Difference between revisions of "API System.DeleteHandle"
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| − | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
| − | Deletes any handle created by the component | + | |- | 
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DeleteHandle''' | ||
| + | |- | ||
| + | | colspan="2" | Deletes any handle created by the component  | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | ||
| + | | width="90%" | Handle | ||
| + | |- | ||
| + | | colspan="2" | The handle of some component-created object  | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| − | === | + | ==Detailed description== | 
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| − | + | ==Examples== | |
| − | + | ===Calling in a calculation=== | |
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| * Declare a variable 'result' of type BOOL | * Declare a variable 'result' of type BOOL | ||
| − | * Add to a calculation icon: <pre class="brush:[ | + | * Add to a calculation icon: <pre class="brush:[cpp]">result = ::System.DeleteHandle(handle)</pre> | 



