Difference between revisions of "Component: GLCD Textfield (Graphical Library)"
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==Examples== | ==Examples== | ||
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| colspan="2" | Enter the number or variable to print to the display | | colspan="2" | Enter the number or variable to print to the display | ||
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Revision as of 13:32, 17 November 2021
Author | Matrix TSL |
Version | 1.2 |
Category | Graphical Library |
Contents
GLCD Textfield component
A component to simplify the process of drawing text to a graphical display. Allows the graphical LCD to be used more like a standard alphanumeric display. Compatible with the Graphical LCDs.
Detailed description
No detailed description exists yet for this component
Examples
Example program showing how to use the component with a graphical display.
Downloadable macro reference
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Clear |
Clears all text from the display | |
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Return |
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PrintString |
Prints a string of ASCII characters to the display | |
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Text |
Enter the text or variable to print to the display | |
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Return |
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PrintASCII |
Prints a single ASCII character to the display | |
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Character |
Holds an ASCII value e.g. 'A' | |
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Return |
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PrintNumber |
Prints a number to the display as an ASCII string | |
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Number |
Enter the number or variable to print to the display | |
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Return |
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ClearLine |
Clears a single line of text from the display | |
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Line |
Line to clear. Range 0 to CharacterHeight - 1 | |
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Return |
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GetCursorPosition |
Gets the current pixel position of the cursor within the coordinate space | |
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Axis |
0=X, 1=Y | |
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Return |