Difference between revisions of "API Sound.GetVolume"
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| − | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
| − | Gets the volume of playbacks for this sound in the range 0 to 1 | + | |- |
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetVolume''' | ||
| + | |- | ||
| + | | colspan="2" | Gets the volume of playbacks for this sound in the range 0 to 1 | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | ||
| + | | width="90%" | Sounds | ||
| + | |- | ||
| + | | colspan="2" | The handle of the sound object to read | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
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| − | == | + | ==Detailed description== |
| − | + | The volume returned is specific to the specified handle, and affects all sounds played through this channel. | |
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==Examples== | ==Examples== | ||
Latest revision as of 11:55, 16 January 2023
| GetVolume | |
| Gets the volume of playbacks for this sound in the range 0 to 1 | |
| Sounds | |
| The handle of the sound object to read | |
| Return | |
Detailed description
The volume returned is specific to the specified handle, and affects all sounds played through this channel.
Examples
Calling in a calculation
- Declare a variable 'result' of type FLOAT
- Add to a calculation icon:
result = ::Sound.GetVolume(sounds)