Difference between revisions of "Component: Combo Board (EB083) (E-blocks 1)"
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− | {| | ||
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− | | width="20%" style="color: gray;" | Author | + | | width="20%" style="color:gray;" | Author |
| Matrix TSL | | Matrix TSL | ||
|- | |- | ||
− | | width="20%" style="color: gray;" | Version | + | | width="20%" style="color:gray;" | Version |
− | | 1.0 | + | | 1.0 |
|- | |- | ||
− | | width="20%" style="color: gray;" | Category | + | | width="20%" style="color:gray;" | Category |
| E-blocks 1 | | E-blocks 1 | ||
|} | |} | ||
+ | ==Combo Board component== | ||
+ | A component to drive the EB083 Combo board including LEDs, Switches, LCD, 7-Segs and analogue inputs. | ||
+ | |||
+ | ==Component Source Code== | ||
− | + | Please click here for the component source code: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_EB086_DEMO.fcfx FC_Comp_Source_EB086_DEMO.fcfx] | |
− | + | ||
− | + | ==Detailed description== | |
+ | |||
+ | ''No detailed description exists yet for this component'' | ||
==Examples== | ==Examples== | ||
+ | |||
+ | |||
The following files provide examples of how to use this component: | The following files provide examples of how to use this component: | ||
Line 37: | Line 43: | ||
==Downloadable macro reference== | ==Downloadable macro reference== | ||
− | === | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | + | |- | |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowDigit''' | ||
+ | |- | ||
+ | | colspan="2" | Displays a digit on the 7-seg display | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Digit | ||
+ | |- | ||
+ | | colspan="2" | Which of the digits to change (0 - 3) | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Value | ||
+ | |- | ||
+ | | colspan="2" | The value to display (0 - 9) | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | DecimalPoint | ||
+ | |- | ||
+ | | colspan="2" | Decides if the decimal point is lit | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :'' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFormattedNumber''' | ||
+ | |- | ||
+ | | colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | Number | ||
+ | |- | ||
+ | | colspan="2" | Enter the number or variable to print to the LCD | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
+ | | width="90%" | Format | ||
+ | |- | ||
+ | | colspan="2" | 0=Signed, 1=Unsigned | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | ''' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RemapCharacter''' | ||
+ | |- | ||
+ | | colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | RemapIdx | ||
+ | |- | ||
+ | | colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1) | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | SearchCharacter | ||
+ | |- | ||
+ | | colspan="2" | Character to look for a replace | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | ReplacementCharacter | ||
+ | |- | ||
+ | | colspan="2" | New character value to use in place of the search character. | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ScrollDisplay''' | ||
+ | |- | ||
+ | | colspan="2" | Scrolls the display left or right by a number of given positions. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Position | ||
+ | |- | ||
+ | | colspan="2" | Holds the number of positions to shift the display | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Direction | ||
+ | |- | ||
+ | | colspan="2" | 0 = left, 1 = right | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
− | ''' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetPort''' | ||
+ | |- | ||
+ | | colspan="2" | Sets the state of a single port | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Bank | ||
+ | |- | ||
+ | | colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Value | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_SetLEDState''' | ||
+ | |- | ||
+ | | colspan="2" | Sets the state of a single LED | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Bank | ||
+ | |- | ||
+ | | colspan="2" | 0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | LED | ||
+ | |- | ||
+ | | colspan="2" | 0 = LED0, 7 = LED7 | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | State | ||
+ | |- | ||
+ | | colspan="2" | 0 = Off, 1 = On | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :'' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintFloat''' | ||
+ | |- | ||
+ | | colspan="2" | Print a Float number rounded up to a specified amount of decimal places. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
+ | | width="90%" | Number | ||
+ | |- | ||
+ | | colspan="2" | Enter the number or variable to print to the LCD | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | DecimalPlaces | ||
+ | |- | ||
+ | | colspan="2" | Enter how many decimal places to round up to (1 - 6) | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | === | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | + | |- | |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetPort''' | ||
+ | |- | ||
+ | | colspan="2" | Reads the state of a single port | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Bank | ||
+ | |- | ||
+ | | colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :[[ | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | ::0 = | + | |- |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Cursor''' | ||
+ | |- | ||
+ | | colspan="2" | Moves the cursor on the LCD Display | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | x | ||
+ | |- | ||
+ | | colspan="2" | Set the cursor position in the X plane, 0 is the left most cell | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | y | ||
+ | |- | ||
+ | | colspan="2" | Set the cursor position in the Y plane, 0 is the top most cell | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Seg_ShowSegments''' | ||
+ | |- | ||
+ | | colspan="2" | Allows the individual segments of the display to be controlled. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Digit | ||
+ | |- | ||
+ | | colspan="2" | Which of the digits to change (0 - 3) | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Segments | ||
+ | |- | ||
+ | | colspan="2" | 8-bit Binary value to set the segments, bit0 = segA, bit1 = segB... | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :'' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Start''' | ||
+ | |- | ||
+ | | colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | === | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | + | |- | |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Command''' | ||
+ | |- | ||
+ | | colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | instruction | ||
+ | |- | ||
+ | | colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands. | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :[[ | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | :: | + | |- |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RAMWrite''' | ||
+ | |- | ||
+ | | colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Index | ||
+ | |- | ||
+ | | colspan="2" | Values 0 to 7 | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | d0 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | d1 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | d2 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | d3 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | d4 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | d5 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | d6 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | d7 | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsInt''' | ||
+ | |- | ||
+ | | colspan="2" | Reads one of the analogue components as an Integer value | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Channel | ||
+ | |- | ||
+ | | colspan="2" | 0 = Light Sensor, 1 = Potentiometer | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :[[ | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintString''' | ||
+ | |- | ||
+ | | colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | ||
+ | | width="90%" | Text | ||
+ | |- | ||
+ | | colspan="2" | Enter the text or variable to print to the LCD | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | === | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | + | |- | |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_ClearLine''' | ||
+ | |- | ||
+ | | colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Line | ||
+ | |- | ||
+ | | colspan="2" | The line to clear, zero being the first (top) line of the display | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | :[[ | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
− | :: | + | |- |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_GetSwitchState''' | ||
+ | |- | ||
+ | | colspan="2" | Reads the state of a single switch Returns: 0 = Switch not pressed, 1 = Switch pressed | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Bank | ||
+ | |- | ||
+ | | colspan="2" | 0 = Top Bank of Switches, 1 = Bottom Bank of Switches | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Switch | ||
+ | |- | ||
+ | | colspan="2" | 0 = SW0, 7 = SW7 | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | ''' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IO_ReadAnalogAsByte''' | ||
+ | |- | ||
+ | | colspan="2" | Reads one of the analogue components as an byte value | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Channel | ||
+ | |- | ||
+ | | colspan="2" | 0 = Light Sensor, 1 = Potentiometer | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintAscii''' | ||
+ | |- | ||
+ | | colspan="2" | Takes the ascii value for a character and prints the character | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | character | ||
+ | |- | ||
+ | | colspan="2" | Holds an ascii value. | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
− | ''' | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_PrintNumber''' | ||
+ | |- | ||
+ | | colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT | ||
+ | | width="90%" | Number | ||
+ | |- | ||
+ | | colspan="2" | Enter the number or variable to print to the LCD | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | |||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_RawSend''' | ||
+ | |- | ||
+ | | colspan="2" | Sends data to the LCD display | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | data | ||
+ | |- | ||
+ | | colspan="2" | The data byte to send to the LCD | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
+ | | width="90%" | type | ||
+ | |- | ||
+ | | colspan="2" | A boolean to indicate command type: true to write data, false to write a command | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | |||
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |
− | = | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCD_Clear''' |
− | + | |- | |
− | + | | colspan="2" | Clears the entire contents of the display. | |
− | + | |- | |
− | + | |- | |
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
− | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | |
− | + | |} | |
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==Property reference== | ==Property reference== | ||
− | |||
− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |
− | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |
− | + | |- | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | |
− | + | | width="90%" | Connection Type | |
− | + | |- | |
− | + | | colspan="2" | | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |
− | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 0 Connections | |
− | + | |- | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]] | |
− | + | | width="90%" | Bank 0 | |
− | + | |- | |
− | + | | colspan="2" | | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |
− | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bank 1 Connections | |
− | + | |- | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]] | |
− | + | | width="90%" | Bank 1 | |
− | + | |- | |
− | + | | colspan="2" | | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |
− | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Analog Connections | |
− | + | |- | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]] | |
− | + | | width="90%" | Light Sensor | |
− | + | |- | |
− | + | | colspan="2" | Light Sensor ADC channel Connected to Bank 0 pin 0 which is usually analog pin AN0. | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-6-icon.png]] | |
− | + | | width="90%" | Potentiometer | |
− | + | |- | |
− | + | | colspan="2" | Potentiometer ADC channel Connected to Bank 0 pin 1 which is usually analog pin AN1. | |
− | + | |- | |
− | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |
− | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation | |
− | + | |- | |
− | + | |- | |
− | + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | |
− | + | | width="90%" | Analog Scope Traces | |
− | + | |- | |
− | + | | colspan="2" | Controls if traces are automatically added to the data recorder window for the analogue signals on the combo board. | |
− | + | |} | |
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Revision as of 14:40, 16 January 2023
Author | Matrix TSL |
Version | 1.0 |
Category | E-blocks 1 |
Contents
Combo Board component
A component to drive the EB083 Combo board including LEDs, Switches, LCD, 7-Segs and analogue inputs.
Component Source Code
Please click here for the component source code: FC_Comp_Source_EB086_DEMO.fcfx
Detailed description
No detailed description exists yet for this component
Examples
The following files provide examples of how to use this component:
Arduino Mega 2560 & Combo Board
- This blank project consists of the Matrix EB083 Combo Board connected to an Arduino Mega 2560.
- This blank project consists of the Matrix EB093 Combo Board connected to an Arduino Uno R3.
- Note; Due to a limitation in the Arduino Uno hardware, portA6 & PortA7 are replicated from PortA5 in this template.
Downloadable macro reference
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IO_SetPort |
Sets the state of a single port | |
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Bank |
0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs | |
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Value |
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Return |
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IO_SetLEDState |
Sets the state of a single LED | |
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Bank |
0 = Top Bank of LEDs, 1 = Bottom Bank of LEDs | |
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LED |
0 = LED0, 7 = LED7 | |
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State |
0 = Off, 1 = On | |
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Return |
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IO_GetPort |
Reads the state of a single port | |
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Bank |
0 = Top Bank of Switches, 1 = Bottom Bank of Switches | |
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Return |
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LCD_Start |
Startup routine required by the hardware device. Automatically clears the display after initialising. | |
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Return |
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IO_ReadAnalogAsInt |
Reads one of the analogue components as an Integer value | |
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Channel |
0 = Light Sensor, 1 = Potentiometer | |
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Return |
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LCD_PrintString |
Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | |
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Text |
Enter the text or variable to print to the LCD | |
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Return |
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IO_ReadAnalogAsByte |
Reads one of the analogue components as an byte value | |
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Channel |
0 = Light Sensor, 1 = Potentiometer | |
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Return |
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LCD_PrintAscii |
Takes the ascii value for a character and prints the character | |
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character |
Holds an ascii value. | |
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Return |
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LCD_PrintNumber |
Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
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Number |
Enter the number or variable to print to the LCD | |
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Return |
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LCD_RawSend |
Sends data to the LCD display | |
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data |
The data byte to send to the LCD | |
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type |
A boolean to indicate command type: true to write data, false to write a command | |
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Return |
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LCD_Clear |
Clears the entire contents of the display. | |
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Return |