Difference between revisions of "Component: Hall Effect Digital (Magnetic)"
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Simple digital hall effect on off switch triggered by the proximity of another object. | Simple digital hall effect on off switch triggered by the proximity of another object. | ||
− | ==Component | + | ==Component Source Code== |
− | + | Please click here for the component source code: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_HallEffect_Digital.fcfx FC_Comp_Source_HallEffect_Digital.fcfx] | |
==Detailed description== | ==Detailed description== | ||
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''No detailed description exists yet for this component'' | ''No detailed description exists yet for this component'' | ||
==Examples== | ==Examples== | ||
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| colspan="2" | Select the pin state that will indicate that an object has been detected. | | colspan="2" | Select the pin state that will indicate that an object has been detected. | ||
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Revision as of 17:47, 9 November 2022
Author | Matrix Ltd |
Version | 1.1 |
Category | Magnetic |
Contents
Hall Effect Digital component
Simple digital hall effect on off switch triggered by the proximity of another object.
Component Source Code
Please click here for the component source code: FC_Comp_Source_HallEffect_Digital.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Sample program using the EBM011 - Hall Effect sensor
Reads the sensor and displays output on LED D7.
EBM011 Example
Downloadable macro reference
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ReadState |
Get the current collision state. The 'Polarity' property will affect whether a collision is represented by a high or low state. | |
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