Returns the ASCII value of character idx of the Response string.
- Byte
idx
Needs to be a equal to or less than the string length of the response in order to retrieve a valid character.
- Byte
Return
SendScript
Sends Script idx
Note that the general property Number of Scripts needs to be set so that it allows the scripts to be accessed and sent.
Returns 0 for success and 1 for error
- Byte
idx
Refers to the Script page to send (1-4).
- Byte
Return
SendCommand
Sends the command buffer.
Returns 1 for success in sending the command.
Returns 0 for errors.
- Byte
ExpectEcho
Remote module automatically echos back data: 1 = On (Expect echo), 0 = off
- Byte
SendCR
Automatically adds \n to the end of the command data: 1 = append CR, 0 = no CR.
- Byte
Return
CreateCommandString
Assigns a string of characters to the Command buffer.
Returns 1 for success in adding the characters to the buffer.
Returns 0 for errors, including Buffer overflow.
- String
Data
This parameter may be returned back to the caller
- Byte
Return
Component Property Reference
Properties
Command Buffer Size
Maximum number of bytes that can be stored in the outgoing command buffer.
Response Buffer Size
Maximum number of bytes that can be stored in the incoming response buffer.
Script Count
Controls how many AT scripts are stored into non-volatile memory
Connections
Channel
UART Channel selector
Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels.
Hardware channels use the selected peripheral on-board the target microcontroller.