Difference between revisions of "Component: Switch Array (Push) 2D (Switches)"
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| ==Examples== | ==Examples== | ||
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| ''<span style="color:red;">No additional examples</span>'' | ''<span style="color:red;">No additional examples</span>'' | ||
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Revision as of 14:13, 20 January 2023
| Author | MatrixTSL | 
| Version | 1.0 | 
| Category | Switches | 
Contents
Switch Array (Push) 2D component
An array of up to eight slide switches. In embedded mode each switch is connected to a single pin of the specified port.
Component Source Code
Please click here for the component source code: FC_Comp_Source_Switch_Array_Push_2dgi.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
|   | ReadState | 
| Read the state of the switch at the given index. | |
|  - BYTE | Index | 
| The switch to read the status of. | |
|  - BOOL | Return | 
|   | WaitUntilHigh | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 
|   | ReadAll | 
| Reads all of the switches at once, returning a byte containing one bit per switch. | |
|  - BYTE | Return | 
|   | WaitUntilLow | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 








