Difference between revisions of "API System.ReleaseEvent"
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| − | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
| − | + | |- | |
| − | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |
| − | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReleaseEvent''' | |
| − | === | + | |- | 
| − | [[ | + | | colspan="2" | Releases a previously claimed an event message by name, returns true if released  | 
| − | : | + | |- | 
| − | + | |- | |
| − | + | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | |
| − | + | | width="90%" | Target | |
| − | == | + | |- | 
| − | [[ | + | | colspan="2" | The component that would usually recieve the event  | 
| − | + | |- | |
| − | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | |
| − | [[ | + | | width="90%" | MsgName | 
| − | + | |- | |
| − | + | | colspan="2" | The quoted class.name formatted name of the event to release  | |
| − | + | |- | |
| − | == | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | 
| − | [[ | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | 
| − | + | |} | |
| − | |||
Revision as of 11:42, 16 January 2023
Detailed description
No additional information
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon: result = ::System.ReleaseEvent(target, "msgname") 
No additional examples




