Difference between revisions of "Component: Joystick (Sparkfun Quiic) (Analog Input)"
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==Joystick (Sparkfun Quiic) component== | ==Joystick (Sparkfun Quiic) component== | ||
An XY sprung joystick with click switch allowing for easy user input control. Connected using I2C bus. | An XY sprung joystick with click switch allowing for easy user input control. Connected using I2C bus. | ||
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+ | ==Component Pack== | ||
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+ | FREE | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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Revision as of 16:25, 7 January 2022
Author | Matrix TSL |
Version | 1.0 |
Category | Analog Input |
Contents
Joystick (Sparkfun Quiic) component
An XY sprung joystick with click switch allowing for easy user input control. Connected using I2C bus.
Component Pack
FREE
Detailed description
No detailed description exists yet for this component
Examples
There is a detailed walk through of the scenario detailed at the link below to go with this component.
Downloadable macro reference
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CheckButton |
Checks to see if the button has been pressed since the last read of CheckButton or ReadButton. | |
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Return |
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ReadAxis |
Reads a single axis of the joystick and returns as a signed integer value. | |
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Axis |
Range 0-1 Where 0=X, 1=Y | |
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Type |
0 = Signed (-512 to 511), 1 = Unsigned (0 to 1023) | |
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Return |
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ReadButton |
Checks to see if the button is currently pressed | |
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Return |
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Initialise |
Initialises the I2C bus ready for communications with the module. | |
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Return |