Difference between revisions of "Component: DFPlayer (MP3 / WAV) (Audio Output)"
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==DFPlayer (MP3 / WAV) component== | ==DFPlayer (MP3 / WAV) component== | ||
A small module capable of streaming MP3 and WAV audio files from a micro SD card. Controlled via a serial UART connection to the microcontroller. | A small module capable of streaming MP3 and WAV audio files from a micro SD card. Controlled via a serial UART connection to the microcontroller. | ||
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| + | ==Component Source Code== | ||
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| + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_DFPlayer.fcfx FC_Comp_Source_DFPlayer.fcfx] | ||
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| + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_DFPlayer.fcfx FC_Comp_Source_DFPlayer.fcfx] | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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No Examples here yet | No Examples here yet | ||
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| + | ==Macro reference== | ||
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| + | ===GetError=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetError''' |
|- | |- | ||
| − | | colspan="2" | | + | | colspan="2" | Checks for any errors and returns the error code. 1=ModuleBusy, 2=SleepMode, 3=SerialError, 4=ChecksumError, 5=TrackOutOfScope, 6=TrackNotFound, 7=InsertionError, 8=SDFail, 10=Sleep |
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| − | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
| + | ===GetReplyByte=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetReplyByte''' |
|- | |- | ||
| − | | colspan="2" | | + | | colspan="2" | Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code. |
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|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| − | | width="90%" | | + | | width="90%" | Index |
|- | |- | ||
| − | | colspan="2" | Command | + | | colspan="2" | Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB |
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| − | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| − | | width="90%" | | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| + | |} | ||
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| + | |||
| + | ===Initialise=== | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| − | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' | ||
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| − | | | + | | colspan="2" | Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros. |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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| + | ===IsPlaying=== | ||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''IsPlaying''' | ||
| + | |- | ||
| + | | colspan="2" | Checks to see if the last played track is still playing | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
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| + | ===IsReplyAvailable=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| + | ===PausePlayResetStop=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PausePlayResetStop''' |
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| − | | colspan="2" | | + | | colspan="2" | Allows the current playing track to be paused, restarted or reset |
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| − | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
| − | | width="90%" | | + | | width="90%" | Mode |
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| − | | colspan="2" | | + | | colspan="2" | 0=Pause, 1=Play, 2=Reset, 3=Stop |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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| + | ===PlayTrack=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayTrack''' |
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| − | | colspan="2" | | + | | colspan="2" | Plays track from the selected folder. MP3 & Advert folder track numbers should be 4 characters long e.g. 0001 any name.mp3, Other folder track numbers should be 3 characters long e.g. 001 Any name.mp3, Root the Track played in placement order. |
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| − | | width="90%" | | + | | width="90%" | Directory |
| + | |- | ||
| + | | colspan="2" | 0=Root, 1=Folder "01" - 99=Folder "99", 100=MP3, 101=Advert | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| + | | width="90%" | Track | ||
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| − | | colspan="2" | | + | | colspan="2" | Track number 1="001*.MP3" / "0001*.MP3", 100="100*.MP3" / "0100*.MP3" |
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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| + | ===SendCommand=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand''' |
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| − | | colspan="2" | | + | | colspan="2" | Sends a command to the DFPlayer module |
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| − | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| − | | width="90% | + | | width="90%" | Command |
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| − | | | + | | colspan="2" | Command code byte |
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| − | | | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
| + | | width="90%" | Feedback | ||
|- | |- | ||
| + | | colspan="2" | Collect feedback byte: Range 0-1 | ||
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| − | | width="90%" | | + | | width="90%" | Parameter |
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| − | | colspan="2" | | + | | colspan="2" | 16-bit Parameter |
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
| + | ===SetEQ=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetEQ''' |
| + | |- | ||
| + | | colspan="2" | Sets the equaliser mode for the module | ||
| + | |- | ||
|- | |- | ||
| − | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
| + | | width="90%" | EQMode | ||
|- | |- | ||
| + | | colspan="2" | Range: 0-5 0=Normal, 1=Pop, 2=Rock, 3=Jazz, 4=Classic, 5=Bass | ||
|- | |- | ||
| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
| + | ===SetVolume=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetVolume''' |
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| − | | colspan="2" | | + | | colspan="2" | Sets the volume level for the module |
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| − | | width="90%" | | + | | width="90%" | Volume |
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| − | | colspan="2" | Range: 0- | + | | colspan="2" | Range: 0 (min) - 30 (max) |
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
| + | ===SkipTrack=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
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| + | ===WhilePlaying=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| − | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WhilePlaying''' |
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| − | | colspan="2" | | + | | colspan="2" | Blocking function that waits for module to stop being busy. Returns true if the module is still busy and the timeout period has passed. |
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| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| − | | width="90%" | | + | | width="90%" | Timeout |
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| − | | colspan="2" | | + | | colspan="2" | Number of milliseconds to wait, 0=WaitForever |
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
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| − | | width="10%" align="center" style="background-color:# | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
| − | | width="90%" style="background-color:# | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections |
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| colspan="2" | Controls if we are monitoring the busy pin or not. Used by the IfBusy component macro. | | colspan="2" | Controls if we are monitoring the busy pin or not. Used by the IfBusy component macro. | ||
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| − | | width="10%" align="center" style="background-color:# | + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] |
| − | | width="90%" style="background-color:# | + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation |
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Latest revision as of 13:09, 7 February 2023
| Author | Matrix TSL |
| Version | 1.0 |
| Category | Audio Output |
Contents
DFPlayer (MP3 / WAV) component
A small module capable of streaming MP3 and WAV audio files from a micro SD card. Controlled via a serial UART connection to the microcontroller.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_DFPlayer.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_DFPlayer.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No Examples here yet
Macro reference
GetError
GetReplyByte
| GetReplyByte | |
| Reads a single byte from the last reply. Each reply contains 4 bytes starting with the command code. | |
| Index | |
| Range: 0-3 / 0=Command, 1=Feedback, 2=Data MSB, 3=Data LSB | |
| Return | |
Initialise
| Initialise | |
| Sets up the UART and does some housekeeping. Must be called before calling any of the other component macros. | |
| Return | |
IsPlaying
| IsPlaying | |
| Checks to see if the last played track is still playing | |
| Return | |
IsReplyAvailable
| IsReplyAvailable | |
| Checks to see if new data has been received from the module. Returns true when new data is available. Collect the data using the GetReplyByte macro. | |
| Return | |
PausePlayResetStop
| PausePlayResetStop | |
| Allows the current playing track to be paused, restarted or reset | |
| Mode | |
| 0=Pause, 1=Play, 2=Reset, 3=Stop | |
| Return | |
PlayTrack
SendCommand
| SendCommand | |
| Sends a command to the DFPlayer module | |
| Command | |
| Command code byte | |
| Feedback | |
| Collect feedback byte: Range 0-1 | |
| Parameter | |
| 16-bit Parameter | |
| Return | |
SetEQ
| SetEQ | |
| Sets the equaliser mode for the module | |
| EQMode | |
| Range: 0-5 0=Normal, 1=Pop, 2=Rock, 3=Jazz, 4=Classic, 5=Bass | |
| Return | |
SetVolume
| SetVolume | |
| Sets the volume level for the module | |
| Volume | |
| Range: 0 (min) - 30 (max) | |
| Return | |
SkipTrack
| SkipTrack | |
| Jump to the next or previous track | |
| Direction | |
| 0=Next, 1=Previous | |
| Return | |
WhilePlaying