Difference between revisions of "API Component.GetSolid"
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− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | Gets whether a component is checked in collision detections | + | |- |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSolid''' | ||
+ | |- | ||
+ | | colspan="2" | Gets whether a component is checked in collision detections | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | ||
+ | | width="90%" | Target | ||
+ | |- | ||
+ | | colspan="2" | The component to read the state from | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
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− | == | + | ==Detailed description== |
− | + | A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests. | |
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==Examples== | ==Examples== |
Latest revision as of 11:54, 16 January 2023
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GetSolid |
Gets whether a component is checked in collision detections | |
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Target |
The component to read the state from | |
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Return |
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Component.GetSolid(target)