− | + | | colspan="2" | Selects the output level to use when the pin is in the active state. Active High - Pin will pull to VCC (high) when active and pull to VSS (low) when none active. Active Low - Pin will pull to VSS (low) when active and pull to VCC (high) when none active. | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]] | |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Connections''' | |
− | Selects the output level to use when the pin is in the active state. | + | |- |
− | + | |- | |
− | Active High - Pin will pull to VCC (high) when active and pull to VSS (low) when none active. | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]] |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Simulations''' | |
− | Active Low - Pin will pull to VSS (low) when active and pull to VCC (high) when none active. | + | |- |
+ | |} |
Revision as of 18:58, 16 November 2021
Author | Matrix Ltd |
Version | 1.2 |
Category | DSP |
Contents
Output Digital Pin component
Allows the values from a buffer to be passed directly to a digital output pin based on a defined threshold.
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
![]() |
SetPin |
Takes the value from the connected DSP buffer and outputs to the selected pin based on the selected threshold values. | |
![]() |
Return |
![]() |
GetInt |
Returns a value from the specified buffer and scales it appropriatley if required. Auto increments the read location. | |
![]() |
Return |
![]() |
GetByteArray |
Returns an array of values from the specified buffer and scales it appropriatley if required. Auto increments the read location. | |
![]() |
Data |
![]() |
Count |
![]() |
Return |
![]() |
GetByte |
Returns a value from the specified buffer and scales it appropriatley if required. Auto increments the read location. | |
![]() |
Return |