Difference between revisions of "API Panel.Collision.GetSingleAxis"
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Jump to navigationJump to search|  (XML import of API auto-gen) |  (XML import) | ||
| Line 2: | Line 2: | ||
| Tests whether an object collides with a position | Tests whether an object collides with a position | ||
| + | <div style="width:25%; float:right" class="toc"> | ||
| + | ===Class hierarchy=== | ||
| + | :Panel | ||
| + | ::Collision | ||
| + | :::GetSingleAxis | ||
| + | </div> | ||
| + | __TOC__ | ||
| − | + | ==Parameters== | |
| ''[[Variable types|HANDLE]] Pos'' | ''[[Variable types|HANDLE]] Pos'' | ||
| :A component or position to focus the collision around | :A component or position to focus the collision around | ||
| Line 26: | Line 33: | ||
| :''The default value for this parameter is: '''''0''' | :''The default value for this parameter is: '''''0''' | ||
| − | + | ==Return value== | |
| [[Variable types|BOOL]] | [[Variable types|BOOL]] | ||
| No additional information | No additional information | ||
| − | + | ==Detailed description== | |
| ''No additional information'' | ''No additional information'' | ||
| − | + | ==Examples== | |
| − | + | ===Calling in a calculation=== | |
| * Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
| − | * Add to a calculation icon: <pre class="brush:[ | + | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre> | 
Revision as of 16:23, 11 May 2013
<sidebar>API contents</sidebar> Tests whether an object collides with a position
Class hierarchy
- Panel
- Collision
- GetSingleAxis
 
 
- Collision
Contents
Parameters
HANDLE Pos
- A component or position to focus the collision around
HANDLE Test
- An object to test collisions with
FLOAT X
- This parameter is returned back to the caller
- Local or world-space X to return
FLOAT Y
- This parameter is returned back to the caller
- Local or world-space Y to return
FLOAT Z
- This parameter is returned back to the caller
- Local or world-space Z to return
HANDLE TargetSpace
- The target space to calculate X,Y,Z in
- The default value for this parameter is: 0
Return value
No additional information
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon: result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace) 
