Difference between revisions of "API Component.GetSolid"
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* Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetSolid(target)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::Component.GetSolid(target)</pre> | ||
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Latest revision as of 11:54, 16 January 2023
| GetSolid | |
| Gets whether a component is checked in collision detections | |
| Target | |
| The component to read the state from | |
| Return | |
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Declare a variable 'result' of type BOOL
- Add to a calculation icon:
result = ::Component.GetSolid(target)