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|  | ==Detailed description== |  | ==Detailed description== | 
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|  | ==Examples== |  | ==Examples== | 
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|  | [http://www.matrixtsl.com/blog/simplified-communications-i%c2%b2c-and-spi/ Matrix Flowcode Blog: Simplified communications I2C and SPI] |  | [http://www.matrixtsl.com/blog/simplified-communications-i%c2%b2c-and-spi/ Matrix Flowcode Blog: Simplified communications I2C and SPI] | 
|  |  |  |  | 
| − | ==Macro reference==
 |  | 
|  |  |  |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
|  |  |  |  | 
| − |   | + | ==Macro reference== | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 |  | 
| − | | width="90%" | Text
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Takes the ascii value for a character and prints the character 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | character
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Allows you to print a number. This is limited to a signed-INT, -32768 to 32767 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 |  | 
| − | | width="90%" | Number
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d0
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d1
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d2
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d3
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d4
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d5
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d6
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d7
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightControl'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | State
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Line
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Moves the cursor on the LCD Display 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | x
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | instruction
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 |  | 
| − | | width="90%" | Number
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Enter the number or variable to print to the LCD 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 |  | 
| − | | width="90%" | Format
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | 0=Signed, 1=Unsigned 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScrollDisplay'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Scrolls the display left or right by a number of given positions. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | position
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | direction
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Print a Float number rounded up to a specified amount of decimal places. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 |  | 
| − | | width="90%" | Number
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Enter the number or variable to print to the LCD 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | DecimalPlaces
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Enter how many decimal places to round up to (1 - 6) 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Startup routine required by the hardware device. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetI2CAddress'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Allows the I2C device address to be dynamically changed in software without having to re-compile. Can be called before the first Start macro or at any point  after. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Address
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | New I2C Device Address excluding R/W bit - Range 0 - 127 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − | ==Property reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | I2C Config
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
 |  | 
| − | | width="90%" | LCD Address
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Channel
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Channel selection 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Baud Select
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Baud rate option selector 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 |  | 
| − | | width="90%" | Baud Rate
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Baud rate to be used 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 |  | 
| − | | width="90%" | Stop Delay
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications.  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 |  | 
| − | | width="90%" | SDA
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pin used for SDA (data signal) 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 |  | 
| − | | width="90%" | SCL
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pin used for SCL (clock signal) 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | LCD Configuration
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Rows
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Columns
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 |  | 
| − | | width="90%" | Use Backlight
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Controls if the backlight is controlled as part of the main data routine or if it is handled separately. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Component Label
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 |  | 
| − | | width="90%" | Component Label Scale
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The label scale can be change if the amout of text is too wide for the display  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 |  | 
| − | | width="90%" | Text Colour
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Specifies the initial foreground color. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 |  | 
| − | | width="90%" | Text Background
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Colour surrounding the font characters drawn on the display 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 |  | 
| − | | width="90%" | Display Background
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Colour of the background of the display 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 |  | 
| − | | width="90%" | Simulate Comms
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Allows the communications to be simulated via an injector component. 
 |  | 
| − | |}==Macro reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 |  | 
| − | | width="90%" | Text
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Takes the ascii value for a character and prints the character 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | character
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Allows you to print a number. This is limited to a signed-INT, -32768 to 32767 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 |  | 
| − | | width="90%" | Number
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d0
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d1
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d2
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d3
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d4
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d5
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d6
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d7
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightControl'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | State
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Line
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Moves the cursor on the LCD Display 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | x
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | instruction
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 |  | 
| − | | width="90%" | Number
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Enter the number or variable to print to the LCD 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 |  | 
| − | | width="90%" | Format
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | 0=Signed, 1=Unsigned 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScrollDisplay'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Scrolls the display left or right by a number of given positions. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | position
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | direction
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Print a Float number rounded up to a specified amount of decimal places. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 |  | 
| − | | width="90%" | Number
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Enter the number or variable to print to the LCD 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | DecimalPlaces
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Enter how many decimal places to round up to (1 - 6) 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Startup routine required by the hardware device. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetI2CAddress'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Allows the I2C device address to be dynamically changed in software without having to re-compile. Can be called before the first Start macro or at any point  after. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Address
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | New I2C Device Address excluding R/W bit - Range 0 - 127 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − | ==Property reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | I2C Config
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
 |  | 
| − | | width="90%" | LCD Address
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Channel
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Channel selection 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Baud Select
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Baud rate option selector 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 |  | 
| − | | width="90%" | Baud Rate
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Baud rate to be used 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 |  | 
| − | | width="90%" | Stop Delay
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications.  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 |  | 
| − | | width="90%" | SDA
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pin used for SDA (data signal) 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 |  | 
| − | | width="90%" | SCL
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pin used for SCL (clock signal) 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | LCD Configuration
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Rows
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Columns
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 |  | 
| − | | width="90%" | Use Backlight
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Controls if the backlight is controlled as part of the main data routine or if it is handled separately. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Component Label
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 |  | 
| − | | width="90%" | Component Label Scale
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The label scale can be change if the amout of text is too wide for the display  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 |  | 
| − | | width="90%" | Text Colour
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Specifies the initial foreground color. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 |  | 
| − | | width="90%" | Text Background
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Colour surrounding the font characters drawn on the display 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 |  | 
| − | | width="90%" | Display Background
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Colour of the background of the display 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 |  | 
| − | | width="90%" | Simulate Comms
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Allows the communications to be simulated via an injector component. 
 |  | 
| − | |}==Macro reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
 |  | 
| − | | width="90%" | Text
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Takes the ascii value for a character and prints the character 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | character
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Allows you to print a number. This is limited to a signed-INT, -32768 to 32767 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
 |  | 
| − | | width="90%" | Number
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Index
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d0
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d1
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d2
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d3
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d4
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d5
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d6
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | d7
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BacklightControl'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | State
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Line
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Moves the cursor on the LCD Display 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | x
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | y
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | instruction
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 |  | 
| − | | width="90%" | Number
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Enter the number or variable to print to the LCD 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
 |  | 
| − | | width="90%" | Format
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | 0=Signed, 1=Unsigned 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScrollDisplay'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Scrolls the display left or right by a number of given positions. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | position
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | direction
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Print a Float number rounded up to a specified amount of decimal places. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 |  | 
| − | | width="90%" | Number
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Enter the number or variable to print to the LCD 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | DecimalPlaces
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Enter how many decimal places to round up to (1 - 6) 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Startup routine required by the hardware device. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetI2CAddress'''
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Allows the I2C device address to be dynamically changed in software without having to re-compile. Can be called before the first Start macro or at any point  after. 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 |  | 
| − | | width="90%" | Address
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | New I2C Device Address excluding R/W bit - Range 0 - 127 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 |  | 
| − | | width="90%" style="border-top: 2px solid #000;" | ''Return''
 |  | 
| − | |}
 |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − |   |  | 
| − | ==Property reference==
 |  | 
| − |   |  | 
| − | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' 
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | I2C Config
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
 |  | 
| − | | width="90%" | LCD Address
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Channel
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Channel selection 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Baud Select
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Baud rate option selector 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 |  | 
| − | | width="90%" | Baud Rate
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Baud rate to be used 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 |  | 
| − | | width="90%" | Stop Delay
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications.  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 |  | 
| − | | width="90%" | SDA
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pin used for SDA (data signal) 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
 |  | 
| − | | width="90%" | SCL
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Pin used for SCL (clock signal) 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | LCD Configuration
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Rows
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Columns
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 |  | 
| − | | width="90%" | Use Backlight
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Controls if the backlight is controlled as part of the main data routine or if it is handled separately. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 |  | 
| − | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation
 |  | 
| − | |-
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 |  | 
| − | | width="90%" | Component Label
 |  | 
| − | |-
 |  | 
| − | | colspan="2" |  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
 |  | 
| − | | width="90%" | Component Label Scale
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | The label scale can be change if the amout of text is too wide for the display  
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 |  | 
| − | | width="90%" | Text Colour
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Specifies the initial foreground color. 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 |  | 
| − | | width="90%" | Text Background
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Colour surrounding the font characters drawn on the display 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
 |  | 
| − | | width="90%" | Display Background
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Colour of the background of the display 
 |  | 
| − | |-
 |  | 
| − | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
 |  | 
| − | | width="90%" | Simulate Comms
 |  | 
| − | |-
 |  | 
| − | | colspan="2" | Allows the communications to be simulated via an injector component. 
 |  | 
| − | |}==Macro reference==
 |  | 
|  |  |  |  | 
|  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |