Difference between revisions of "Component: Beam Breaker (Light)"
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''No detailed description exists yet for this component'' | ''No detailed description exists yet for this component'' | ||
==Examples== | ==Examples== | ||
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''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' | ||
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Revision as of 14:09, 20 January 2023
Author | Matrix Ltd |
Version | 1.1 |
Category | Light |
Contents
Beam Breaker component
Automatically sets and resets a pin depending on whether a panel object breaks the 'light beam'. Can also send simulation notification events.
Component Source Code
Please click here for the component source code: FC_Comp_Source_Beam_breaker.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
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ReadState |
Get the current collision state. The 'Polarity' property will affect whether a collision is represented by a high or low state. | |
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