Difference between revisions of "Component: Motion Helper (Misc)"
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| colspan="2" | Decide what action to take when simulation stops. No Action - Animation is paused, continues from this position when simulation restarts Return to start - all object returned to their start positions, current speed resumes on simulation start. Clear speeds - objects retain their position, but speed is set to zero. Return and clear - objects return to start position and have theri speed set to zero. | | colspan="2" | Decide what action to take when simulation stops. No Action - Animation is paused, continues from this position when simulation restarts Return to start - all object returned to their start positions, current speed resumes on simulation start. Clear speeds - objects retain their position, but speed is set to zero. Return and clear - objects return to start position and have theri speed set to zero. | ||
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Latest revision as of 17:26, 9 November 2022
Author | Matrix Ltd |
Version | 1.1 |
Category | Misc |
Contents
Motion Helper component
Helper for building components which require simulation of constant motion. Linked objects can be issued speed and acceleration parameters, and will then be animated automatically until another command is issued. The helper can control motion for up to four objects simultaneously, all with their own discrete motion settings.
Component Pack
FREE
Detailed description
No detailed description exists yet for this component
Examples
Example showing how to use the motion helper component to easily assign motion to items on the panel.
Motion
Downloadable macro reference
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UnregisterTarget |
Remove a target from the list of links. | |
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Target |
Handle of the object to remove | |
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Return |
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UnregisterAll |
Totally clear the list of registered objects | |
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Return |