Difference between revisions of "Component: Switch Array (Slide) 2D (Switches)"
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Revision as of 11:52, 3 February 2023
| Author | MatrixTSL | 
| Version | 1.0 | 
| Category | Switches | 
Contents
Switch Array (Slide) 2D component
An array of up to eight slide switches. In embedded mode each switch is connected to a single pin of the specified port.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Switch_Array_Slide_2dgi.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Switch_Array_Slide_2dgi.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
ReadState
| ReadState | |
| Read the state of the switch at the given index. | |
| Index | |
| The switch to read the status of. | |
| Return | |
WaitUntilHigh
| WaitUntilHigh | |
| Pause the program until the switch at the given index is turned on. | |
| Index | |
| Index of the switch to wait for. | |
| Return | |
ReadAll
| ReadAll | |
| Reads all of the switches at once, returning a byte containing one bit per switch. | |
| Return | |
GetHandle
| GetHandle | |
| Retrieves the object handle of the switch component at the given index. | |
| Index | |
| Return | |
WaitUntilLow
| WaitUntilLow | |
| Pause the program until the switch at the given index is turned on. | |
| Index | |
| Index of the switch to wait for. | |
| Return | |