Difference between revisions of "Component: Wood Gate (Misc Shapes)"

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==Component Source Code==
 
==Component Source Code==
  
Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_SimpleGate.fcfx FC_Comp_Source_SimpleGate.fcfx]
+
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_SimpleGate.fcfx FC_Comp_Source_SimpleGate.fcfx]
  
 
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_SimpleGate.fcfx FC_Comp_Source_SimpleGate.fcfx]
 
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_SimpleGate.fcfx FC_Comp_Source_SimpleGate.fcfx]
  
 
==Detailed description==
 
==Detailed description==
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 +
  
  
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==Examples==
 
==Examples==
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 +
  
  
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==Macro reference==
 
==Macro reference==
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlGate'''
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|-
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| colspan="2" | Allows the gate to be opened or closed. 
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|-
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|-
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| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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| width="90%" | State
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|-
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| colspan="2" | 0 = Closed, 1 = Open 
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|-
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| width="90%" style="border-top: 2px solid #000;" | ''Return''
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|}
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 +
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckGate'''
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|-
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| colspan="2" | Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open 
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|-
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|-
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" style="border-top: 2px solid #000;" | ''Return''
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|}
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 +
 +
 +
 +
==Property reference==
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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|-
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|-
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| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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| width="90%" | Default State
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|-
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| colspan="2" | Sets the default state of the gate when simulation starts. 
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|-
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| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
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| width="90%" | Color
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|-
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| colspan="2" |  
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|}==Macro reference==
  
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"

Revision as of 09:59, 27 January 2023

Author Matrix TSL
Version 1.0
Category Misc Shapes


Wood Gate component

A simple gate that can be opened and closed via simulation macros. Used to control the flow of objects in the Flowcode simulator.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_SimpleGate.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_SimpleGate.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Macro reference

Fc9-comp-macro.png ControlGate
Allows the gate to be opened or closed. 
Fc9-bool-icon.png - BOOL State
0 = Closed, 1 = Open 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png CheckGate
Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open 
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Default State
Sets the default state of the gate when simulation starts. 
Fc9-type-1-icon.png Color
 

==Macro reference==

Fc9-comp-macro.png ControlGate
Allows the gate to be opened or closed. 
Fc9-bool-icon.png - BOOL State
0 = Closed, 1 = Open 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png CheckGate
Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open 
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Default State
Sets the default state of the gate when simulation starts. 
Fc9-type-1-icon.png Color
 

==Macro reference==

Fc9-comp-macro.png ControlGate
Allows the gate to be opened or closed. 
Fc9-bool-icon.png - BOOL State
0 = Closed, 1 = Open 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png CheckGate
Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open 
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Default State
Sets the default state of the gate when simulation starts. 
Fc9-type-1-icon.png Color
 

==Macro reference==

Fc9-comp-macro.png ControlGate
Allows the gate to be opened or closed. 
Fc9-bool-icon.png - BOOL State
0 = Closed, 1 = Open 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png CheckGate
Determines if the gate is currently open or closed. 0 = Gate Closed, 1 = Gate Open 
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Default State
Sets the default state of the gate when simulation starts. 
Fc9-type-1-icon.png Color