Difference between revisions of "Component: 3D Printer (Scenarios)"
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{{Fcfile|Maze_Builder_3DP.fcfx|Maze_Builder_3DP}} | {{Fcfile|Maze_Builder_3DP.fcfx|Maze_Builder_3DP}} | ||
[[File:Print2.jpg]] | [[File:Print2.jpg]] | ||
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| colspan="2" | Controls if the extruder is active or not | | colspan="2" | Controls if the extruder is active or not | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
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| + | |||
| + | ===Initialise=== | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | ||
| + | |- | ||
| + | | colspan="2" | Sets up the 3D printer component by homing, clearing old print data and assigning the movement speed. | ||
| + | |- | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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| − | === | + | ===MoveByXYZReal=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MoveByXYZReal''' |
| + | |- | ||
| + | | colspan="2" | Moves the print head by the amount specified in the axis variables using linear interpolation. | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
| + | | width="90%" | X | ||
|- | |- | ||
| − | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
| + | | width="90%" | Y | ||
|- | |- | ||
| − | | width="10%" align="center" | [[File:Fc9- | + | | colspan="2" | |
| − | | width="90%" | | + | |- |
| + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
| + | | width="90%" | Z | ||
|- | |- | ||
| − | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| Line 205: | Line 235: | ||
| − | === | + | ===MoveToXYZReal=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MoveToXYZReal''' |
|- | |- | ||
| − | | colspan="2" | Moves the print head | + | | colspan="2" | Moves the print head to the specific location specified in the axis variables using linear interpolation. |
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| − | === | + | ===SetMovementSpeed=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMovementSpeed''' |
|- | |- | ||
| − | | colspan="2" | Allows the movement speed to be set progmatically. Range | + | | colspan="2" | Allows the movement speed to be set progmatically. Range 0 - 100 |
|- | |- | ||
|- | |- | ||
| − | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| width="90%" | Speed | | width="90%" | Speed | ||
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| − | === | + | ===SetMovementSpeedReal=== |
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMovementSpeedReal''' |
|- | |- | ||
| − | | colspan="2" | | + | | colspan="2" | Allows the movement speed to be set progmatically. Range 0.0 - 100.0 |
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| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT | ||
| − | | width="90%" | | + | | width="90%" | Speed |
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| − | | colspan="2" | | + | | colspan="2" | Speed control (0 - 100) |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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Latest revision as of 13:08, 7 February 2023
| Author | Matrix Ltd |
| Version | 1.4 |
| Category | Scenarios |
Contents
3D Printer component
A simulation only version of a very basic 3D printer such as a standard RepRap.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_3D_Printer.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_3D_Printer.fcfx
Detailed description
No detailed description exists yet for this component
Examples
3D Print Using Standard 3D Printer CAD file
A simulated 3D print using an external G code file from an actual 3D printer. The G code file must be placed into the same directory as the Flowcode project to work correctly.
G-Code_Parser
File:Batman.G
3D Maze Generator
A simple 3D maze generator using the 3D printer component to draw the maze.
Maze_Builder_3DP
Macro reference
ClearPrevPrint
| ClearPrevPrint | |
| Clears all of the content from any previous print cycles. | |
| Return | |
ControlPrintHead
Initialise
| Initialise | |
| Sets up the 3D printer component by homing, clearing old print data and assigning the movement speed. | |
| Return | |
MoveByXYZ
| MoveByXYZ | |
| Moves the print head by the amount specified in the axis variables using linear interpolation. | |
| X | |
| Y | |
| Z | |
| Return | |
MoveByXYZReal
| MoveByXYZReal | |
| Moves the print head by the amount specified in the axis variables using linear interpolation. | |
| X | |
| Y | |
| Z | |
| Return | |
MoveToHome
| MoveToHome | |
| Returns the print head to the start position (0,0,0) | |
| Return | |
MoveToXYZ
| MoveToXYZ | |
| Moves the print head to the specific location specified in the axis variables using linear interpolation. | |
| X | |
| Y | |
| Z | |
| Return | |
MoveToXYZReal
| MoveToXYZReal | |
| Moves the print head to the specific location specified in the axis variables using linear interpolation. | |
| X | |
| Y | |
| Z | |
| Return | |
SetMovementSpeed
| SetMovementSpeed | |
| Allows the movement speed to be set progmatically. Range 0 - 100 | |
| Speed | |
| Speed control (0 - 100) | |
| Return | |
SetMovementSpeedReal
| SetMovementSpeedReal | |
| Allows the movement speed to be set progmatically. Range 0.0 - 100.0 | |
| Speed | |
| Speed control (0 - 100) | |
| Return | |
