Difference between revisions of "Component: Keypad (Cursor 3x3) (Keypad)"

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==Detailed description==
 
==Detailed description==
 +
 +
  
  
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''<span style="color:red;">No additional examples</span>''
 
  
==Macro reference==
 
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
+
''<span style="color:red;">No additional examples</span>''
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
 
|-
 
| colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed  is passed back to the user.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
 
|-
 
| colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 
+
==Macro reference==
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
 
|-
 
| colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
 
|-
 
| colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
 
|-
 
| colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
 
|-
 
| colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Keys
 
|-
 
| colspan="2" | Number of columns (left to right) in the array of keys. Must be a value from one to four.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Return Values
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
 
| width="90%" | ASCII
 
|-
 
| colspan="2" | A list of return values for the 'GetString' and 'GetASCII' macros.  Enter a string with one character per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
 
| width="90%" | Numbers
 
|-
 
| colspan="2" | A list of return values for the 'GetNumber' macro.  Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Output Mode
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
 
| width="90%" | Port
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Backplate Colour
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 1
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 2
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Up arrow  colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 3
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 4
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Left arrow colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 5
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 6
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
 
| width="90%" | Right arrow colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 7
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 8
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
 
| width="90%" | Down arrow colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 9
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|}==Macro reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
 
|-
 
| colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed  is passed back to the user.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
 
|-
 
| colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
 
|-
 
| colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
 
|-
 
| colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
 
|-
 
| colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
 
|-
 
| colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Keys
 
|-
 
| colspan="2" | Number of columns (left to right) in the array of keys. Must be a value from one to four.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Return Values
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
 
| width="90%" | ASCII
 
|-
 
| colspan="2" | A list of return values for the 'GetString' and 'GetASCII' macros.  Enter a string with one character per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
 
| width="90%" | Numbers
 
|-
 
| colspan="2" | A list of return values for the 'GetNumber' macro.  Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Output Mode
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
 
| width="90%" | Port
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Backplate Colour
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 1
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 2
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Up arrow  colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 3
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 4
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Left arrow colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 5
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 6
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
 
| width="90%" | Right arrow colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 7
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 8
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
 
| width="90%" | Down arrow colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 9
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|}==Macro reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
 
|-
 
| colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed  is passed back to the user.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
 
|-
 
| colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
 
|-
 
| colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
 
|-
 
| colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
 
|-
 
| colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
 
|-
 
| colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Keys
 
|-
 
| colspan="2" | Number of columns (left to right) in the array of keys. Must be a value from one to four.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Return Values
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
 
| width="90%" | ASCII
 
|-
 
| colspan="2" | A list of return values for the 'GetString' and 'GetASCII' macros.  Enter a string with one character per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-11-icon.png]]
 
| width="90%" | Numbers
 
|-
 
| colspan="2" | A list of return values for the 'GetNumber' macro.  Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1]&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Output Mode
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
 
| width="90%" | Port
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Backplate Colour
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 1
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 2
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Up arrow  colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 3
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 4
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Left arrow colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 5
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 6
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
 
| width="90%" | Right arrow colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 7
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 8
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
 
| width="90%" | Down arrow colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Button 9
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Key colour
 
|-
 
| colspan="2" | Set the colour of the key body here.  This is applied to all objects making up a key, including the background colour of any text labels.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 
| width="90%" | Label colour
 
|-
 
| colspan="2" | Set the colour for the default 'ASCII' text label on the key-cap.  This setting will be ignored if a bitmap is set for the key label.&nbsp;
 
|}==Macro reference==
 
  
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"

Revision as of 16:48, 30 January 2023

Author Matrix Ltd
Version 1.0
Category Keypad


Keypad (Cursor 3x3) component

A preset keypad component with up, down, left and right cursors, and a selection of function keys, in a 3 by 3 matrix. Return values (Index or Number) are... 0 = F1, 1 = Up, 2 = F3 3 = left, 4 = OK, 5 = right 6 = F2, 7 = down, 8 = F4. 255 = No key pressed.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_Keypad_Cursor.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_Keypad_Cursor.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Macro reference

Fc9-comp-macro.png WaitPressed
Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetAscii
Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetString
Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string. 
Fc9-string-icon.png - STRING Return


Fc9-comp-macro.png GetNumber
Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetIndex
Gets the index value for the current keypress. If no key pressed then the macro returns the value 255. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png WaitReleased
Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley. 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Dimensions
Fc9-type-16-icon.png Keys
Number of columns (left to right) in the array of keys. Must be a value from one to four. 
Fc9-conn-icon.png Return Values
Fc9-type-10-icon.png ASCII
A list of return values for the 'GetString' and 'GetASCII' macros. Enter a string with one character per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1] 
Fc9-type-11-icon.png Numbers
A list of return values for the 'GetNumber' macro. Enter a comma separated list with one integer value per key, in order of key scanning. Columns are counted first (left-to-right), then rows (direction set by the 'First Row' property) e.g. for a 2*2 grid, the order would be... [Row0, Column0], [Row0,Column1], ][Row1, Column0], [Row1, Column1] 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Output Mode
 
Fc9-type-19-icon.png Port
 
Fc9-conn-icon.png Appearance
Fc9-type-1-icon.png Backplate Colour
 
Fc9-conn-icon.png Button 1
Fc9-type-1-icon.png Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Fc9-type-1-icon.png Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Fc9-conn-icon.png Button 2
Fc9-type-1-icon.png Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Fc9-type-1-icon.png Up arrow colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Fc9-conn-icon.png Button 3
Fc9-type-1-icon.png Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Fc9-type-1-icon.png Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Fc9-conn-icon.png Button 4
Fc9-type-1-icon.png Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Fc9-type-1-icon.png Left arrow colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Fc9-conn-icon.png Button 5
Fc9-type-1-icon.png Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Fc9-type-1-icon.png Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Fc9-conn-icon.png Button 6
Fc9-type-1-icon.png Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Fc9-type-2-icon.png Right arrow colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Fc9-conn-icon.png Button 7
Fc9-type-1-icon.png Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Fc9-type-1-icon.png Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Fc9-conn-icon.png Button 8
Fc9-type-1-icon.png Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Fc9-type-2-icon.png Down arrow colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label. 
Fc9-conn-icon.png Button 9
Fc9-type-1-icon.png Key colour
Set the colour of the key body here. This is applied to all objects making up a key, including the background colour of any text labels. 
Fc9-type-1-icon.png Label colour
Set the colour for the default 'ASCII' text label on the key-cap. This setting will be ignored if a bitmap is set for the key label.