Difference between revisions of "Bot test"

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==GSM (EB066, Generic AT) component==
+
==Bluetooth (EB024, Generic AT) component==
Low level routines for controlling a standard AT GSM / GPRS interface Also available in the form of the EB066 GSM E-block.
+
Low level routines for controlling a standard AT Bluetooth interface. Also available in the form of the EB024 Bluetooth E-block.
 +
 
 +
==Detailed description==
 +
 
 +
''No detailed description exists yet for this component''
  
 
==Examples==
 
==Examples==
  
  
{{Fcfile|GSM_Test.fcfx|GSM Example}}
+
===Making a device discoverable===
Example should show the following on the display on the panel and on the hardware.
+
 
 +
Example program to set up the Bluetooth module to be discoverable with a pair key. Any data received is then output onto the LCD component. You can connect to the Bluetooth device using a PC with Bluetooth connection and using software such as Flowcode 6, RealTerm or HyperTerminal. Alternatively you can connect using a smart phone running a terminal emulator app or via another embedded Bluetooth board.
 +
{{Fcfile|BluetoothDiscover.fcfx|Bluetooth Discover}}
 +
Script 1 contains the AT commands to setup the Bluetooth device to be discoverable with pair key "1234".
  
[[File:GSMPan.jpg]]
+
[[File:DiscoverableScript.jpg]]
  
  
The AT injector component allows us to simulate the response of the GSM module.
+
===Searching for a device===
  
[[File:GSMInject.jpg]]
+
Example program to scan for local discoverable Bluetooth devices. For each device found the MAC address is displayed on to the LCD.
 +
{{Fcfile|BluetoothInquire.fcfx|Bluetooth Inquiry}}
 +
===Connecting to a device===
  
 +
Example program to connect to a specific Bluetooth device address and send data to the device.
 +
{{Fcfile|BluetoothConnect.fcfx|Bluetooth Connect}}
 +
The device MAC address is specified using the "CreateCommandString" and "SendCommand" macros.
  
 +
[[File:ConnectToMAC.jpg]]
  
==Downloadable macro reference==
 
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DialNumber'''
 
|-
 
| colspan="2" | Performs a standard voice call by dialling the number specified. Returns 0 for call in progress and 255 for no response. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Number
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 +
==Downloadable macro reference==
  
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTextString'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''StringRead'''
 
|-
 
|-
| colspan="2" | Collects the text message data from an incoming text message. 
+
| colspan="2" | Returns the ASCII value of character idx of the Response string. 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | NumBytes
+
| width="90%" | idx
 
|-
 
|-
| colspan="2" |  
+
| colspan="2" | Needs to be a equal to or less than the string length of the response in order to retrieve a valid character. 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendString'''
 
|-
 
| colspan="2" | Sends a string to the GSM module.  
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" | Text
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
Line 91: Line 70:
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendScript'''
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendScript'''
 
|-
 
|-
| colspan="2" | Send an AT command script. Returns 0 for fail, 1 for success and 255 for unrecognised script idx. 
+
| colspan="2" | Sends Script idx  Note that the general property Number of Scripts needs to be set so that it allows the scripts to be accessed and sent. Returns 0 for success and 1 for error  
 
|-
 
|-
 
|-
 
|-
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| width="90%" | idx
 
| width="90%" | idx
 
|-
 
|-
| colspan="2" |  
+
| colspan="2" | Refers to the Script page to send (1-4). 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
Line 109: Line 88:
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
 
|-
 
|-
| colspan="2" | Sends a command string to the GSM module. 0 = Command sent ok, 255 = No Reply 
+
| colspan="2" | Sends the command buffer. Returns 1 for success in sending the command. Returns 0 for errors. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Command
+
| width="90%" | ExpectEcho
 
|-
 
|-
| colspan="2" |  
+
| colspan="2" | Remote module automatically echos back data: 1 = On (Expect echo), 0 = off 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | SendCR
 
| width="90%" | SendCR
 
|-
 
|-
| colspan="2" |  
+
| colspan="2" | Automatically adds \n to the end of the command data: 1 = append CR, 0 = no CR. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
Line 130: Line 109:
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AnswerIncomingCall'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateCommandString'''
 
|-
 
|-
| colspan="2" | Answers the phone for an incoming type call. Returns 0 for success and 255 for failure. 
+
| colspan="2" | Assigns a string of characters to the Command buffer. Returns 1 for success in adding the characters to the buffer. Returns 0 for errors, including Buffer overflow. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | Data
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTextNumber'''
 
|-
 
| colspan="2" | Collects the sender's phone number from an incoming text message. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | NumBytes
 
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
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|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''HangUpCall'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''StringReceive'''
 
|-
 
|-
| colspan="2" | Ends a voice based call. Returns 0 for success and 255 for failure. 
+
| colspan="2" | Checks for a response string. Returns the length of the response string if one is present otherwise returns 0.  
 
|-
 
|-
 
|-
 
|-
Line 174: Line 140:
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadString'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CreateCommand'''
 
|-
 
|-
| colspan="2" | Copies the data from the data string array to a local string variable 
+
| colspan="2" | Adds a single characters to the end of the Command buffer. Returns 1 for success in adding the characters to the buffer. Returns 0 for errors, including Buffer overflow. 
 
|-
 
|-
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | NumBytes
+
| width="90%" | Character
 
|-
 
|-
| colspan="2" |  
+
| colspan="2" | ASCII value or single character, 
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] -  
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
Line 192: Line 158:
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendTextMessage'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Send_byte'''
 
|-
 
|-
| colspan="2" | Sends the text message data specified to the number specified using the SMS protocol. Returns 0 for success and 255 for failure. 
+
| colspan="2" |  
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Number
+
| width="90%" | ByteVal
 
|-
 
|-
 
| colspan="2" |  
 
| colspan="2" |  
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Message
 
|-
 
| colspan="2" |  
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
Line 215: Line 176:
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''StringReceive'''
+
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitForResponse'''
 
|-
 
|-
| colspan="2" | Attempts to receive a string from the GSM modem. 
+
| colspan="2" | Waits for a response message of type response_code for timeout ms. Returns: 0 for a Response of type response_code 255 (0xFF) for a timeout or invalid response Response string length for any Response not of type response_code 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
+
| width="90%" | response_code
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
 
|-
 
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
+
| colspan="2" | 1:OK / 2:ERROR / 3:CONNECT / 4:NO CARRIER / 5:AUDIO / 6:PAIR / 7:RING 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DeleteAllMessages'''
 
 
|-
 
|-
| colspan="2" | Removes all pending text messages from the GSM module. Returns 0 for success and 255 for fail. 
+
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
|-
+
| width="90%" | timeout
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckNetworkStatus'''
 
|-
 
| colspan="2" | Returns the state of the GSM network. 0 = Not connected, 1 = connected, 255 = no reply from GSM. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckForIncoming'''
 
|-
 
| colspan="2" | Checks to see if any incoming phone call or SMS message. 0 = Nothing, 1 = Text Received, 2 = Phone Ringing 
 
 
|-
 
|-
 +
| colspan="2" | The timeout value will need to set to allow sufficient time for the response to arrive. 
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
 
|-
 
|-
| colspan="2" | Sets up the GSM module. Returns 0 for OK, 255 for no reply and 254 for command fail. 
+
| colspan="2" | Required to be used whenever the Bluetooth component is used in a program. Initialises the Bluetooth component ready for use. 
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
+
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
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|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| width="90%" | Expect Echo
+
| width="90%" | Command Buffer Size
 
|-
 
|-
| colspan="2" | Sets if we expect an echo of any data we send out to the GSM modem. Most AT type modems (e.g. GSM modules) will automatically echo back incoming data. 
+
| colspan="2" | Maximum number of bytes that can be stored in the outgoing command buffer. 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| width="90%" | String Array Size
+
| width="90%" | Response Buffer Size
|-
 
| colspan="2" | Amount of RAM memory to dedicate to receiving responces from the GSM 
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Message Array Size
 
 
|-
 
|-
| colspan="2" | Amount of RAM memory to dedicate to storing the last SMS message received by the GSM. 
+
| colspan="2" | Maximum number of bytes that can be stored in the incoming response buffer. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Script Count
 
| width="90%" | Script Count
 
|-
 
|-
| colspan="2" | Maximum number of scripts to store in the device's ROM 
+
| colspan="2" | Controls how many AT scripts are stored into non-volatile memory 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
| width="90%" | Script1
+
| width="90%" | Script 1
 
|-
 
|-
| colspan="2" | ASCII based AT command data stored in ROM and used when sending script 1 
+
| colspan="2" | Data to send for script 0, each command should be terminated with a carriage return 
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-conn-icon.png]]
Line 350: Line 277:
 
|-
 
|-
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| width="90%" | Label
+
| width="90%" | Console Columns
 
|-
 
|-
| colspan="2" | Textual label shown on the component I/O flasher 
+
| colspan="2" | Number of characters that can be displayed on a single line of the console. 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="90%" | Scope Traces
 
|-
 
| colspan="2" | Selects if the scope traces are automatically added to the data recorder window or not.    Simulation - draws an approximation of the UART data onto the scope trace.    ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. 
 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
Line 365: Line 287:
 
| colspan="2" | Selects if the console data is automatically generated or not 
 
| colspan="2" | Selects if the console data is automatically generated or not 
 
|-
 
|-
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
+
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Console Columns
+
| width="90%" | Scope Traces
 
|-
 
|-
| colspan="2" | Number of characters that can be displayed on a single line of the console. 
+
| colspan="2" | Selects if the scope traces are automatically added to the data recorder window or not.    Simulation - draws an approximation of the UART data onto the scope trace.    ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. 
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
Line 374: Line 296:
 
|-
 
|-
 
| colspan="2" | Simulation data source used to allow the component to connect to various remote devices    Nothing - Simulation data is ignored    COM port - Routes the communication data to and from a physical or virtual COM port      API - Routes the communication data via a data API component on the Panel. 
 
| colspan="2" | Simulation data source used to allow the component to connect to various remote devices    Nothing - Simulation data is ignored    COM port - Routes the communication data to and from a physical or virtual COM port      API - Routes the communication data via a data API component on the Panel. 
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 +
| width="90%" | API
 +
|-
 +
| colspan="2" | Selects whichAPI component to route the communication data via. Add API components to the panel before they will be available in this list. API components are available from the Comms component category. 
 
|}
 
|}

Latest revision as of 13:33, 31 August 2021

Author Matrix Ltd.
Version 2.0
Category Wireless


Bluetooth (EB024, Generic AT) component

Low level routines for controlling a standard AT Bluetooth interface. Also available in the form of the EB024 Bluetooth E-block.

Detailed description

No detailed description exists yet for this component

Examples

Making a device discoverable

Example program to set up the Bluetooth module to be discoverable with a pair key. Any data received is then output onto the LCD component. You can connect to the Bluetooth device using a PC with Bluetooth connection and using software such as Flowcode 6, RealTerm or HyperTerminal. Alternatively you can connect using a smart phone running a terminal emulator app or via another embedded Bluetooth board. FC6 Icon.png Bluetooth Discover Script 1 contains the AT commands to setup the Bluetooth device to be discoverable with pair key "1234".

DiscoverableScript.jpg


Searching for a device

Example program to scan for local discoverable Bluetooth devices. For each device found the MAC address is displayed on to the LCD. FC6 Icon.png Bluetooth Inquiry

Connecting to a device

Example program to connect to a specific Bluetooth device address and send data to the device. FC6 Icon.png Bluetooth Connect The device MAC address is specified using the "CreateCommandString" and "SendCommand" macros.

ConnectToMAC.jpg


Downloadable macro reference

Fc9-comp-macro.png StringRead
Returns the ASCII value of character idx of the Response string. 
Fc9-u8-icon.png - BYTE idx
Needs to be a equal to or less than the string length of the response in order to retrieve a valid character. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png SendScript
Sends Script idx Note that the general property Number of Scripts needs to be set so that it allows the scripts to be accessed and sent. Returns 0 for success and 1 for error  
Fc9-u8-icon.png - BYTE idx
Refers to the Script page to send (1-4). 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png SendCommand
Sends the command buffer. Returns 1 for success in sending the command. Returns 0 for errors. 
Fc9-u8-icon.png - BYTE ExpectEcho
Remote module automatically echos back data: 1 = On (Expect echo), 0 = off 
Fc9-u8-icon.png - BYTE SendCR
Automatically adds \n to the end of the command data: 1 = append CR, 0 = no CR. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CreateCommandString
Assigns a string of characters to the Command buffer. Returns 1 for success in adding the characters to the buffer. Returns 0 for errors, including Buffer overflow. 
Fc9-string-icon.png - STRING Data
 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png StringReceive
Checks for a response string. Returns the length of the response string if one is present otherwise returns 0.  
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png CreateCommand
Adds a single characters to the end of the Command buffer. Returns 1 for success in adding the characters to the buffer. Returns 0 for errors, including Buffer overflow. 
Fc9-u8-icon.png - BYTE Character
ASCII value or single character, 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png Send_byte
 
Fc9-u8-icon.png - BYTE ByteVal
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png WaitForResponse
Waits for a response message of type response_code for timeout ms. Returns: 0 for a Response of type response_code 255 (0xFF) for a timeout or invalid response Response string length for any Response not of type response_code 
Fc9-u8-icon.png - BYTE response_code
1:OK / 2:ERROR / 3:CONNECT / 4:NO CARRIER / 5:AUDIO / 6:PAIR / 7:RING 
Fc9-u8-icon.png - BYTE timeout
The timeout value will need to set to allow sufficient time for the response to arrive. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png Initialise
Required to be used whenever the Bluetooth component is used in a program. Initialises the Bluetooth component ready for use. 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-21-icon.png Command Buffer Size
Maximum number of bytes that can be stored in the outgoing command buffer. 
Fc9-type-21-icon.png Response Buffer Size
Maximum number of bytes that can be stored in the incoming response buffer. 
Fc9-type-16-icon.png Script Count
Controls how many AT scripts are stored into non-volatile memory 
Fc9-type-11-icon.png Script 1
Data to send for script 0, each command should be terminated with a carriage return 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Channel
UART Channel selector Software channels are bit banged using generic I/O pins but are not as reliable as hardware channels. Hardware channels use the selected peripheral on-board the target microcontroller. 
Fc9-type-5-icon.png TX
Pin to be used for Transmit data 
Fc9-type-5-icon.png RX
Pin to be used for Receive data 
Fc9-type-16-icon.png Use Flow Control
Flow Control (Handshake) enable or disable. On: Two I/O pins are used to control the flow of data in and out of the device. Off: Flow control is disabled. 
Fc9-type-16-icon.png Baud Options
Baud rate option selector 
Fc9-type-14-icon.png Baud Rate
 
Fc9-conn-icon.png Simulations
Fc9-type-21-icon.png Console Columns
Number of characters that can be displayed on a single line of the console. 
Fc9-type-7-icon.png Console Data
Selects if the console data is automatically generated or not 
Fc9-type-7-icon.png Scope Traces
Selects if the scope traces are automatically added to the data recorder window or not. Simulation - draws an approximation of the UART data onto the scope trace. ICT - sets up the scope trace for incoming data and adds UART packet decoding at the correct BAUD. 
Fc9-type-16-icon.png Data Source
Simulation data source used to allow the component to connect to various remote devices Nothing - Simulation data is ignored COM port - Routes the communication data to and from a physical or virtual COM port API - Routes the communication data via a data API component on the Panel. 
Fc9-type-16-icon.png API
Selects whichAPI component to route the communication data via. Add API components to the panel before they will be available in this list. API components are available from the Comms component category.